CryENGINE 3 Game Development Beginner's Guide:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing
2012
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Schlagworte: | |
Beschreibung: | Print version record |
Beschreibung: | 1 online resource (606 pages) |
ISBN: | 9781849692069 1849692068 |
Internformat
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650 | 7 | |a PHOTOGRAPHY / Techniques / Digital |2 bisacsh | |
650 | 7 | |a TECHNOLOGY & ENGINEERING / Imaging Systems |2 bisacsh | |
650 | 7 | |a Computer games / Design |2 fast | |
650 | 7 | |a Computer games / Programming |2 fast | |
650 | 7 | |a Video games / Design |2 fast | |
650 | 4 | |a Computer games |x Programming |a Computer games |x Design |a Video games |x Design | |
700 | 1 | |a Reindell, Paul |e Sonstige |4 oth | |
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Tracy, Sean |
author_facet | Tracy, Sean |
author_role | aut |
author_sort | Tracy, Sean |
author_variant | s t st |
building | Verbundindex |
bvnumber | BV045349779 |
collection | ZDB-4-ITC |
contents | Discover how to use the CryENGINE 3 free SDK, the next-generation real-time game development tool |
ctrlnum | (ZDB-4-ITC)ocn815979052 (OCoLC)815979052 (DE-599)BVBBV045349779 |
dewey-full | 006.6 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6 |
dewey-search | 006.6 |
dewey-sort | 16.6 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | DE-604.BV045349779 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:15:40Z |
institution | BVB |
isbn | 9781849692069 1849692068 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030736433 |
oclc_num | 815979052 |
open_access_boolean | |
physical | 1 online resource (606 pages) |
psigel | ZDB-4-ITC |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Packt Publishing |
record_format | marc |
spelling | Tracy, Sean Verfasser aut CryENGINE 3 Game Development Beginner's Guide Birmingham Packt Publishing 2012 1 online resource (606 pages) txt rdacontent c rdamedia cr rdacarrier Print version record Discover how to use the CryENGINE 3 free SDK, the next-generation real-time game development tool COMPUTERS / Image Processing bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh Computer games / Design fast Computer games / Programming fast Video games / Design fast Computer games Programming Computer games Design Video games Design Reindell, Paul Sonstige oth Erscheint auch als Druck-Ausgabe Tracy, Sean CryENGINE 3 Game Development Beginner's Guide Birmingham : Packt Publishing, 2012 9781849692007 |
spellingShingle | Tracy, Sean CryENGINE 3 Game Development Beginner's Guide Discover how to use the CryENGINE 3 free SDK, the next-generation real-time game development tool COMPUTERS / Image Processing bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh Computer games / Design fast Computer games / Programming fast Video games / Design fast Computer games Programming Computer games Design Video games Design |
title | CryENGINE 3 Game Development Beginner's Guide |
title_auth | CryENGINE 3 Game Development Beginner's Guide |
title_exact_search | CryENGINE 3 Game Development Beginner's Guide |
title_full | CryENGINE 3 Game Development Beginner's Guide |
title_fullStr | CryENGINE 3 Game Development Beginner's Guide |
title_full_unstemmed | CryENGINE 3 Game Development Beginner's Guide |
title_short | CryENGINE 3 Game Development Beginner's Guide |
title_sort | cryengine 3 game development beginner s guide |
topic | COMPUTERS / Image Processing bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh Computer games / Design fast Computer games / Programming fast Video games / Design fast Computer games Programming Computer games Design Video games Design |
topic_facet | COMPUTERS / Image Processing COMPUTERS / Digital Media / Graphics Applications PHOTOGRAPHY / Techniques / Digital TECHNOLOGY & ENGINEERING / Imaging Systems Computer games / Design Computer games / Programming Video games / Design Computer games Programming Computer games Design Video games Design |
work_keys_str_mv | AT tracysean cryengine3gamedevelopmentbeginnersguide AT reindellpaul cryengine3gamedevelopmentbeginnersguide |