Cinema 4D Beginner's Guide:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Pub.
2012
|
Schriftenreihe: | Learn by doing: less theory, more results
|
Schlagworte: | |
Beschreibung: | Print version record |
Beschreibung: | 1 online resource (432 pages) |
ISBN: | 9781849692151 1849692157 1849692149 9781849692144 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV045349876 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 181210s2012 |||| o||u| ||||||eng d | ||
020 | |a 9781849692151 |9 978-1-84969-215-1 | ||
020 | |a 1849692157 |9 1-84969-215-7 | ||
020 | |a 1849692149 |9 1-84969-214-9 | ||
020 | |a 9781849692144 |9 978-1-84969-214-4 | ||
035 | |a (ZDB-4-ITC)ocn823723676 | ||
035 | |a (OCoLC)823723676 | ||
035 | |a (DE-599)BVBBV045349876 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
082 | 0 | |a 006.693 | |
082 | 0 | |a 006.6 | |
100 | 1 | |a Rizzo, Jen |e Verfasser |4 aut | |
245 | 1 | 0 | |a Cinema 4D Beginner's Guide |
264 | 1 | |a Birmingham |b Packt Pub. |c 2012 | |
300 | |a 1 online resource (432 pages) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Learn by doing: less theory, more results | |
500 | |a Print version record | ||
505 | 8 | |a Step-by-step instructions with guiding screenshots will help new users to create a photorealistic interior scene with an animated camera. Users will also learn how to use the MoGraph module to create dynamic motion graphics, how to link parameters with Xpresso (Cinema 4D's node-based programming language), and are guided through mini-projects to explore additional tools for non-photorealistic illustrations, hair creation and cloth rendering. Designers and artists with a basic proficiency in animation or computer graphics, as well as professionals who are familiar with other 3D animation softwa | |
630 | 0 | 4 | |a Cinema 4D XL. |
650 | 7 | |a Cinema 4D XL. |2 blmlsh | |
650 | 7 | |a Cinema 4D XL. |2 fast | |
650 | 7 | |a COMPUTERS / Image Processing |2 bisacsh | |
650 | 7 | |a COMPUTERS / Digital Media / Graphics Applications |2 bisacsh | |
650 | 7 | |a PHOTOGRAPHY / Techniques / Digital |2 bisacsh | |
650 | 7 | |a TECHNOLOGY & ENGINEERING / Imaging Systems |2 bisacsh | |
650 | 7 | |a Computer animation |2 fast | |
650 | 7 | |a Computer graphics |2 fast | |
650 | 7 | |a Three-dimensional display systems |2 fast | |
650 | 4 | |a Computer animation |a Computer graphics |a Three-dimensional display systems | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a Rizzo, Jen |t Cinema 4D Beginner's Guide |d Birmingham : Packt Publishing, 2012 |z 9781849692144 |
912 | |a ZDB-4-ITC | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030736530 |
Datensatz im Suchindex
_version_ | 1804179174115508224 |
---|---|
any_adam_object | |
author | Rizzo, Jen |
author_facet | Rizzo, Jen |
author_role | aut |
author_sort | Rizzo, Jen |
author_variant | j r jr |
building | Verbundindex |
bvnumber | BV045349876 |
collection | ZDB-4-ITC |
contents | Step-by-step instructions with guiding screenshots will help new users to create a photorealistic interior scene with an animated camera. Users will also learn how to use the MoGraph module to create dynamic motion graphics, how to link parameters with Xpresso (Cinema 4D's node-based programming language), and are guided through mini-projects to explore additional tools for non-photorealistic illustrations, hair creation and cloth rendering. Designers and artists with a basic proficiency in animation or computer graphics, as well as professionals who are familiar with other 3D animation softwa |
ctrlnum | (ZDB-4-ITC)ocn823723676 (OCoLC)823723676 (DE-599)BVBBV045349876 |
dewey-full | 006.693 006.6 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.693 006.6 |
dewey-search | 006.693 006.6 |
dewey-sort | 16.693 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02359nmm a2200505zc 4500</leader><controlfield tag="001">BV045349876</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">181210s2012 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781849692151</subfield><subfield code="9">978-1-84969-215-1</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1849692157</subfield><subfield code="9">1-84969-215-7</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1849692149</subfield><subfield code="9">1-84969-214-9</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781849692144</subfield><subfield code="9">978-1-84969-214-4</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-4-ITC)ocn823723676</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)823723676</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV045349876</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">006.693</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">006.6</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Rizzo, Jen</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Cinema 4D Beginner's Guide</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Birmingham</subfield><subfield code="b">Packt Pub.</subfield><subfield code="c">2012</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (432 pages)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Learn by doing: less theory, more results</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Print version record</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Step-by-step instructions with guiding screenshots will help new users to create a photorealistic interior scene with an animated camera. Users will also learn how to use the MoGraph module to create dynamic motion graphics, how to link parameters with Xpresso (Cinema 4D's node-based programming language), and are guided through mini-projects to explore additional tools for non-photorealistic illustrations, hair creation and cloth rendering. Designers and artists with a basic proficiency in animation or computer graphics, as well as professionals who are familiar with other 3D animation softwa</subfield></datafield><datafield tag="630" ind1="0" ind2="4"><subfield code="a">Cinema 4D XL.