Learning objective-C by developing iPhone games: leverage Xcode and objective-C to develop iPhone games
Gespeichert in:
1. Verfasser: | |
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Weitere Verfasser: | |
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, England
Packt Publishing
2014
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Schriftenreihe: | Community experience distilled
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Schlagworte: | |
Beschreibung: | Includes index Online resource; title from PDF title page (ebrary, viewed May 17, 2014) |
Beschreibung: | 1 online resource (284 pages) illustrations (some color), tables |
ISBN: | 9781849696111 184969611X 1849696101 9781849696104 1306708907 9781306708906 |
Internformat
MARC
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100 | 1 | |a Booker, Amy M. |e Verfasser |4 aut | |
245 | 1 | 0 | |a Learning objective-C by developing iPhone games |b leverage Xcode and objective-C to develop iPhone games |c Amy M. Booker, Joseph D. Walters ; cover image by Joseph D. Walters |
264 | 1 | |a Birmingham, England |b Packt Publishing |c 2014 | |
264 | 4 | |c 2014 | |
300 | |a 1 online resource (284 pages) |b illustrations (some color), tables | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Community experience distilled | |
500 | |a Includes index | ||
500 | |a Online resource; title from PDF title page (ebrary, viewed May 17, 2014) | ||
505 | 8 | |a Written as a practical and engaging tutorial, this book guides you through the development of your own exciting, fully featured, games.If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional inspiration and knowledge, then this book is for you. No programming experience is expected | |
650 | 7 | |a COMPUTERS / Computer Literacy |2 bisacsh | |
650 | 7 | |a COMPUTERS / Computer Science |2 bisacsh | |
650 | 7 | |a COMPUTERS / Data Processing |2 bisacsh | |
650 | 7 | |a COMPUTERS / Hardware / General |2 bisacsh | |
650 | 7 | |a COMPUTERS / Information Technology |2 bisacsh | |
650 | 7 | |a COMPUTERS / Machine Theory |2 bisacsh | |
650 | 7 | |a COMPUTERS / Reference |2 bisacsh | |
650 | 7 | |a Computer games / Programming |2 fast | |
650 | 4 | |a Computer games |x Programming |a iPhone (Smartphone) |x Programming | |
650 | 0 | 7 | |a Objective-C |0 (DE-588)4335874-3 |2 gnd |9 rswk-swf |
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689 | 0 | |8 1\p |5 DE-604 | |
700 | 1 | |a Walters, Joseph D. |4 cover designer | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a Booker, Amy M. |t Learning objective-C by developing iPhone games : leverage Xcode and objective-C to develop iPhone games |d Birmingham, England : Packt Publishing, 2014 |h v, 263 pages |k Community experience distilled |z 9781849696104 |
912 | |a ZDB-4-ITC | ||
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Datensatz im Suchindex
_version_ | 1804179175564640256 |
---|---|
any_adam_object | |
author | Booker, Amy M. |
author2 | Walters, Joseph D. |
author2_role | cov |
author2_variant | j d w jd jdw |
author_facet | Booker, Amy M. Walters, Joseph D. |
author_role | aut |
author_sort | Booker, Amy M. |
author_variant | a m b am amb |
building | Verbundindex |
bvnumber | BV045350708 |
classification_rvk | ST 250 |
collection | ZDB-4-ITC |
contents | Written as a practical and engaging tutorial, this book guides you through the development of your own exciting, fully featured, games.If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional inspiration and knowledge, then this book is for you. No programming experience is expected |
ctrlnum | (ZDB-4-ITC)ocn880458044 (OCoLC)880458044 (DE-599)BVBBV045350708 |
dewey-full | 005.26 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.26 |
dewey-search | 005.26 |
dewey-sort | 15.26 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | DE-604.BV045350708 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:15:41Z |
institution | BVB |
isbn | 9781849696111 184969611X 1849696101 9781849696104 1306708907 9781306708906 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030737362 |
oclc_num | 880458044 |
open_access_boolean | |
physical | 1 online resource (284 pages) illustrations (some color), tables |
psigel | ZDB-4-ITC |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
series2 | Community experience distilled |
