Digital games for minority student engagement: emerging research and opportunities
"This book explores the use of digital games for minority student engagement. It covers the areas of possibilities and constraints of minority students, benefits and challenges of using educational games, the role of emotions in game-based learning, how game-based learning can effectively engag...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, PA
IGI Global
[2019]
|
Schlagworte: | |
Online-Zugang: | DE-1050 DE-898 DE-1049 DE-91 DE-706 DE-945 DE-83 Volltext |
Zusammenfassung: | "This book explores the use of digital games for minority student engagement. It covers the areas of possibilities and constraints of minority students, benefits and challenges of using educational games, the role of emotions in game-based learning, how game-based learning can effectively engage minority students, and the barriers and tips for engaging minority students in learning"... |
Beschreibung: | Includes bibliographical references |
Beschreibung: | 1 Online-Ressource (vii, 120 Seiten) |
ISBN: | 9781522533993 |
DOI: | 10.4018/978-1-5225-3398-6 |
Internformat
MARC
LEADER | 00000nmm a2200000 c 4500 | ||
---|---|---|---|
001 | BV045439604 | ||
003 | DE-604 | ||
005 | 20220503 | ||
007 | cr|uuu---uuuuu | ||
008 | 190204s2019 xxu|||| o||u| ||||||eng d | ||
020 | |a 9781522533993 |9 978-1-5225-3399-3 | ||
024 | 7 | |a 10.4018/978-1-5225-3398-6 |2 doi | |
035 | |a (OCoLC)1085390374 | ||
035 | |a (DE-599)BVBBV045439604 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-1050 |a DE-1049 |a DE-91 |a DE-898 |a DE-706 |a DE-945 |a DE-83 | ||
050 | 0 | |a LC3731 | |
082 | 0 | |a 371.33/7 |2 23 | |
100 | 1 | |a Misra, Rupananda |d 1966- |4 aut | |
245 | 1 | 0 | |a Digital games for minority student engagement |b emerging research and opportunities |c Rupananda Misra, Leo Eyombo, Floyd T. Phillips |
264 | 1 | |a Hershey, PA |b IGI Global |c [2019] | |
264 | 4 | |c © 2019 | |
300 | |a 1 Online-Ressource (vii, 120 Seiten) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes bibliographical references | ||
520 | |a "This book explores the use of digital games for minority student engagement. It covers the areas of possibilities and constraints of minority students, benefits and challenges of using educational games, the role of emotions in game-based learning, how game-based learning can effectively engage minority students, and the barriers and tips for engaging minority students in learning"... | ||
650 | 4 | |a Minorities |x Education |z United States | |
650 | 4 | |a Education |x Computer-assisted instruction |z United States | |
650 | 4 | |a Motivation in education |z United States | |
650 | 4 | |a Educational games | |
650 | 4 | |a Computer games | |
700 | 1 | |a Eyombo, Leo |d 1972- |4 aut | |
700 | 1 | |a Phillips, Floyd T. |d 1953- |4 aut | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, hardcover |z 978-1-5225-3398-6 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Paperback |z 978-1-5225-8602-9 |
856 | 4 | 0 | |u https://doi.org/10.4018/978-1-5225-3398-6 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
912 | |a ZDB-98-IGB |a ZDB-1-IGE | ||
966 | e | |u https://doi.org/10.4018/978-1-5225-3398-6 |l DE-1050 |p ZDB-98-IGB |q FHD01_IGB_Kauf |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-3398-6 |l DE-898 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-3398-6 |l DE-1049 |p ZDB-1-IGE |q ZDB-1-IGE19 |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-3398-6 |l DE-91 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-3398-6 |l DE-706 |p ZDB-98-IGB |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-3398-6 |l DE-945 |p ZDB-98-IGB |q UEI_IGB_DEI_2021 |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-3398-6 |l DE-83 |p ZDB-98-IGB |q TUB_EBS_IGB |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1805079018411655168 |
---|---|
adam_text | |
any_adam_object | |
author | Misra, Rupananda 1966- Eyombo, Leo 1972- Phillips, Floyd T. 1953- |
author_facet | Misra, Rupananda 1966- Eyombo, Leo 1972- Phillips, Floyd T. 1953- |
author_role | aut aut aut |
author_sort | Misra, Rupananda 1966- |
author_variant | r m rm l e le f t p ft ftp |
building | Verbundindex |
bvnumber | BV045439604 |
callnumber-first | L - Education |
callnumber-label | LC3731 |
callnumber-raw | LC3731 |
callnumber-search | LC3731 |
callnumber-sort | LC 43731 |
callnumber-subject | LC - Social Aspects of Education |
collection | ZDB-98-IGB ZDB-1-IGE |
ctrlnum | (OCoLC)1085390374 (DE-599)BVBBV045439604 |
dewey-full | 371.33/7 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 371 - Schools and their activities; special education |
dewey-raw | 371.33/7 |
dewey-search | 371.33/7 |
dewey-sort | 3371.33 17 |
dewey-tens | 370 - Education |
discipline | Pädagogik |
doi_str_mv | 10.4018/978-1-5225-3398-6 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>00000nmm a2200000 c 4500</leader><controlfield tag="001">BV045439604</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20220503</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">190204s2019 xxu|||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781522533993</subfield><subfield code="9">978-1-5225-3399-3</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.4018/978-1-5225-3398-6</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1085390374</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV045439604</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">xxu</subfield><subfield code="c">US</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-1050</subfield><subfield code="a">DE-1049</subfield><subfield code="a">DE-91</subfield><subfield code="a">DE-898</subfield><subfield code="a">DE-706</subfield><subfield code="a">DE-945</subfield><subfield code="a">DE-83</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">LC3731</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">371.33/7</subfield><subfield code="2">23</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Misra, Rupananda</subfield><subfield code="d">1966-</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Digital games for minority student engagement</subfield><subfield code="b">emerging research and opportunities</subfield><subfield code="c">Rupananda Misra, Leo Eyombo, Floyd T. Phillips</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Hershey, PA</subfield><subfield code="b">IGI Global</subfield><subfield code="c">[2019]</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">© 2019</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (vii, 120 Seiten)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">"This book explores the use of digital games for minority student engagement. It covers the areas of possibilities and constraints of minority students, benefits and challenges of using educational games, the role of emotions in game-based learning, how game-based learning can effectively engage minority students, and the barriers and tips for engaging minority students in learning"...