Blender 3D 2.49: architecture, buildings, and scenery
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham [England]
Packt Pub.
2010
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Schriftenreihe: | Community experience distilled
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Schlagworte: | |
Beschreibung: | Print version record |
Beschreibung: | 1 online resource (vii, 356 pages) illustrations (some color) |
ISBN: | 9781849510493 1849510490 9781849510486 1849510482 |
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505 | 8 | |a In Detail Every type of construction-such as building a house, a movie set, or a virtual set-needs a project. These projects are made of a lot of documents and technical drawings, which help in the construction of those buildings. These technical drawings and documents are just fine, but when you need to make a presentation of these projects for people who can't read technical drawings, things can get a little difficult. To make presentations for people who can't read technical drawings, we use tools like Blender. With Blender we can create, texture, and generate photo-real images of a project. These images are helpful to architects or companies to explain their projects in a better way. This book will show you how to generate real-looking architectural models quickly using Blender. You can also create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more using Blender. | |
505 | 8 | |a As you walk through the chapters you will see that Blender is a tool, designed to give you high productivity and fast access to tools and menus helping you to create 3D models quickly for 3D visualization. You will learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism. The process begins by learning how Blender user interface works then moves on and starts to deal with 3D modeling. In the 3D modeling chapters you will learn how to work with polygon-based modeling for architecture, creating walls and other architectural elements. But, a project is not only made of large scale models and this is the reason why you also learn to create 3D furniture. In the section about advanced lighting for architecture, you learn how to work with YafaRay to use global illumination techniques such as Photon Mapping and Path Tracing, and create photo-real renderings. | |
505 | 8 | |a In the last section of the book, dedicated to animation, we will create linear animation based on keyframes and interactive 3D applications. Create realistic models of building exteriors and interiors, the surrounding environment, and scenery. Approach The book consists of a lot of exciting examples, which are shaped using the various features of Blender. It provides step-by-step instructions leading you to realistic models of buildings, landscapes, and more. A collection of amazing screenshots will add excitement to your learning experience. You can build realistic 3D models that can be used while creating different animation projects. The printed version of the book is in black and white, but a full color version of the images is available for download here. The eBook version, available from Packt, is in full color. | |
505 | 8 | |a Who this book is for This book is for architects, game designers, artists, or movie makers who want to create realistic buildings, interiors, and scenery using Blender 3D, a free, open-source graphics tool. This book is not a general introduction to Blender, but focuses on developing expertise on the architectural aspects of the tool. You need not have prior knowledge of Blender | |
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Brito, Allan |
author_facet | Brito, Allan |
author_role | aut |
author_sort | Brito, Allan |
author_variant | a b ab |
building | Verbundindex |
bvnumber | BV045349002 |
collection | ZDB-4-ITC |
contents | In Detail Every type of construction-such as building a house, a movie set, or a virtual set-needs a project. These projects are made of a lot of documents and technical drawings, which help in the construction of those buildings. These technical drawings and documents are just fine, but when you need to make a presentation of these projects for people who can't read technical drawings, things can get a little difficult. To make presentations for people who can't read technical drawings, we use tools like Blender. With Blender we can create, texture, and generate photo-real images of a project. These images are helpful to architects or companies to explain their projects in a better way. This book will show you how to generate real-looking architectural models quickly using Blender. You can also create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more using Blender. As you walk through the chapters you will see that Blender is a tool, designed to give you high productivity and fast access to tools and menus helping you to create 3D models quickly for 3D visualization. You will learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism. The process begins by learning how Blender user interface works then moves on and starts to deal with 3D modeling. In the 3D modeling chapters you will learn how to work with polygon-based modeling for architecture, creating walls and other architectural elements. But, a project is not only made of large scale models and this is the reason why you also learn to create 3D furniture. In the section about advanced lighting for architecture, you learn how to work with YafaRay to use global illumination techniques such as Photon Mapping and Path Tracing, and create photo-real renderings. In the last section of the book, dedicated to animation, we will create linear animation based on keyframes and interactive 3D applications. Create realistic models of building exteriors and interiors, the surrounding environment, and scenery. Approach The book consists of a lot of exciting examples, which are shaped using the various features of Blender. It provides step-by-step instructions leading you to realistic models of buildings, landscapes, and more. A collection of amazing screenshots will add excitement to your learning experience. You can build realistic 3D models that can be used while creating different animation projects. The printed version of the book is in black and white, but a full color version of the images is available for download here. The eBook version, available from Packt, is in full color. Who this book is for This book is for architects, game designers, artists, or movie makers who want to create realistic buildings, interiors, and scenery using Blender 3D, a free, open-source graphics tool. This book is not a general introduction to Blender, but focuses on developing expertise on the architectural aspects of the tool. You need not have prior knowledge of Blender |
ctrlnum | (ZDB-4-ITC)ocn694147010 (OCoLC)694147010 (DE-599)BVBBV045349002 |
dewey-full | 006.6869 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6869 |
dewey-search | 006.6869 |
dewey-sort | 16.6869 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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language | English |
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series2 | Community experience distilled |