spelling | Booker, Amy M. Verfasser aut Learning objective-C by developing iPhone games leverage Xcode and objective-C to develop iPhone games Amy M. Booker, Joseph D. Walters ; cover image by Joseph D. Walters Birmingham, England Packt Publishing 2014 2014 1 online resource (284 pages) illustrations (some color), tables txt rdacontent c rdamedia cr rdacarrier Community experience distilled Includes index Online resource; title from PDF title page (ebrary, viewed May 17, 2014) Written as a practical and engaging tutorial, this book guides you through the development of your own exciting, fully featured, games.If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional inspiration and knowledge, then this book is for you. No programming experience is expected COMPUTERS / Computer Literacy bisacsh COMPUTERS / Computer Science bisacsh COMPUTERS / Data Processing bisacsh COMPUTERS / Hardware / General bisacsh COMPUTERS / Information Technology bisacsh COMPUTERS / Machine Theory bisacsh COMPUTERS / Reference bisacsh Computer games / Programming fast Computer games Programming iPhone (Smartphone) Programming Objective-C (DE-588)4335874-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf iPhone (DE-588)7596595-1 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Objective-C (DE-588)4335874-3 s iPhone (DE-588)7596595-1 s Programmierung (DE-588)4076370-5 s 1\p DE-604 Walters, Joseph D. cover designer Erscheint auch als Druck-Ausgabe Booker, Amy M. Learning objective-C by developing iPhone games : leverage Xcode and objective-C to develop iPhone games Birmingham, England : Packt Publishing, 2014 v, 263 pages Community experience distilled 9781849696104 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Booker, Amy M. Learning objective-C by developing iPhone games leverage Xcode and objective-C to develop iPhone games Written as a practical and engaging tutorial, this book guides you through the development of your own exciting, fully featured, games.If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional inspiration and knowledge, then this book is for you. No programming experience is expected COMPUTERS / Computer Literacy bisacsh COMPUTERS / Computer Science bisacsh COMPUTERS / Data Processing bisacsh COMPUTERS / Hardware / General bisacsh COMPUTERS / Information Technology bisacsh COMPUTERS / Machine Theory bisacsh COMPUTERS / Reference bisacsh Computer games / Programming fast Computer games Programming iPhone (Smartphone) Programming Objective-C (DE-588)4335874-3 gnd Computerspiel (DE-588)4010457-6 gnd iPhone (DE-588)7596595-1 gnd Programmierung (DE-588)4076370-5 gnd |
subject_GND | (DE-588)4335874-3 (DE-588)4010457-6 (DE-588)7596595-1 (DE-588)4076370-5 |
title | Learning objective-C by developing iPhone games leverage Xcode and objective-C to develop iPhone games |
title_auth | Learning objective-C by developing iPhone games leverage Xcode and objective-C to develop iPhone games |
title_exact_search | Learning objective-C by developing iPhone games leverage Xcode and objective-C to develop iPhone games |
title_full | Learning objective-C by developing iPhone games leverage Xcode and objective-C to develop iPhone games Amy M. Booker, Joseph D. Walters ; cover image by Joseph D. Walters |
title_fullStr | Learning objective-C by developing iPhone games leverage Xcode and objective-C to develop iPhone games Amy M. Booker, Joseph D. Walters ; cover image by Joseph D. Walters |
title_full_unstemmed | Learning objective-C by developing iPhone games leverage Xcode and objective-C to develop iPhone games Amy M. Booker, Joseph D. Walters ; cover image by Joseph D. Walters |
title_short | Learning objective-C by developing iPhone games |
title_sort | learning objective c by developing iphone games leverage xcode and objective c to develop iphone games |
title_sub | leverage Xcode and objective-C to develop iPhone games |
topic | COMPUTERS / Computer Literacy bisacsh COMPUTERS / Computer Science bisacsh COMPUTERS / Data Processing bisacsh COMPUTERS / Hardware / General bisacsh COMPUTERS / Information Technology bisacsh COMPUTERS / Machine Theory bisacsh COMPUTERS / Reference bisacsh Computer games / Programming fast Computer games Programming iPhone (Smartphone) Programming Objective-C (DE-588)4335874-3 gnd Computerspiel (DE-588)4010457-6 gnd iPhone (DE-588)7596595-1 gnd Programmierung (DE-588)4076370-5 gnd |
topic_facet | COMPUTERS / Computer Literacy COMPUTERS / Computer Science COMPUTERS / Data Processing COMPUTERS / Hardware / General COMPUTERS / Information Technology COMPUTERS / Machine Theory COMPUTERS / Reference Computer games / Programming Computer games Programming iPhone (Smartphone) Programming Objective-C Computerspiel iPhone Programmierung |
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