Mastering Xamarin UI development: build robust and a maintainable cross-platform mobile UI with Xamarin and C#
Xamarin is the most powerful native and cross-platform mobile development framework out there. If you are interested in building stunning, maintainable, cross-platform user interfaces for iOS and Android platforms using the power of Xamarin and the Xamarin.Forms frameworks, then this is the book for...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Birmingham, Mumbai
Packt
2018
|
Ausgabe: | second edition |
Schlagworte: | |
Zusammenfassung: | Xamarin is the most powerful native and cross-platform mobile development framework out there. If you are interested in building stunning, maintainable, cross-platform user interfaces for iOS and Android platforms using the power of Xamarin and the Xamarin.Forms frameworks, then this is the book for you Cover -- Title Page -- Copyright and Credits -- Dedication -- www.PacktPub.com -- Contributors -- Acknowledgments -- Table of Contents -- Preface -- Chapter 1: Setting Up Visual Studio for Mac -- Downloading and installing Visual Studio for Mac -- Installing Visual Studio for Mac and Xamarin -- Exploring the Microsoft Visual Studio for Mac IDE -- Configuring and including additional .NET Runtimes -- Defining your Android and iOS SDK locations -- Understanding the Xamarin mobile platform -- Benefits of developing apps using the Xamarin mobile platform -- Developing native apps using the Xamarin approach -- Developing apps using the Xamarin.Forms approach -- Creating a Xamarin project for both iOS and Android -- Creating the user interface for our Planetary app using XAML -- Displaying a list of planet names using C# -- Launching the Planetary app using the iOS simulator -- Using and setting Breakpoints in your code -- Setting a Breakpoint in your Planetary App solution -- Using the Breakpoints Pad to view Breakpoints that have been set -- Creating conditional Breakpoints to perform an action -- Using the Visual Studio for Mac built-in debugger -- Overview of the Visual Studio for Mac debugger -- Using the debugger to step through your code -- Using the Immediate window to print code variable contents -- Summary -- Chapter 2: Building a PhotoLibrary App Using Android -- Creating a native Android app using Visual Studio for Mac -- Adding the Xamarin Media Plugin NuGet package to our solution -- Creating the user interface for our PhotoLibrary app using XML -- Updating the Strings XML file to include our UI control values -- Creating the Styles XML file for our Photo Library app -- Creating and implementing the PhotoLibrary Activity class -- Updating the MainActivity class to call the PhotoLibrary Activity |
Beschreibung: | VI, 569 Seiten Illustrationen |
ISBN: | 9781788995511 |
Internformat
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245 | 1 | 0 | |a Mastering Xamarin UI development |b build robust and a maintainable cross-platform mobile UI with Xamarin and C# |c Steven F. Daniel |
246 | 1 | 3 | |a Xamarin UI development |
250 | |a second edition | ||
264 | 1 | |a Birmingham, Mumbai |b Packt |c 2018 | |
264 | 4 | |c © 2018 | |
300 | |a VI, 569 Seiten |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
520 | 3 | |a Xamarin is the most powerful native and cross-platform mobile development framework out there. If you are interested in building stunning, maintainable, cross-platform user interfaces for iOS and Android platforms using the power of Xamarin and the Xamarin.Forms frameworks, then this is the book for you | |
520 | 3 | |a Cover -- Title Page -- Copyright and Credits -- Dedication -- www.PacktPub.com -- Contributors -- Acknowledgments -- Table of Contents -- Preface -- Chapter 1: Setting Up Visual Studio for Mac -- Downloading and installing Visual Studio for Mac -- Installing Visual Studio for Mac and Xamarin -- Exploring the Microsoft Visual Studio for Mac IDE -- Configuring and including additional .NET Runtimes -- Defining your Android and iOS SDK locations -- Understanding the Xamarin mobile platform -- Benefits of developing apps using the Xamarin mobile platform -- Developing native apps using the Xamarin approach -- Developing apps using the Xamarin.Forms approach -- Creating a Xamarin project for both iOS and Android -- Creating the user interface for our Planetary app using XAML -- Displaying a list of planet names using C# -- Launching the Planetary app using the iOS simulator -- Using and setting Breakpoints in your code -- Setting a Breakpoint in your Planetary App solution -- Using the Breakpoints Pad to view Breakpoints that have been set -- Creating conditional Breakpoints to perform an action -- Using the Visual Studio for Mac built-in debugger -- Overview of the Visual Studio for Mac debugger -- Using the debugger to step through your code -- Using the Immediate window to print code variable contents -- Summary -- Chapter 2: Building a PhotoLibrary App Using Android -- Creating a native Android app using Visual Studio for Mac -- Adding the Xamarin Media Plugin NuGet package to our solution -- Creating the user interface for our PhotoLibrary app using XML -- Updating the Strings XML file to include our UI control values -- Creating the Styles XML file for our Photo Library app -- Creating and implementing the PhotoLibrary Activity class -- Updating the MainActivity class to call the PhotoLibrary Activity | |
