Flash game development by example: build 9 classic Flash games and learn game development along the way
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK
Packt
2011
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Schriftenreihe: | Community experience distilled
|
Schlagworte: | |
Beschreibung: | 1 online resource (311 pages) illustrations |
ISBN: | 9781849690911 184969091X 1849690901 9781849690904 1283376911 9781283376914 |
Internformat
MARC
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100 | 1 | |a Feronato, Emanuele |e Verfasser |4 aut | |
245 | 1 | 0 | |a Flash game development by example |b build 9 classic Flash games and learn game development along the way |c Emanuele Feronato |
264 | 1 | |a Birmingham, UK |b Packt |c 2011 | |
300 | |a 1 online resource (311 pages) |b illustrations | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Community experience distilled | |
505 | 8 | |a In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There's never a dull moment -- you're building working, fun games right from Chapter 1. If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need | |
630 | 0 | 4 | |a Flash (Computer file) |
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650 | 7 | |a Computer games / Design |2 fast | |
650 | 7 | |a Computer games / Programming |2 fast | |
650 | 4 | |a Computer games |x Programming |a Computer games |x Design | |
912 | |a ZDB-4-ITC | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030735893 |
Datensatz im Suchindex
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any_adam_object | |
author | Feronato, Emanuele |
author_facet | Feronato, Emanuele |
author_role | aut |
author_sort | Feronato, Emanuele |
author_variant | e f ef |
building | Verbundindex |
bvnumber | BV045349241 |
collection | ZDB-4-ITC |
contents | In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There's never a dull moment -- you're building working, fun games right from Chapter 1. If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need |
ctrlnum | (ZDB-4-ITC)ocn726872870 (OCoLC)726872870 (DE-599)BVBBV045349241 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | DE-604.BV045349241 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:15:39Z |
institution | BVB |
isbn | 9781849690911 184969091X 1849690901 9781849690904 1283376911 9781283376914 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030735893 |
oclc_num | 726872870 |
open_access_boolean | |
physical | 1 online resource (311 pages) illustrations |
psigel | ZDB-4-ITC |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Packt |
record_format | marc |
series2 | Community experience distilled |
spelling | Feronato, Emanuele Verfasser aut Flash game development by example build 9 classic Flash games and learn game development along the way Emanuele Feronato Birmingham, UK Packt 2011 1 online resource (311 pages) illustrations txt rdacontent c rdamedia cr rdacarrier Community experience distilled In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There's never a dull moment -- you're building working, fun games right from Chapter 1. If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need Flash (Computer file) Flash (Computer file) fast GAMES / Video & Electronic bisacsh Computer games / Design fast Computer games / Programming fast Computer games Programming Computer games Design |
spellingShingle | Feronato, Emanuele Flash game development by example build 9 classic Flash games and learn game development along the way In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There's never a dull moment -- you're building working, fun games right from Chapter 1. If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need Flash (Computer file) Flash (Computer file) fast GAMES / Video & Electronic bisacsh Computer games / Design fast Computer games / Programming fast Computer games Programming Computer games Design |
title | Flash game development by example build 9 classic Flash games and learn game development along the way |
title_auth | Flash game development by example build 9 classic Flash games and learn game development along the way |
title_exact_search | Flash game development by example build 9 classic Flash games and learn game development along the way |
title_full | Flash game development by example build 9 classic Flash games and learn game development along the way Emanuele Feronato |
title_fullStr | Flash game development by example build 9 classic Flash games and learn game development along the way Emanuele Feronato |
title_full_unstemmed | Flash game development by example build 9 classic Flash games and learn game development along the way Emanuele Feronato |
title_short | Flash game development by example |
title_sort | flash game development by example build 9 classic flash games and learn game development along the way |
title_sub | build 9 classic Flash games and learn game development along the way |
topic | Flash (Computer file) Flash (Computer file) fast GAMES / Video & Electronic bisacsh Computer games / Design fast Computer games / Programming fast Computer games Programming Computer games Design |
topic_facet | Flash (Computer file) GAMES / Video & Electronic Computer games / Design Computer games / Programming Computer games Programming Computer games Design |
work_keys_str_mv | AT feronatoemanuele flashgamedevelopmentbyexamplebuild9classicflashgamesandlearngamedevelopmentalongtheway |