Modeling from Reality:
This book summarizes the results of our modeling-from-reality (MFR) project which took place over the last decade or so. The goal of this project is to develop techniques for modeling real objects and/or environments into geometric and photometric models through computer vision techniques. By develo...
Gespeichert in:
Weitere Verfasser: | , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston, MA
Springer US
2001
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Schriftenreihe: | The Springer International Series in Engineering and Computer Science, Robotics: Vision, Manipulation and Sensors
640 |
Schlagworte: | |
Online-Zugang: | FHI01 BTU01 Volltext |
Zusammenfassung: | This book summarizes the results of our modeling-from-reality (MFR) project which took place over the last decade or so. The goal of this project is to develop techniques for modeling real objects and/or environments into geometric and photometric models through computer vision techniques. By developing such techniques, time consuming modeling process, currently un dertaken by human programmers, can be (semi-)automatically performed, and, as a result, we can drastically shorten the developing time of such virtual reality systems, reduce their developing cost, and widen their application areas. Originally, we began to develop geometric modeling techniques that acquire shape information of objects/environments for object recognition. Soon, this effort evolved into an independent modeling project, virtual-reality modeling, with the inclusion of photometric modeling aspects that acquire appearance information, such as color, texture, and smoothness. Over the course of this development, it became apparent that environmental modeling techniques were necessary when applying our techniques to mixed realities that seamlessly combine generated virtual models with other real/virtual images. The material in his book covers these aspects of development |
Beschreibung: | 1 Online-Ressource (XXIX, 199 p) |
ISBN: | 9781461507970 |
DOI: | 10.1007/978-1-4615-0797-0 |
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490 | 0 | |a The Springer International Series in Engineering and Computer Science, Robotics: Vision, Manipulation and Sensors |v 640 | |
520 | |a This book summarizes the results of our modeling-from-reality (MFR) project which took place over the last decade or so. The goal of this project is to develop techniques for modeling real objects and/or environments into geometric and photometric models through computer vision techniques. By developing such techniques, time consuming modeling process, currently un dertaken by human programmers, can be (semi-)automatically performed, and, as a result, we can drastically shorten the developing time of such virtual reality systems, reduce their developing cost, and widen their application areas. Originally, we began to develop geometric modeling techniques that acquire shape information of objects/environments for object recognition. Soon, this effort evolved into an independent modeling project, virtual-reality modeling, with the inclusion of photometric modeling aspects that acquire appearance information, such as color, texture, and smoothness. Over the course of this development, it became apparent that environmental modeling techniques were necessary when applying our techniques to mixed realities that seamlessly combine generated virtual models with other real/virtual images. The material in his book covers these aspects of development | ||
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Datensatz im Suchindex
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any_adam_object | |
author2 | Ikeuchi, Katsushi Sato, Yoichi |
author2_role | edt edt |
author2_variant | k i ki y s ys |
author_facet | Ikeuchi, Katsushi Sato, Yoichi |
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dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6 |
dewey-search | 006.6 |
dewey-sort | 16.6 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
doi_str_mv | 10.1007/978-1-4615-0797-0 |
format | Electronic eBook |
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id | DE-604.BV045148859 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:10:02Z |
institution | BVB |
isbn | 9781461507970 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030538557 |
oclc_num | 1050947091 |
open_access_boolean | |
owner | DE-573 DE-634 |
owner_facet | DE-573 DE-634 |
physical | 1 Online-Ressource (XXIX, 199 p) |
psigel | ZDB-2-ENG ZDB-2-ENG_2000/2004 ZDB-2-ENG ZDB-2-ENG_2000/2004 ZDB-2-ENG ZDB-2-ENG_Archiv |
publishDate | 2001 |
publishDateSearch | 2001 |
publishDateSort | 2001 |
publisher | Springer US |
record_format | marc |
series2 | The Springer International Series in Engineering and Computer Science, Robotics: Vision, Manipulation and Sensors |
spelling | Modeling from Reality edited by Katsushi Ikeuchi, Yoichi Sato Boston, MA Springer US 2001 1 Online-Ressource (XXIX, 199 p) txt rdacontent c rdamedia cr rdacarrier The Springer International Series in Engineering and Computer Science, Robotics: Vision, Manipulation and Sensors 640 This book summarizes the results of our modeling-from-reality (MFR) project which took place over the last decade or so. The goal of this project is to develop techniques for modeling real objects and/or environments into geometric and photometric models through computer vision techniques. By developing such techniques, time consuming modeling process, currently un dertaken by human programmers, can be (semi-)automatically performed, and, as a result, we can drastically shorten the developing time of such virtual reality systems, reduce their developing cost, and widen their application areas. Originally, we began to develop geometric modeling techniques that acquire shape information of objects/environments for object recognition. Soon, this effort evolved into an independent modeling project, virtual-reality modeling, with the inclusion of photometric modeling aspects that acquire appearance information, such as color, texture, and smoothness. Over the course of this development, it became apparent that environmental modeling techniques were necessary when applying our techniques to mixed realities that seamlessly combine generated virtual models with other real/virtual images. The material in his book covers these aspects of development Computer Science Computer Imaging, Vision, Pattern Recognition and Graphics Image Processing and Computer Vision Artificial Intelligence (incl. Robotics) User Interfaces and Human Computer Interaction Systems Theory, Control Computer science User interfaces (Computer systems) Artificial intelligence Computer graphics Image processing System theory Ikeuchi, Katsushi edt Sato, Yoichi edt Erscheint auch als Druck-Ausgabe 9781461352440 https://doi.org/10.1007/978-1-4615-0797-0 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Modeling from Reality Computer Science Computer Imaging, Vision, Pattern Recognition and Graphics Image Processing and Computer Vision Artificial Intelligence (incl. Robotics) User Interfaces and Human Computer Interaction Systems Theory, Control Computer science User interfaces (Computer systems) Artificial intelligence Computer graphics Image processing System theory |
title | Modeling from Reality |
title_auth | Modeling from Reality |
title_exact_search | Modeling from Reality |
title_full | Modeling from Reality edited by Katsushi Ikeuchi, Yoichi Sato |
title_fullStr | Modeling from Reality edited by Katsushi Ikeuchi, Yoichi Sato |
title_full_unstemmed | Modeling from Reality edited by Katsushi Ikeuchi, Yoichi Sato |
title_short | Modeling from Reality |
title_sort | modeling from reality |
topic | Computer Science Computer Imaging, Vision, Pattern Recognition and Graphics Image Processing and Computer Vision Artificial Intelligence (incl. Robotics) User Interfaces and Human Computer Interaction Systems Theory, Control Computer science User interfaces (Computer systems) Artificial intelligence Computer graphics Image processing System theory |
topic_facet | Computer Science Computer Imaging, Vision, Pattern Recognition and Graphics Image Processing and Computer Vision Artificial Intelligence (incl. Robotics) User Interfaces and Human Computer Interaction Systems Theory, Control Computer science User interfaces (Computer systems) Artificial intelligence Computer graphics Image processing System theory |
url | https://doi.org/10.1007/978-1-4615-0797-0 |
work_keys_str_mv | AT ikeuchikatsushi modelingfromreality AT satoyoichi modelingfromreality |