653 | 0 | |a User interfaces (Computer systems) | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-78899-852-9 |
999 | |a oai:aleph.bib-bvb.de:BVB01-030898858 |
Datensatz im Suchindex
_version_ | 1804179460611637248 |
---|---|
any_adam_object | |
author | Daniel, Steven F. |
author_facet | Daniel, Steven F. |
author_role | aut |
author_sort | Daniel, Steven F. |
author_variant | s f d sf sfd |
building | Verbundindex |
bvnumber | BV045514426 |
classification_rvk | ST 253 |
ctrlnum | (OCoLC)1105605697 (DE-599)BVBBV045514426 |
discipline | Informatik |
edition | second edition |
format | Book |
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illustrated | Illustrated |
indexdate | 2024-07-10T08:20:13Z |
institution | BVB |
isbn | 9781788995511 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030898858 |
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owner | DE-11 |
owner_facet | DE-11 |
physical | VI, 569 Seiten Illustrationen |
publishDate | 2018 |
publishDateSearch | 2018 |
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spelling | Daniel, Steven F. Verfasser aut Mastering Xamarin UI development build robust and a maintainable cross-platform mobile UI with Xamarin and C# Steven F. Daniel Xamarin UI development second edition Birmingham, Mumbai Packt 2018 © 2018 VI, 569 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Xamarin is the most powerful native and cross-platform mobile development framework out there. If you are interested in building stunning, maintainable, cross-platform user interfaces for iOS and Android platforms using the power of Xamarin and the Xamarin.Forms frameworks, then this is the book for you Cover -- Title Page -- Copyright and Credits -- Dedication -- www.PacktPub.com -- Contributors -- Acknowledgments -- Table of Contents -- Preface -- Chapter 1: Setting Up Visual Studio for Mac -- Downloading and installing Visual Studio for Mac -- Installing Visual Studio for Mac and Xamarin -- Exploring the Microsoft Visual Studio for Mac IDE -- Configuring and including additional .NET Runtimes -- Defining your Android and iOS SDK locations -- Understanding the Xamarin mobile platform -- Benefits of developing apps using the Xamarin mobile platform -- Developing native apps using the Xamarin approach -- Developing apps using the Xamarin.Forms approach -- Creating a Xamarin project for both iOS and Android -- Creating the user interface for our Planetary app using XAML -- Displaying a list of planet names using C# -- Launching the Planetary app using the iOS simulator -- Using and setting Breakpoints in your code -- Setting a Breakpoint in your Planetary App solution -- Using the Breakpoints Pad to view Breakpoints that have been set -- Creating conditional Breakpoints to perform an action -- Using the Visual Studio for Mac built-in debugger -- Overview of the Visual Studio for Mac debugger -- Using the debugger to step through your code -- Using the Immediate window to print code variable contents -- Summary -- Chapter 2: Building a PhotoLibrary App Using Android -- Creating a native Android app using Visual Studio for Mac -- Adding the Xamarin Media Plugin NuGet package to our solution -- Creating the user interface for our PhotoLibrary app using XML -- Updating the Strings XML file to include our UI control values -- Creating the Styles XML file for our Photo Library app -- Creating and implementing the PhotoLibrary Activity class -- Updating the MainActivity class to call the PhotoLibrary Activity User interfaces (Computer systems) Erscheint auch als Online-Ausgabe 978-1-78899-852-9 |
spellingShingle | Daniel, Steven F. Mastering Xamarin UI development build robust and a maintainable cross-platform mobile UI with Xamarin and C# |
title | Mastering Xamarin UI development build robust and a maintainable cross-platform mobile UI with Xamarin and C# |
title_alt | Xamarin UI development |
title_auth | Mastering Xamarin UI development build robust and a maintainable cross-platform mobile UI with Xamarin and C# |
title_exact_search | Mastering Xamarin UI development build robust and a maintainable cross-platform mobile UI with Xamarin and C# |
title_full | Mastering Xamarin UI development build robust and a maintainable cross-platform mobile UI with Xamarin and C# Steven F. Daniel |
title_fullStr | Mastering Xamarin UI development build robust and a maintainable cross-platform mobile UI with Xamarin and C# Steven F. Daniel |
title_full_unstemmed | Mastering Xamarin UI development build robust and a maintainable cross-platform mobile UI with Xamarin and C# Steven F. Daniel |
title_short | Mastering Xamarin UI development |
title_sort | mastering xamarin ui development build robust and a maintainable cross platform mobile ui with xamarin and c |
title_sub | build robust and a maintainable cross-platform mobile UI with Xamarin and C# |
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