Barrera, R. (2015). Unity AI game programming: Leverage the power of Unity 5 to create stunningly life-like AI entities in your games (Second edition.). Packt Publishing.
Chicago-Zitierstil (17. Ausg.)Barrera, Ray. Unity AI Game Programming: Leverage the Power of Unity 5 to Create Stunningly Life-like AI Entities in Your Games. Second edition. Birmingham, UK: Packt Publishing, 2015.
MLA-Zitierstil (9. Ausg.)Barrera, Ray. Unity AI Game Programming: Leverage the Power of Unity 5 to Create Stunningly Life-like AI Entities in Your Games. Second edition. Packt Publishing, 2015.
Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.