Games, learning, and society: learning and meaning in the digital age
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
New York
Cambridge University Press
2012
|
Schriftenreihe: | Learning in doing
|
Schlagworte: | |
Beschreibung: | xxi, 464 p. ill |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV045253132 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 181026s2012 |||| o||u| ||||||eng d | ||
035 | |a (ZDB-30-PAD)EBC944691 | ||
035 | |a (ZDB-89-EBL)EBL944691 | ||
035 | |a (ZDB-38-EBR)ebr10578208 | ||
035 | |a (OCoLC)796383836 | ||
035 | |a (DE-599)BVBBV045253132 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
082 | 0 | |a 794.8 |2 23 | |
245 | 1 | 0 | |a Games, learning, and society |b learning and meaning in the digital age |c edited by Constance Steinkuehler, University of Wisconsin, Madison; Kurt Squire, the University of Wisconsin, Madison; Sasha Barab, Arizona State University |
264 | 1 | |a New York |b Cambridge University Press |c 2012 | |
300 | |a xxi, 464 p. |b ill | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Learning in doing | |
650 | 4 | |a Video games |x Study and teaching | |
650 | 4 | |a Video games |x Psychological aspects | |
650 | 4 | |a Learning, Psychology of | |
650 | 4 | |a Video games |x Design | |
650 | 4 | |a Video games |x Social aspects | |
650 | 0 | 7 | |a Online-Spiel |0 (DE-588)4509428-7 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Lernen |0 (DE-588)4035408-8 |2 gnd |9 rswk-swf |
655 | 7 | |8 1\p |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
689 | 0 | 0 | |a Online-Spiel |0 (DE-588)4509428-7 |D s |
689 | 0 | 1 | |a Lernen |0 (DE-588)4035408-8 |D s |
689 | 0 | |8 2\p |5 DE-604 | |
700 | 1 | |a Steinkuehler, Constance |d 1970- |e Sonstige |4 oth | |
700 | 1 | |a Squire, Kurt |e Sonstige |4 oth | |
700 | 1 | |a Barab, Sasha A. |e Sonstige |4 oth | |
710 | 2 | |a ProQuest (Firm) |e Sonstige |4 oth | |
912 | |a ZDB-30-PAD | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030641107 | ||
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk | |
883 | 1 | |8 2\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
_version_ | 1804178998987587584 |
---|---|
any_adam_object | |
building | Verbundindex |
bvnumber | BV045253132 |
collection | ZDB-30-PAD |
ctrlnum | (ZDB-30-PAD)EBC944691 (ZDB-89-EBL)EBL944691 (ZDB-38-EBR)ebr10578208 (OCoLC)796383836 (DE-599)BVBBV045253132 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01890nmm a2200493zc 4500</leader><controlfield tag="001">BV045253132</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">181026s2012 |||| o||u| ||||||eng d</controlfield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-30-PAD)EBC944691</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-89-EBL)EBL944691</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-38-EBR)ebr10578208</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)796383836</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV045253132</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8</subfield><subfield code="2">23</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Games, learning, and society</subfield><subfield code="b">learning and meaning in the digital age</subfield><subfield code="c">edited by Constance Steinkuehler, University of Wisconsin, Madison; Kurt Squire, the University of Wisconsin, Madison; Sasha Barab, Arizona State University</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">New York</subfield><subfield code="b">Cambridge University Press</subfield><subfield code="c">2012</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">xxi, 464 p.</subfield><subfield code="b">ill</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Learning in doing</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video games</subfield><subfield code="x">Study and teaching</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video games</subfield><subfield code="x">Psychological aspects</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Learning, Psychology of</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video games</subfield><subfield code="x">Design</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video games</subfield><subfield code="x">Social aspects</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Online-Spiel</subfield><subfield code="0">(DE-588)4509428-7</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Lernen</subfield><subfield code="0">(DE-588)4035408-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="655" ind1=" " ind2="7"><subfield code="8">1\p</subfield><subfield code="0">(DE-588)4143413-4</subfield><subfield code="a">Aufsatzsammlung</subfield><subfield code="2">gnd-content</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Online-Spiel</subfield><subfield code="0">(DE-588)4509428-7</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Lernen</subfield><subfield code="0">(DE-588)4035408-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="8">2\p</subfield><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Steinkuehler, Constance</subfield><subfield code="d">1970-</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Squire, Kurt</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Barab, Sasha A.