</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Cinema 4D XL.</subfield><subfield code="2">blmlsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Cinema 4D XL.</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Image Processing</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Digital Media / Graphics Applications</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">PHOTOGRAPHY / Techniques / Digital</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">TECHNOLOGY & ENGINEERING / Imaging Systems</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Computer animation</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Computer graphics</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Three-dimensional display systems</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer animation</subfield><subfield code="a">Computer graphics</subfield><subfield code="a">Three-dimensional display systems</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="a">Rizzo, Jen</subfield><subfield code="t">Cinema 4D Beginner's Guide</subfield><subfield code="d">Birmingham : Packt Publishing, 2012</subfield><subfield code="z">9781849692144</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-4-ITC</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-030736530</subfield></datafield></record></collection> |
id | DE-604.BV045349876 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:15:40Z |
institution | BVB |
isbn | 9781849692151 1849692157 1849692149 9781849692144 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030736530 |
oclc_num | 823723676 |
open_access_boolean | |
physical | 1 online resource (432 pages) |
psigel | ZDB-4-ITC |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Packt Pub. |
record_format | marc |
series2 | Learn by doing: less theory, more results |
spelling | Rizzo, Jen Verfasser aut Cinema 4D Beginner's Guide Birmingham Packt Pub. 2012 1 online resource (432 pages) txt rdacontent c rdamedia cr rdacarrier Learn by doing: less theory, more results Print version record Step-by-step instructions with guiding screenshots will help new users to create a photorealistic interior scene with an animated camera. Users will also learn how to use the MoGraph module to create dynamic motion graphics, how to link parameters with Xpresso (Cinema 4D's node-based programming language), and are guided through mini-projects to explore additional tools for non-photorealistic illustrations, hair creation and cloth rendering. Designers and artists with a basic proficiency in animation or computer graphics, as well as professionals who are familiar with other 3D animation softwa Cinema 4D XL. Cinema 4D XL. blmlsh Cinema 4D XL. fast COMPUTERS / Image Processing bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh Computer animation fast Computer graphics fast Three-dimensional display systems fast Computer animation Computer graphics Three-dimensional display systems Erscheint auch als Druck-Ausgabe Rizzo, Jen Cinema 4D Beginner's Guide Birmingham : Packt Publishing, 2012 9781849692144 |
spellingShingle | Rizzo, Jen Cinema 4D Beginner's Guide Step-by-step instructions with guiding screenshots will help new users to create a photorealistic interior scene with an animated camera. Users will also learn how to use the MoGraph module to create dynamic motion graphics, how to link parameters with Xpresso (Cinema 4D's node-based programming language), and are guided through mini-projects to explore additional tools for non-photorealistic illustrations, hair creation and cloth rendering. Designers and artists with a basic proficiency in animation or computer graphics, as well as professionals who are familiar with other 3D animation softwa Cinema 4D XL. Cinema 4D XL. blmlsh Cinema 4D XL. fast COMPUTERS / Image Processing bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh Computer animation fast Computer graphics fast Three-dimensional display systems fast Computer animation Computer graphics Three-dimensional display systems |
title | Cinema 4D Beginner's Guide |
title_auth | Cinema 4D Beginner's Guide |
title_exact_search | Cinema 4D Beginner's Guide |
title_full | Cinema 4D Beginner's Guide |
title_fullStr | Cinema 4D Beginner's Guide |
title_full_unstemmed | Cinema 4D Beginner's Guide |
title_short | Cinema 4D Beginner's Guide |
title_sort | cinema 4d beginner s guide |
topic | Cinema 4D XL. Cinema 4D XL. blmlsh Cinema 4D XL. fast COMPUTERS / Image Processing bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh Computer animation fast Computer graphics fast Three-dimensional display systems fast Computer animation Computer graphics Three-dimensional display systems |
topic_facet | Cinema 4D XL. COMPUTERS / Image Processing COMPUTERS / Digital Media / Graphics Applications PHOTOGRAPHY / Techniques / Digital TECHNOLOGY & ENGINEERING / Imaging Systems Computer animation Computer graphics Three-dimensional display systems Computer animation Computer graphics Three-dimensional display systems |
work_keys_str_mv | AT rizzojen cinema4dbeginnersguide |