Blender Game Engine: beginner's guide
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Pub.
2012
|
Schlagworte: | |
Beschreibung: | Includes index |
Beschreibung: | 1 online resource (iii, 190 pages) illustrations |
ISBN: | 9781849517034 1849517037 1849517029 9781849517027 |
Internformat
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245 | 1 | 0 | |a Blender Game Engine |b beginner's guide |c Victor Kuller Bacone |
264 | 1 | |a Birmingham |b Packt Pub. |c 2012 | |
300 | |a 1 online resource (iii, 190 pages) |b illustrations | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
505 | 8 | |a In Detail Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks. "Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games. Approach Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end. Who this book is for If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start | |
630 | 0 | 4 | |a Blender (Computer file) |
650 | 7 | |a Blender (Computer file) |2 fast | |
650 | 7 | |a COMPUTERS / General |2 bisacsh | |
650 | 7 | |a Computer animation |2 fast | |
650 | 4 | |a Computer animation | |
912 | |a ZDB-4-ITC | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030736465 |
Datensatz im Suchindex
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any_adam_object | |
author | Bacone, Victor Kuller |
author_facet | Bacone, Victor Kuller |
author_role | aut |
author_sort | Bacone, Victor Kuller |
author_variant | v k b vk vkb |
building | Verbundindex |
bvnumber | BV045349811 |
collection | ZDB-4-ITC |
contents | In Detail Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks. "Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games. Approach Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end. Who this book is for If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start |
ctrlnum | (ZDB-4-ITC)ocn820830650 (OCoLC)820830650 (DE-599)BVBBV045349811 |
dewey-full | 006.693 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.693 |
dewey-search | 006.693 |
dewey-sort | 16.693 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | DE-604.BV045349811 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:15:40Z |
institution | BVB |
isbn | 9781849517034 1849517037 1849517029 9781849517027 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030736465 |
oclc_num | 820830650 |
open_access_boolean | |
physical | 1 online resource (iii, 190 pages) illustrations |
psigel | ZDB-4-ITC |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Packt Pub. |
record_format | marc |
spelling | Bacone, Victor Kuller Verfasser aut Blender Game Engine beginner's guide Victor Kuller Bacone Birmingham Packt Pub. 2012 1 online resource (iii, 190 pages) illustrations txt rdacontent c rdamedia cr rdacarrier Includes index In Detail Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks. "Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games. Approach Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end. Who this book is for If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start Blender (Computer file) Blender (Computer file) fast COMPUTERS / General bisacsh Computer animation fast Computer animation |
spellingShingle | Bacone, Victor Kuller Blender Game Engine beginner's guide In Detail Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks. "Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games. Approach Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end. Who this book is for If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start Blender (Computer file) Blender (Computer file) fast COMPUTERS / General bisacsh Computer animation fast Computer animation |
title | Blender Game Engine beginner's guide |
title_auth | Blender Game Engine beginner's guide |
title_exact_search | Blender Game Engine beginner's guide |
title_full | Blender Game Engine beginner's guide Victor Kuller Bacone |
title_fullStr | Blender Game Engine beginner's guide Victor Kuller Bacone |
title_full_unstemmed | Blender Game Engine beginner's guide Victor Kuller Bacone |
title_short | Blender Game Engine |
title_sort | blender game engine beginner s guide |
title_sub | beginner's guide |
topic | Blender (Computer file) Blender (Computer file) fast COMPUTERS / General bisacsh Computer animation fast Computer animation |
topic_facet | Blender (Computer file) COMPUTERS / General Computer animation |
work_keys_str_mv | AT baconevictorkuller blendergameenginebeginnersguide |