Programming iOS 12:
If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Beijing
O'Reilly
2018
|
Ausgabe: | Ninth edition |
Schlagworte: | |
Zusammenfassung: | If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch ; Use view controllers to manage multiple screens of interface ; Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls ; Dive into frameworks for sound, video, maps, and sensors ; Access user libraries: music, photos, contacts, and calendar ; Explore additional topics, including files, networking, and threads. Stay up-to-date on iOS 12 innovations, such as User Notification framework improvements, as well as changes in Xcode 10 and Swift 4.2. All example code is available on GitHub for you to download, study, and run |
Beschreibung: | Includes index Auf dem Umschlag: Dive deep into views, view controllers, and frameworks, Covers iOS 12, Xcode 10, and Swift 4.2 |
Beschreibung: | xxviii, 1145 pages illustrations 24 cm |
ISBN: | 9781492044635 |
Internformat
MARC
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300 | |a xxviii, 1145 pages |b illustrations |c 24 cm | ||
336 | |b txt |2 rdacontent | ||
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338 | |b nc |2 rdacarrier | ||
500 | |a Includes index | ||
500 | |a Auf dem Umschlag: Dive deep into views, view controllers, and frameworks, Covers iOS 12, Xcode 10, and Swift 4.2 | ||
505 | 8 | |a Part 1. Views. Views -- Drawing -- Layers -- Animation -- Touches -- Part 2. Interface. View controllers -- Scroll views -- Table views and collection views -- iPad interface -- Text -- Web views -- Controls and other views -- Modal dialogs -- Part 3. Some frameworks. Audio -- Video -- Music library -- Photo library and camera -- Contacts -- Calendar -- Maps -- Sensors -- Part 4. Final topics. Persistent storage -- Basic networking -- Threads -- Undo -- Application lifetime events -- Some useful utility functions -- How asynchronous works | |
520 | 3 | |a If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch ; Use view controllers to manage multiple screens of interface ; Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls ; Dive into frameworks for sound, video, maps, and sensors ; Access user libraries: music, photos, contacts, and calendar ; Explore additional topics, including files, networking, and threads. Stay up-to-date on iOS 12 innovations, such as User Notification framework improvements, as well as changes in Xcode 10 and Swift 4.2. All example code is available on GitHub for you to download, study, and run | |
653 | |a iOS (Electronic resource) | ||
653 | 0 | |a Swift (Computer program language) | |
653 | 0 | |a Mobile computing / Programming | |
653 | 0 | |a Application software / Development | |
999 | |a oai:aleph.bib-bvb.de:BVB01-030722239 |
Datensatz im Suchindex
_version_ | 1804179146621845504 |
---|---|
any_adam_object | |
author | Neuburg, Matt |
author_GND | (DE-588)1079423230 |
author_facet | Neuburg, Matt |
author_role | aut |
author_sort | Neuburg, Matt |
author_variant | m n mn |
building | Verbundindex |
bvnumber | BV045335459 |
classification_rvk | ST 261 |
contents | Part 1. Views. Views -- Drawing -- Layers -- Animation -- Touches -- Part 2. Interface. View controllers -- Scroll views -- Table views and collection views -- iPad interface -- Text -- Web views -- Controls and other views -- Modal dialogs -- Part 3. Some frameworks. Audio -- Video -- Music library -- Photo library and camera -- Contacts -- Calendar -- Maps -- Sensors -- Part 4. Final topics. Persistent storage -- Basic networking -- Threads -- Undo -- Application lifetime events -- Some useful utility functions -- How asynchronous works |
ctrlnum | (OCoLC)1083290679 (DE-599)BVBBV045335459 |
discipline | Informatik |
edition | Ninth edition |
format | Book |
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illustrated | Illustrated |
indexdate | 2024-07-10T08:15:14Z |
institution | BVB |
isbn | 9781492044635 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030722239 |
oclc_num | 1083290679 |
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owner | DE-29T |
owner_facet | DE-29T |
physical | xxviii, 1145 pages illustrations 24 cm |
publishDate | 2018 |
publishDateSearch | 2018 |
publishDateSort | 2018 |
publisher | O'Reilly |
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spelling | Neuburg, Matt Verfasser (DE-588)1079423230 aut Programming iOS 12 Matt Neuburg Ninth edition Beijing O'Reilly 2018 xxviii, 1145 pages illustrations 24 cm txt rdacontent n rdamedia nc rdacarrier Includes index Auf dem Umschlag: Dive deep into views, view controllers, and frameworks, Covers iOS 12, Xcode 10, and Swift 4.2 Part 1. Views. Views -- Drawing -- Layers -- Animation -- Touches -- Part 2. Interface. View controllers -- Scroll views -- Table views and collection views -- iPad interface -- Text -- Web views -- Controls and other views -- Modal dialogs -- Part 3. Some frameworks. Audio -- Video -- Music library -- Photo library and camera -- Contacts -- Calendar -- Maps -- Sensors -- Part 4. Final topics. Persistent storage -- Basic networking -- Threads -- Undo -- Application lifetime events -- Some useful utility functions -- How asynchronous works If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch ; Use view controllers to manage multiple screens of interface ; Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls ; Dive into frameworks for sound, video, maps, and sensors ; Access user libraries: music, photos, contacts, and calendar ; Explore additional topics, including files, networking, and threads. Stay up-to-date on iOS 12 innovations, such as User Notification framework improvements, as well as changes in Xcode 10 and Swift 4.2. All example code is available on GitHub for you to download, study, and run iOS (Electronic resource) Swift (Computer program language) Mobile computing / Programming Application software / Development |
spellingShingle | Neuburg, Matt Programming iOS 12 Part 1. Views. Views -- Drawing -- Layers -- Animation -- Touches -- Part 2. Interface. View controllers -- Scroll views -- Table views and collection views -- iPad interface -- Text -- Web views -- Controls and other views -- Modal dialogs -- Part 3. Some frameworks. Audio -- Video -- Music library -- Photo library and camera -- Contacts -- Calendar -- Maps -- Sensors -- Part 4. Final topics. Persistent storage -- Basic networking -- Threads -- Undo -- Application lifetime events -- Some useful utility functions -- How asynchronous works |
title | Programming iOS 12 |
title_auth | Programming iOS 12 |
title_exact_search | Programming iOS 12 |
title_full | Programming iOS 12 Matt Neuburg |
title_fullStr | Programming iOS 12 Matt Neuburg |
title_full_unstemmed | Programming iOS 12 Matt Neuburg |
title_short | Programming iOS 12 |
title_sort | programming ios 12 |
work_keys_str_mv | AT neuburgmatt programmingios12 |