Learning game AI programming with Lua: leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK
Packt Publishing
[2014]
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Schriftenreihe: | Community experience distilled
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Schlagworte: | |
Beschreibung: | Online resource; title from cover (Safari, viewed December 18, 2014). - Includes index |
Beschreibung: | 1 online resource (1 volume) illustrations |
ISBN: | 9781783281343 1783281340 |
Internformat
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245 | 1 | 0 | |a Learning game AI programming with Lua |b leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |c David Young |
246 | 1 | 3 | |a Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
246 | 1 | 1 | |a Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
264 | 1 | |a Birmingham, UK |b Packt Publishing |c [2014] | |
264 | 4 | |c 2014 | |
300 | |a 1 online resource (1 volume) |b illustrations | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Community experience distilled | |
500 | |a Online resource; title from cover (Safari, viewed December 18, 2014). - Includes index | ||
650 | 7 | |a GAMES / Board |2 bisacsh | |
650 | 7 | |a Application software / Development |2 fast | |
650 | 7 | |a Computer games / Design |2 fast | |
650 | 7 | |a Computer games / Programming |2 fast | |
650 | 7 | |a Lua (Computer program language) |2 fast | |
650 | 4 | |a Lua (Computer program language) |a Computer games |x Programming |a Computer games |x Design |a Application software |x Development | |
650 | 0 | 7 | |a Lua |g Programmiersprache |0 (DE-588)7547043-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Künstliche Intelligenz |0 (DE-588)4033447-8 |2 gnd |9 rswk-swf |
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776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a Young, David |t Learning game AI programming with Lua : leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |d Birmingham, England : Packt Publishing, 2014 |h 328 pages |k Community experience distilled |z 9781783281336 |
912 | |a ZDB-4-ITC | ||
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883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
_version_ | 1804179176125628416 |
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any_adam_object | |
author | Young, David |
author_facet | Young, David |
author_role | aut |
author_sort | Young, David |
author_variant | d y dy |
building | Verbundindex |
bvnumber | BV045351022 |
classification_rvk | ST 324 |
collection | ZDB-4-ITC |
ctrlnum | (ZDB-4-ITC)ocn899245780 (OCoLC)899245780 (DE-599)BVBBV045351022 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Electronic eBook |
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id | DE-604.BV045351022 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:15:42Z |
institution | BVB |
isbn | 9781783281343 1783281340 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030737676 |
oclc_num | 899245780 |
open_access_boolean | |
physical | 1 online resource (1 volume) illustrations |
psigel | ZDB-4-ITC |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
series2 | Community experience distilled |
spelling | Young, David Verfasser aut Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics David Young Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics Birmingham, UK Packt Publishing [2014] 2014 1 online resource (1 volume) illustrations txt rdacontent c rdamedia cr rdacarrier Community experience distilled Online resource; title from cover (Safari, viewed December 18, 2014). - Includes index GAMES / Board bisacsh Application software / Development fast Computer games / Design fast Computer games / Programming fast Lua (Computer program language) fast Lua (Computer program language) Computer games Programming Computer games Design Application software Development Lua Programmiersprache (DE-588)7547043-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Künstliche Intelligenz (DE-588)4033447-8 gnd rswk-swf Lua Programmiersprache (DE-588)7547043-3 s Computerspiel (DE-588)4010457-6 s Künstliche Intelligenz (DE-588)4033447-8 s 1\p DE-604 Erscheint auch als Druck-Ausgabe Young, David Learning game AI programming with Lua : leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics Birmingham, England : Packt Publishing, 2014 328 pages Community experience distilled 9781783281336 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Young, David Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics GAMES / Board bisacsh Application software / Development fast Computer games / Design fast Computer games / Programming fast Lua (Computer program language) fast Lua (Computer program language) Computer games Programming Computer games Design Application software Development Lua Programmiersprache (DE-588)7547043-3 gnd Computerspiel (DE-588)4010457-6 gnd Künstliche Intelligenz (DE-588)4033447-8 gnd |
subject_GND | (DE-588)7547043-3 (DE-588)4010457-6 (DE-588)4033447-8 |
title | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
title_alt | Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
title_auth | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
title_exact_search | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
title_full | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics David Young |
title_fullStr | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics David Young |
title_full_unstemmed | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics David Young |
title_short | Learning game AI programming with Lua |
title_sort | learning game ai programming with lua leverage the power of lua programming to create game ai that focuses on motion animation and tactics leverage the power of lua programming to create game ai that focuses on motion animation and tactics |
title_sub | leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics = Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
topic | GAMES / Board bisacsh Application software / Development fast Computer games / Design fast Computer games / Programming fast Lua (Computer program language) fast Lua (Computer program language) Computer games Programming Computer games Design Application software Development Lua Programmiersprache (DE-588)7547043-3 gnd Computerspiel (DE-588)4010457-6 gnd Künstliche Intelligenz (DE-588)4033447-8 gnd |
topic_facet | GAMES / Board Application software / Development Computer games / Design Computer games / Programming Lua (Computer program language) Lua (Computer program language) Computer games Programming Computer games Design Application software Development Lua Programmiersprache Computerspiel Künstliche Intelligenz |
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