</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="710" ind1="2" ind2=" "><subfield code="a">ProQuest (Firm)</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-PAD</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-030641107</subfield></datafield><datafield tag="883" ind1="1" ind2=" "><subfield code="8">1\p</subfield><subfield code="a">cgwrk</subfield><subfield code="d">20201028</subfield><subfield code="q">DE-101</subfield><subfield code="u">https://d-nb.info/provenance/plan#cgwrk</subfield></datafield><datafield tag="883" ind1="1" ind2=" "><subfield code="8">2\p</subfield><subfield code="a">cgwrk</subfield><subfield code="d">20201028</subfield><subfield code="q">DE-101</subfield><subfield code="u">https://d-nb.info/provenance/plan#cgwrk</subfield></datafield></record></collection> |
genre | 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content |
genre_facet | Aufsatzsammlung |
id | DE-604.BV045253132 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:12:53Z |
institution | BVB |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030641107 |
oclc_num | 796383836 |
open_access_boolean | |
physical | xxi, 464 p. ill |
psigel | ZDB-30-PAD |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Cambridge University Press |
record_format | marc |
series2 | Learning in doing |
spelling | Games, learning, and society learning and meaning in the digital age edited by Constance Steinkuehler, University of Wisconsin, Madison; Kurt Squire, the University of Wisconsin, Madison; Sasha Barab, Arizona State University New York Cambridge University Press 2012 xxi, 464 p. ill txt rdacontent c rdamedia cr rdacarrier Learning in doing Video games Study and teaching Video games Psychological aspects Learning, Psychology of Video games Design Video games Social aspects Online-Spiel (DE-588)4509428-7 gnd rswk-swf Lernen (DE-588)4035408-8 gnd rswk-swf 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content Online-Spiel (DE-588)4509428-7 s Lernen (DE-588)4035408-8 s 2\p DE-604 Steinkuehler, Constance 1970- Sonstige oth Squire, Kurt Sonstige oth Barab, Sasha A. Sonstige oth ProQuest (Firm) Sonstige oth 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Games, learning, and society learning and meaning in the digital age Video games Study and teaching Video games Psychological aspects Learning, Psychology of Video games Design Video games Social aspects Online-Spiel (DE-588)4509428-7 gnd Lernen (DE-588)4035408-8 gnd |
subject_GND | (DE-588)4509428-7 (DE-588)4035408-8 (DE-588)4143413-4 |
title | Games, learning, and society learning and meaning in the digital age |
title_auth | Games, learning, and society learning and meaning in the digital age |
title_exact_search | Games, learning, and society learning and meaning in the digital age |
title_full | Games, learning, and society learning and meaning in the digital age edited by Constance Steinkuehler, University of Wisconsin, Madison; Kurt Squire, the University of Wisconsin, Madison; Sasha Barab, Arizona State University |
title_fullStr | Games, learning, and society learning and meaning in the digital age edited by Constance Steinkuehler, University of Wisconsin, Madison; Kurt Squire, the University of Wisconsin, Madison; Sasha Barab, Arizona State University |
title_full_unstemmed | Games, learning, and society learning and meaning in the digital age edited by Constance Steinkuehler, University of Wisconsin, Madison; Kurt Squire, the University of Wisconsin, Madison; Sasha Barab, Arizona State University |
title_short | Games, learning, and society |
title_sort | games learning and society learning and meaning in the digital age |
title_sub | learning and meaning in the digital age |
topic | Video games Study and teaching Video games Psychological aspects Learning, Psychology of Video games Design Video games Social aspects Online-Spiel (DE-588)4509428-7 gnd Lernen (DE-588)4035408-8 gnd |
topic_facet | Video games Study and teaching Video games Psychological aspects Learning, Psychology of Video games Design Video games Social aspects Online-Spiel Lernen Aufsatzsammlung |
work_keys_str_mv | AT steinkuehlerconstance gameslearningandsocietylearningandmeaninginthedigitalage AT squirekurt gameslearningandsocietylearningandmeaninginthedigitalage AT barabsashaa gameslearningandsocietylearningandmeaninginthedigitalage AT proquestfirm gameslearningandsocietylearningandmeaninginthedigitalage |