CryENGINE 3 cookbook: over 90 recipes written by Crytek developers for creating third-generation real-time games
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, U.K.
Packt Pub.
2011
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Schlagworte: | |
Beschreibung: | Print version record |
Beschreibung: | 1 online resource (iv, 311 pages) illustrations (some color) |
ISBN: | 9781849691079 184969107X 1283349671 9781283349673 1849691061 9781849691062 |
Internformat
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245 | 1 | 0 | |a CryENGINE 3 cookbook |b over 90 recipes written by Crytek developers for creating third-generation real-time games |c Dan Tracy, Sean Tracy |
264 | 1 | |a Birmingham, U.K. |b Packt Pub. |c 2011 | |
300 | |a 1 online resource (iv, 311 pages) |b illustrations (some color) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
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500 | |a Print version record | ||
505 | 8 | |a Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The CryENGINE3 Cookbook is written to be accessible to all developers currently using the CryENGINE3. It also explores the depth and power of the CryENGINE3 and is a useful guide to follow when becoming familiar with this award winning middle-ware game engine. This book is written with the casual and professional developer in mind. Fundamental knowledge of some Digital Content Creation Tools, like Photoshop and 3d Studio Max is required. The Software Development Kit version of the CryENGINE is used for all examples, so the reader should have a version of the development kit to follow the recipes contained in this book | |
610 | 2 | 4 | |a Crytek (Firm) |
650 | 7 | |a BUSINESS & ECONOMICS / Industries / Park & Recreation Management |2 bisacsh | |
650 | 4 | |a Electronic games |x Design | |
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Datensatz im Suchindex
_version_ | 1804179173146624000 |
---|---|
any_adam_object | |
author | Tracy, Dan |
author_facet | Tracy, Dan |
author_role | aut |
author_sort | Tracy, Dan |
author_variant | d t dt |
building | Verbundindex |
bvnumber | BV045349310 |
collection | ZDB-4-ITC |
contents | Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The CryENGINE3 Cookbook is written to be accessible to all developers currently using the CryENGINE3. It also explores the depth and power of the CryENGINE3 and is a useful guide to follow when becoming familiar with this award winning middle-ware game engine. This book is written with the casual and professional developer in mind. Fundamental knowledge of some Digital Content Creation Tools, like Photoshop and 3d Studio Max is required. The Software Development Kit version of the CryENGINE is used for all examples, so the reader should have a version of the development kit to follow the recipes contained in this book |
ctrlnum | (ZDB-4-ITC)ocn747411339 (OCoLC)747411339 (DE-599)BVBBV045349310 |
dewey-full | 338.477948 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 338 - Production |
dewey-raw | 338.477948 |
dewey-search | 338.477948 |
dewey-sort | 3338.477948 |
dewey-tens | 330 - Economics |
discipline | Wirtschaftswissenschaften |
format | Electronic eBook |
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id | DE-604.BV045349310 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:15:39Z |
institution | BVB |
isbn | 9781849691079 184969107X 1283349671 9781283349673 1849691061 9781849691062 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030735963 |
oclc_num | 747411339 |
open_access_boolean | |
physical | 1 online resource (iv, 311 pages) illustrations (some color) |
psigel | ZDB-4-ITC |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Packt Pub. |
record_format | marc |
spelling | Tracy, Dan Verfasser aut CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games Dan Tracy, Sean Tracy Birmingham, U.K. Packt Pub. 2011 1 online resource (iv, 311 pages) illustrations (some color) txt rdacontent c rdamedia cr rdacarrier Print version record Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The CryENGINE3 Cookbook is written to be accessible to all developers currently using the CryENGINE3. It also explores the depth and power of the CryENGINE3 and is a useful guide to follow when becoming familiar with this award winning middle-ware game engine. This book is written with the casual and professional developer in mind. Fundamental knowledge of some Digital Content Creation Tools, like Photoshop and 3d Studio Max is required. The Software Development Kit version of the CryENGINE is used for all examples, so the reader should have a version of the development kit to follow the recipes contained in this book Crytek (Firm) BUSINESS & ECONOMICS / Industries / Park & Recreation Management bisacsh Electronic games Design Softwareentwicklung (DE-588)4116522-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Softwareentwicklung (DE-588)4116522-6 s 1\p DE-604 Computerspiel (DE-588)4010457-6 s 2\p DE-604 Tracy, Sean Sonstige oth 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Tracy, Dan CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The CryENGINE3 Cookbook is written to be accessible to all developers currently using the CryENGINE3. It also explores the depth and power of the CryENGINE3 and is a useful guide to follow when becoming familiar with this award winning middle-ware game engine. This book is written with the casual and professional developer in mind. Fundamental knowledge of some Digital Content Creation Tools, like Photoshop and 3d Studio Max is required. The Software Development Kit version of the CryENGINE is used for all examples, so the reader should have a version of the development kit to follow the recipes contained in this book Crytek (Firm) BUSINESS & ECONOMICS / Industries / Park & Recreation Management bisacsh Electronic games Design Softwareentwicklung (DE-588)4116522-6 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4116522-6 (DE-588)4010457-6 |
title | CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games |
title_auth | CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games |
title_exact_search | CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games |
title_full | CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games Dan Tracy, Sean Tracy |
title_fullStr | CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games Dan Tracy, Sean Tracy |
title_full_unstemmed | CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games Dan Tracy, Sean Tracy |
title_short | CryENGINE 3 cookbook |
title_sort | cryengine 3 cookbook over 90 recipes written by crytek developers for creating third generation real time games |
title_sub | over 90 recipes written by Crytek developers for creating third-generation real-time games |
topic | Crytek (Firm) BUSINESS & ECONOMICS / Industries / Park & Recreation Management bisacsh Electronic games Design Softwareentwicklung (DE-588)4116522-6 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Crytek (Firm) BUSINESS & ECONOMICS / Industries / Park & Recreation Management Electronic games Design Softwareentwicklung Computerspiel |
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