The game believes in you: how digital play can make our kids smarter
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
New York
St. Martin's Press
April 2015
|
Ausgabe: | First edition |
Schlagworte: | |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | 252 Seiten |
ISBN: | 9781137279576 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV045573758 | ||
003 | DE-604 | ||
005 | 20190910 | ||
007 | t | ||
008 | 190426s2015 xxu |||| 00||| eng d | ||
010 | |a 014040335 | ||
020 | |a 9781137279576 |9 978-1-137-27957-6 | ||
035 | |a (OCoLC)974496376 | ||
035 | |a (DE-599)BVBBV045573758 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-19 | ||
050 | 0 | |a LB1028.75 | |
082 | 0 | |a 794.8 |2 23 | |
100 | 1 | |a Toppo, Greg |e Verfasser |4 aut | |
245 | 1 | 0 | |a The game believes in you |b how digital play can make our kids smarter |c Greg Toppo |
250 | |a First edition | ||
264 | 1 | |a New York |b St. Martin's Press |c April 2015 | |
300 | |a 252 Seiten | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
650 | 4 | |a COMPUTERS / Educational Software / bisacsh | |
650 | 4 | |a EDUCATION / Computers & Technology / bisacsh | |
650 | 4 | |a Video games in education | |
650 | 4 | |a Video games and children | |
650 | 4 | |a Video games |x Study and teaching | |
650 | 4 | |a Education |x Effect of technological innovations on | |
650 | 4 | |a COMPUTERS / Educational Software | |
650 | 4 | |a EDUCATION / Computers & Technology | |
999 | |a oai:aleph.bib-bvb.de:BVB01-030957333 |
Datensatz im Suchindex
_version_ | 1804179564252889088 |
---|---|
any_adam_object | |
author | Toppo, Greg |
author_facet | Toppo, Greg |
author_role | aut |
author_sort | Toppo, Greg |
author_variant | g t gt |
building | Verbundindex |
bvnumber | BV045573758 |
callnumber-first | L - Education |
callnumber-label | LB1028 |
callnumber-raw | LB1028.75 |
callnumber-search | LB1028.75 |
callnumber-sort | LB 41028.75 |
callnumber-subject | LB - Theory and Practice of Education |
ctrlnum | (OCoLC)974496376 (DE-599)BVBBV045573758 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | First edition |
format | Book |
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id | DE-604.BV045573758 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:21:52Z |
institution | BVB |
isbn | 9781137279576 |
language | English |
lccn | 014040335 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030957333 |
oclc_num | 974496376 |
open_access_boolean | |
owner | DE-19 DE-BY-UBM |
owner_facet | DE-19 DE-BY-UBM |
physical | 252 Seiten |
publishDate | 2015 |
publishDateSearch | 2015 |
publishDateSort | 2015 |
publisher | St. Martin's Press |
record_format | marc |
spelling | Toppo, Greg Verfasser aut The game believes in you how digital play can make our kids smarter Greg Toppo First edition New York St. Martin's Press April 2015 252 Seiten txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index COMPUTERS / Educational Software / bisacsh EDUCATION / Computers & Technology / bisacsh Video games in education Video games and children Video games Study and teaching Education Effect of technological innovations on COMPUTERS / Educational Software EDUCATION / Computers & Technology |
spellingShingle | Toppo, Greg The game believes in you how digital play can make our kids smarter COMPUTERS / Educational Software / bisacsh EDUCATION / Computers & Technology / bisacsh Video games in education Video games and children Video games Study and teaching Education Effect of technological innovations on COMPUTERS / Educational Software EDUCATION / Computers & Technology |
title | The game believes in you how digital play can make our kids smarter |
title_auth | The game believes in you how digital play can make our kids smarter |
title_exact_search | The game believes in you how digital play can make our kids smarter |
title_full | The game believes in you how digital play can make our kids smarter Greg Toppo |
title_fullStr | The game believes in you how digital play can make our kids smarter Greg Toppo |
title_full_unstemmed | The game believes in you how digital play can make our kids smarter Greg Toppo |
title_short | The game believes in you |
title_sort | the game believes in you how digital play can make our kids smarter |
title_sub | how digital play can make our kids smarter |
topic | COMPUTERS / Educational Software / bisacsh EDUCATION / Computers & Technology / bisacsh Video games in education Video games and children Video games Study and teaching Education Effect of technological innovations on COMPUTERS / Educational Software EDUCATION / Computers & Technology |
topic_facet | COMPUTERS / Educational Software / bisacsh EDUCATION / Computers & Technology / bisacsh Video games in education Video games and children Video games Study and teaching Education Effect of technological innovations on COMPUTERS / Educational Software EDUCATION / Computers & Technology |
work_keys_str_mv | AT toppogreg thegamebelievesinyouhowdigitalplaycanmakeourkidssmarter |