Adobe Flash 11 Stage3D (Molehill) game programming: beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, U.K.
Packt Pub.
2011
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Schlagworte: | |
Beschreibung: | Includes index. - "Learn by doing: less theory, more results"--Cover |
Beschreibung: | 1 online resource (x, 388 pages) illustrations (some color) |
ISBN: | 9781849691697 184969169X 1849691681 9781849691680 1283349736 9781283349734 |
Internformat
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245 | 1 | 0 | |a Adobe Flash 11 Stage3D (Molehill) game programming |b beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL |c Christer Kaitila |
264 | 1 | |a Birmingham, U.K. |b Packt Pub. |c 2011 | |
300 | |a 1 online resource (x, 388 pages) |b illustrations (some color) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index. - "Learn by doing: less theory, more results"--Cover | ||
505 | 8 | |a Written in an informal and friendly manner, the style and approach of this book will take you on an exciting adventure. Piece by piece, detailed examples help you along the way by providing real-world game code required to make a complete 3D video game. Each chapter builds upon the experience and achievements earned in the last, culminating in the ultimate prize - your game! If you ever wanted to make your own 3D game in Flash, then this book is for you. This book is a perfect introduction to 3D game programming in Adobe Molehill for complete beginners. You do not need to know anything about Stage3D/Molehill or Flash 11 in order to take advantage of the examples in this book. This book assumes that you have programming experience in AS3 (Actionscript 3) | |
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650 | 7 | |a COMPUTERS / Digital Media / Video & Animation |2 bisacsh | |
650 | 7 | |a GAMES / Video & Electronic |2 bisacsh | |
650 | 7 | |a Computer animation |2 fast | |
650 | 7 | |a Computer games / Programming |2 fast | |
650 | 4 | |a Computer games |x Programming |a Computer animation | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a Kaitila, Christer |t Adobe Flash 11 stage3D (Molehill) game programming : beginner's guide |d Birmingham : Packt Publishing, 2011 |z 9781849691680 |
912 | |a ZDB-4-ITC | ||
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Datensatz im Suchindex
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any_adam_object | |
author | Kaitila, Christer |
author_facet | Kaitila, Christer |
author_role | aut |
author_sort | Kaitila, Christer |
author_variant | c k ck |
building | Verbundindex |
bvnumber | BV045349561 |
collection | ZDB-4-ITC |
contents | Written in an informal and friendly manner, the style and approach of this book will take you on an exciting adventure. Piece by piece, detailed examples help you along the way by providing real-world game code required to make a complete 3D video game. Each chapter builds upon the experience and achievements earned in the last, culminating in the ultimate prize - your game! If you ever wanted to make your own 3D game in Flash, then this book is for you. This book is a perfect introduction to 3D game programming in Adobe Molehill for complete beginners. You do not need to know anything about Stage3D/Molehill or Flash 11 in order to take advantage of the examples in this book. This book assumes that you have programming experience in AS3 (Actionscript 3) |
ctrlnum | (ZDB-4-ITC)ocn778431691 (OCoLC)778431691 (DE-599)BVBBV045349561 |
dewey-full | 794.8/1 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1 |
dewey-search | 794.8/1 |
dewey-sort | 3794.8 11 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | DE-604.BV045349561 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:15:39Z |
institution | BVB |
isbn | 9781849691697 184969169X 1849691681 9781849691680 1283349736 9781283349734 |
language | English |
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physical | 1 online resource (x, 388 pages) illustrations (some color) |
psigel | ZDB-4-ITC |
publishDate | 2011 |
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publisher | Packt Pub. |
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spelling | Kaitila, Christer Verfasser aut Adobe Flash 11 Stage3D (Molehill) game programming beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL Christer Kaitila Birmingham, U.K. Packt Pub. 2011 1 online resource (x, 388 pages) illustrations (some color) txt rdacontent c rdamedia cr rdacarrier Includes index. - "Learn by doing: less theory, more results"--Cover Written in an informal and friendly manner, the style and approach of this book will take you on an exciting adventure. Piece by piece, detailed examples help you along the way by providing real-world game code required to make a complete 3D video game. Each chapter builds upon the experience and achievements earned in the last, culminating in the ultimate prize - your game! If you ever wanted to make your own 3D game in Flash, then this book is for you. This book is a perfect introduction to 3D game programming in Adobe Molehill for complete beginners. You do not need to know anything about Stage3D/Molehill or Flash 11 in order to take advantage of the examples in this book. This book assumes that you have programming experience in AS3 (Actionscript 3) Flash (Computer file) Flash (Computer file) fast COMPUTERS / Digital Media / Video & Animation bisacsh GAMES / Video & Electronic bisacsh Computer animation fast Computer games / Programming fast Computer games Programming Computer animation Erscheint auch als Druck-Ausgabe Kaitila, Christer Adobe Flash 11 stage3D (Molehill) game programming : beginner's guide Birmingham : Packt Publishing, 2011 9781849691680 |
spellingShingle | Kaitila, Christer Adobe Flash 11 Stage3D (Molehill) game programming beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL Written in an informal and friendly manner, the style and approach of this book will take you on an exciting adventure. Piece by piece, detailed examples help you along the way by providing real-world game code required to make a complete 3D video game. Each chapter builds upon the experience and achievements earned in the last, culminating in the ultimate prize - your game! If you ever wanted to make your own 3D game in Flash, then this book is for you. This book is a perfect introduction to 3D game programming in Adobe Molehill for complete beginners. You do not need to know anything about Stage3D/Molehill or Flash 11 in order to take advantage of the examples in this book. This book assumes that you have programming experience in AS3 (Actionscript 3) Flash (Computer file) Flash (Computer file) fast COMPUTERS / Digital Media / Video & Animation bisacsh GAMES / Video & Electronic bisacsh Computer animation fast Computer games / Programming fast Computer games Programming Computer animation |
title | Adobe Flash 11 Stage3D (Molehill) game programming beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL |
title_auth | Adobe Flash 11 Stage3D (Molehill) game programming beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL |
title_exact_search | Adobe Flash 11 Stage3D (Molehill) game programming beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL |
title_full | Adobe Flash 11 Stage3D (Molehill) game programming beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL Christer Kaitila |
title_fullStr | Adobe Flash 11 Stage3D (Molehill) game programming beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL Christer Kaitila |
title_full_unstemmed | Adobe Flash 11 Stage3D (Molehill) game programming beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL Christer Kaitila |
title_short | Adobe Flash 11 Stage3D (Molehill) game programming |
title_sort | adobe flash 11 stage3d molehill game programming beginner s guide a step by step guide for creating stunning 3d games in flash 11 stage3d molehill using as3 and agal |
title_sub | beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL |
topic | Flash (Computer file) Flash (Computer file) fast COMPUTERS / Digital Media / Video & Animation bisacsh GAMES / Video & Electronic bisacsh Computer animation fast Computer games / Programming fast Computer games Programming Computer animation |
topic_facet | Flash (Computer file) COMPUTERS / Digital Media / Video & Animation GAMES / Video & Electronic Computer animation Computer games / Programming Computer games Programming Computer animation |
work_keys_str_mv | AT kaitilachrister adobeflash11stage3dmolehillgameprogrammingbeginnersguideastepbystepguideforcreatingstunning3dgamesinflash11stage3dmolehillusingas3andagal |