spelling | Brito, Allan Verfasser aut Blender 3D 2.49 architecture, buildings, and scenery Allan Brito Birmingham [England] Packt Pub. 2010 1 online resource (vii, 356 pages) illustrations (some color) txt rdacontent c rdamedia cr rdacarrier Community experience distilled Print version record In Detail Every type of construction-such as building a house, a movie set, or a virtual set-needs a project. These projects are made of a lot of documents and technical drawings, which help in the construction of those buildings. These technical drawings and documents are just fine, but when you need to make a presentation of these projects for people who can't read technical drawings, things can get a little difficult. To make presentations for people who can't read technical drawings, we use tools like Blender. With Blender we can create, texture, and generate photo-real images of a project. These images are helpful to architects or companies to explain their projects in a better way. This book will show you how to generate real-looking architectural models quickly using Blender. You can also create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more using Blender. As you walk through the chapters you will see that Blender is a tool, designed to give you high productivity and fast access to tools and menus helping you to create 3D models quickly for 3D visualization. You will learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism. The process begins by learning how Blender user interface works then moves on and starts to deal with 3D modeling. In the 3D modeling chapters you will learn how to work with polygon-based modeling for architecture, creating walls and other architectural elements. But, a project is not only made of large scale models and this is the reason why you also learn to create 3D furniture. In the section about advanced lighting for architecture, you learn how to work with YafaRay to use global illumination techniques such as Photon Mapping and Path Tracing, and create photo-real renderings. In the last section of the book, dedicated to animation, we will create linear animation based on keyframes and interactive 3D applications. Create realistic models of building exteriors and interiors, the surrounding environment, and scenery. Approach The book consists of a lot of exciting examples, which are shaped using the various features of Blender. It provides step-by-step instructions leading you to realistic models of buildings, landscapes, and more. A collection of amazing screenshots will add excitement to your learning experience. You can build realistic 3D models that can be used while creating different animation projects. The printed version of the book is in black and white, but a full color version of the images is available for download here. The eBook version, available from Packt, is in full color. Who this book is for This book is for architects, game designers, artists, or movie makers who want to create realistic buildings, interiors, and scenery using Blender 3D, a free, open-source graphics tool. This book is not a general introduction to Blender, but focuses on developing expertise on the architectural aspects of the tool. You need not have prior knowledge of Blender Blender (Computer file) Blender (Computer file) fast COMPUTERS / Computer Graphics bisacsh Computer graphics fast Three-dimensional display systems fast Three-dimensional display systems Computer graphics Blender Programm (DE-588)4588284-8 gnd rswk-swf Dreidimensionale Computergrafik (DE-588)4133691-4 gnd rswk-swf Dreidimensionale Computergrafik (DE-588)4133691-4 s 1\p DE-604 Blender Programm (DE-588)4588284-8 s 2\p DE-604 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Brito, Allan Blender 3D 2.49 architecture, buildings, and scenery In Detail Every type of construction-such as building a house, a movie set, or a virtual set-needs a project. These projects are made of a lot of documents and technical drawings, which help in the construction of those buildings. These technical drawings and documents are just fine, but when you need to make a presentation of these projects for people who can't read technical drawings, things can get a little difficult. To make presentations for people who can't read technical drawings, we use tools like Blender. With Blender we can create, texture, and generate photo-real images of a project. These images are helpful to architects or companies to explain their projects in a better way. This book will show you how to generate real-looking architectural models quickly using Blender. You can also create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more using Blender. As you walk through the chapters you will see that Blender is a tool, designed to give you high productivity and fast access to tools and menus helping you to create 3D models quickly for 3D visualization. You will learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism. The process begins by learning how Blender user interface works then moves on and starts to deal with 3D modeling. In the 3D modeling chapters you will learn how to work with polygon-based modeling for architecture, creating walls and other architectural elements. But, a project is not only made of large scale models and this is the reason why you also learn to create 3D furniture. In the section about advanced lighting for architecture, you learn how to work with YafaRay to use global illumination techniques such as Photon Mapping and Path Tracing, and create photo-real renderings. In the last section of the book, dedicated to animation, we will create linear animation based on keyframes and interactive 3D applications. Create realistic models of building exteriors and interiors, the surrounding environment, and scenery. Approach The book consists of a lot of exciting examples, which are shaped using the various features of Blender. It provides step-by-step instructions leading you to realistic models of buildings, landscapes, and more. A collection of amazing screenshots will add excitement to your learning experience. You can build realistic 3D models that can be used while creating different animation projects. The printed version of the book is in black and white, but a full color version of the images is available for download here. The eBook version, available from Packt, is in full color. Who this book is for This book is for architects, game designers, artists, or movie makers who want to create realistic buildings, interiors, and scenery using Blender 3D, a free, open-source graphics tool. This book is not a general introduction to Blender, but focuses on developing expertise on the architectural aspects of the tool. You need not have prior knowledge of Blender Blender (Computer file) Blender (Computer file) fast COMPUTERS / Computer Graphics bisacsh Computer graphics fast Three-dimensional display systems fast Three-dimensional display systems Computer graphics Blender Programm (DE-588)4588284-8 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd |
subject_GND | (DE-588)4588284-8 (DE-588)4133691-4 |
title | Blender 3D 2.49 architecture, buildings, and scenery |
title_auth | Blender 3D 2.49 architecture, buildings, and scenery |
title_exact_search | Blender 3D 2.49 architecture, buildings, and scenery |
title_full | Blender 3D 2.49 architecture, buildings, and scenery Allan Brito |
title_fullStr | Blender 3D 2.49 architecture, buildings, and scenery Allan Brito |
title_full_unstemmed | Blender 3D 2.49 architecture, buildings, and scenery Allan Brito |
title_short | Blender 3D 2.49 |
title_sort | blender 3d 2 49 architecture buildings and scenery |
title_sub | architecture, buildings, and scenery |
topic | Blender (Computer file) Blender (Computer file) fast COMPUTERS / Computer Graphics bisacsh Computer graphics fast Three-dimensional display systems fast Three-dimensional display systems Computer graphics Blender Programm (DE-588)4588284-8 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd |
topic_facet | Blender (Computer file) COMPUTERS / Computer Graphics Computer graphics Three-dimensional display systems Three-dimensional display systems Computer graphics Blender Programm Dreidimensionale Computergrafik |
work_keys_str_mv | AT britoallan blender3d249architecturebuildingsandscenery |