Video game law: everything you need to know about legal and business issues in the game industry
Gespeichert in:
Hauptverfasser: | , , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton ; London ; New York
CRC Press
[2019]
|
Schlagworte: | |
Beschreibung: | xix, 254 Seiten Illustrationen |
ISBN: | 9781138058491 1138058491 |
Internformat
MARC
LEADER | 00000nam a22000008c 4500 | ||
---|---|---|---|
001 | BV045085716 | ||
003 | DE-604 | ||
005 | 20190206 | ||
007 | t | ||
008 | 180712s2019 a||| |||| 00||| eng d | ||
020 | |a 9781138058491 |c hbk |9 978-1-138-05849-1 | ||
020 | |a 1138058491 |9 1-138-05849-1 | ||
035 | |a (OCoLC)1078660080 | ||
035 | |a (DE-599)BVBBV045085716 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-M382 |a DE-91G | ||
084 | |a DAT 758p |2 stub | ||
100 | 1 | |a Boyd, S. Gregory |e Verfasser |4 aut | |
245 | 1 | 0 | |a Video game law |b everything you need to know about legal and business issues in the game industry |c by S. Gregory Boyd, Brian Pyne, and Sean F. Kane |
264 | 1 | |a Boca Raton ; London ; New York |b CRC Press |c [2019] | |
300 | |a xix, 254 Seiten |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
505 | 8 | |a Getting started in the game industry -- How not to make a game -- Intellectual property in the game industry -- The art and science of negotiation -- Explanation of key game industry contracts -- Privacy and data security in the game industry -- Free money! : making use of video game tax incentives -- Beyond goldfarming : virtual property regulations -- Advertising in games -- Gambling in games -- Rating systems -- It's a test! : hypothetical/issue spotter chapter | |
650 | 0 | 7 | |a Recht |0 (DE-588)4048737-4 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspielindustrie |0 (DE-588)7564534-8 |2 gnd |9 rswk-swf |
653 | 0 | |a Video games industry | |
653 | 0 | |a Video games industry / Law and legislation | |
653 | 0 | |a Video games / Marketing | |
653 | 0 | |a Video games industry | |
653 | 0 | |a Video games / Marketing | |
689 | 0 | 0 | |a Computerspielindustrie |0 (DE-588)7564534-8 |D s |
689 | 0 | 1 | |a Recht |0 (DE-588)4048737-4 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Pyne, Brian |e Verfasser |4 aut | |
700 | 1 | |a Kane, Sean P. |e Verfasser |0 (DE-588)1082051306 |4 aut | |
999 | |a oai:aleph.bib-bvb.de:BVB01-030476605 |
Datensatz im Suchindex
_version_ | 1804178704724656128 |
---|---|
any_adam_object | |
author | Boyd, S. Gregory Pyne, Brian Kane, Sean P. |
author_GND | (DE-588)1082051306 |
author_facet | Boyd, S. Gregory Pyne, Brian Kane, Sean P. |
author_role | aut aut aut |
author_sort | Boyd, S. Gregory |
author_variant | s g b sg sgb b p bp s p k sp spk |
building | Verbundindex |
bvnumber | BV045085716 |
classification_tum | DAT 758p |
contents | Getting started in the game industry -- How not to make a game -- Intellectual property in the game industry -- The art and science of negotiation -- Explanation of key game industry contracts -- Privacy and data security in the game industry -- Free money! : making use of video game tax incentives -- Beyond goldfarming : virtual property regulations -- Advertising in games -- Gambling in games -- Rating systems -- It's a test! : hypothetical/issue spotter chapter |
ctrlnum | (OCoLC)1078660080 (DE-599)BVBBV045085716 |
discipline | Informatik |
format | Book |
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id | DE-604.BV045085716 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:08:12Z |
institution | BVB |
isbn | 9781138058491 1138058491 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030476605 |
oclc_num | 1078660080 |
open_access_boolean | |
owner | DE-M382 DE-91G DE-BY-TUM |
owner_facet | DE-M382 DE-91G DE-BY-TUM |
physical | xix, 254 Seiten Illustrationen |
publishDate | 2019 |
publishDateSearch | 2019 |
publishDateSort | 2019 |
publisher | CRC Press |
record_format | marc |
spelling | Boyd, S. Gregory Verfasser aut Video game law everything you need to know about legal and business issues in the game industry by S. Gregory Boyd, Brian Pyne, and Sean F. Kane Boca Raton ; London ; New York CRC Press [2019] xix, 254 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Getting started in the game industry -- How not to make a game -- Intellectual property in the game industry -- The art and science of negotiation -- Explanation of key game industry contracts -- Privacy and data security in the game industry -- Free money! : making use of video game tax incentives -- Beyond goldfarming : virtual property regulations -- Advertising in games -- Gambling in games -- Rating systems -- It's a test! : hypothetical/issue spotter chapter Recht (DE-588)4048737-4 gnd rswk-swf Computerspielindustrie (DE-588)7564534-8 gnd rswk-swf Video games industry Video games industry / Law and legislation Video games / Marketing Computerspielindustrie (DE-588)7564534-8 s Recht (DE-588)4048737-4 s DE-604 Pyne, Brian Verfasser aut Kane, Sean P. Verfasser (DE-588)1082051306 aut |
spellingShingle | Boyd, S. Gregory Pyne, Brian Kane, Sean P. Video game law everything you need to know about legal and business issues in the game industry Getting started in the game industry -- How not to make a game -- Intellectual property in the game industry -- The art and science of negotiation -- Explanation of key game industry contracts -- Privacy and data security in the game industry -- Free money! : making use of video game tax incentives -- Beyond goldfarming : virtual property regulations -- Advertising in games -- Gambling in games -- Rating systems -- It's a test! : hypothetical/issue spotter chapter Recht (DE-588)4048737-4 gnd Computerspielindustrie (DE-588)7564534-8 gnd |
subject_GND | (DE-588)4048737-4 (DE-588)7564534-8 |
title | Video game law everything you need to know about legal and business issues in the game industry |
title_auth | Video game law everything you need to know about legal and business issues in the game industry |
title_exact_search | Video game law everything you need to know about legal and business issues in the game industry |
title_full | Video game law everything you need to know about legal and business issues in the game industry by S. Gregory Boyd, Brian Pyne, and Sean F. Kane |
title_fullStr | Video game law everything you need to know about legal and business issues in the game industry by S. Gregory Boyd, Brian Pyne, and Sean F. Kane |
title_full_unstemmed | Video game law everything you need to know about legal and business issues in the game industry by S. Gregory Boyd, Brian Pyne, and Sean F. Kane |
title_short | Video game law |
title_sort | video game law everything you need to know about legal and business issues in the game industry |
title_sub | everything you need to know about legal and business issues in the game industry |
topic | Recht (DE-588)4048737-4 gnd Computerspielindustrie (DE-588)7564534-8 gnd |
topic_facet | Recht Computerspielindustrie |
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