</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Minorities</subfield><subfield code="x">Education</subfield><subfield code="z">United States</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Education</subfield><subfield code="x">Computer-assisted instruction</subfield><subfield code="z">United States</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Motivation in education</subfield><subfield code="z">United States</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Educational games</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Eyombo, Leo</subfield><subfield code="d">1972-</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Phillips, Floyd T.</subfield><subfield code="d">1953-</subfield><subfield code="4">aut</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe, hardcover</subfield><subfield code="z">978-1-5225-3398-6</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe, Paperback</subfield><subfield code="z">978-1-5225-8602-9</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.4018/978-1-5225-3398-6</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Erstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-98-IGB</subfield><subfield code="a">ZDB-1-IGE</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-3398-6</subfield><subfield code="l">DE-1050</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">FHD01_IGB_Kauf</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-3398-6</subfield><subfield code="l">DE-898</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-3398-6</subfield><subfield code="l">DE-1049</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="q">ZDB-1-IGE19</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-3398-6</subfield><subfield code="l">DE-91</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-3398-6</subfield><subfield code="l">DE-706</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-3398-6</subfield><subfield code="l">DE-945</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">UEI_IGB_DEI_2021</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-3398-6</subfield><subfield code="l">DE-83</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">TUB_EBS_IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV045439604 |
illustrated | Not Illustrated |
indexdate | 2024-07-20T06:38:18Z |
institution | BVB |
isbn | 9781522533993 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030825135 |
oclc_num | 1085390374 |
open_access_boolean | |
owner | DE-1050 DE-1049 DE-91 DE-BY-TUM DE-898 DE-BY-UBR DE-706 DE-945 DE-83 |
owner_facet | DE-1050 DE-1049 DE-91 DE-BY-TUM DE-898 DE-BY-UBR DE-706 DE-945 DE-83 |
physical | 1 Online-Ressource (vii, 120 Seiten) |
psigel | ZDB-98-IGB ZDB-1-IGE ZDB-98-IGB FHD01_IGB_Kauf ZDB-1-IGE ZDB-1-IGE19 ZDB-98-IGB UEI_IGB_DEI_2021 ZDB-98-IGB TUB_EBS_IGB |
publishDate | 2019 |
publishDateSearch | 2019 |
publishDateSort | 2019 |
publisher | IGI Global |
record_format | marc |
spelling | Misra, Rupananda 1966- aut Digital games for minority student engagement emerging research and opportunities Rupananda Misra, Leo Eyombo, Floyd T. Phillips Hershey, PA IGI Global [2019] © 2019 1 Online-Ressource (vii, 120 Seiten) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references "This book explores the use of digital games for minority student engagement. It covers the areas of possibilities and constraints of minority students, benefits and challenges of using educational games, the role of emotions in game-based learning, how game-based learning can effectively engage minority students, and the barriers and tips for engaging minority students in learning"... Minorities Education United States Education Computer-assisted instruction United States Motivation in education United States Educational games Computer games Eyombo, Leo 1972- aut Phillips, Floyd T. 1953- aut Erscheint auch als Druck-Ausgabe, hardcover 978-1-5225-3398-6 Erscheint auch als Druck-Ausgabe, Paperback 978-1-5225-8602-9 https://doi.org/10.4018/978-1-5225-3398-6 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Misra, Rupananda 1966- Eyombo, Leo 1972- Phillips, Floyd T. 1953- Digital games for minority student engagement emerging research and opportunities Minorities Education United States Education Computer-assisted instruction United States Motivation in education United States Educational games Computer games |
title | Digital games for minority student engagement emerging research and opportunities |
title_auth | Digital games for minority student engagement emerging research and opportunities |
title_exact_search | Digital games for minority student engagement emerging research and opportunities |
title_full | Digital games for minority student engagement emerging research and opportunities Rupananda Misra, Leo Eyombo, Floyd T. Phillips |
title_fullStr | Digital games for minority student engagement emerging research and opportunities Rupananda Misra, Leo Eyombo, Floyd T. Phillips |
title_full_unstemmed | Digital games for minority student engagement emerging research and opportunities Rupananda Misra, Leo Eyombo, Floyd T. Phillips |
title_short | Digital games for minority student engagement |
title_sort | digital games for minority student engagement emerging research and opportunities |
title_sub | emerging research and opportunities |
topic | Minorities Education United States Education Computer-assisted instruction United States Motivation in education United States Educational games Computer games |
topic_facet | Minorities Education United States Education Computer-assisted instruction United States Motivation in education United States Educational games Computer games |
url | https://doi.org/10.4018/978-1-5225-3398-6 |
work_keys_str_mv | AT misrarupananda digitalgamesforminoritystudentengagementemergingresearchandopportunities AT eyomboleo digitalgamesforminoritystudentengagementemergingresearchandopportunities AT phillipsfloydt digitalgamesforminoritystudentengagementemergingresearchandopportunities |