Games, game design, game studies: an introduction
How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop?Addressing these fundame...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | German |
Veröffentlicht: |
transcript Verlag
2015
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Schriftenreihe: | Edition Medienwissenschaft
20 |
Schlagworte: | |
Online-Zugang: | ASH01 UBM01 |
Zusammenfassung: | How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop?Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies |
Beschreibung: | 1 Online-Ressource |
ISBN: | 9783839429839 |
Internformat
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520 | |a How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop?Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies | ||
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Datensatz im Suchindex
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any_adam_object | |
author | Freyermuth, Gundolf S. 1955- |
author_GND | (DE-588)110615646 |
author_facet | Freyermuth, Gundolf S. 1955- |
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author_sort | Freyermuth, Gundolf S. 1955- |
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discipline | Informatik Soziologie |
format | Electronic eBook |
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language | German |
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spelling | Freyermuth, Gundolf S. 1955- Verfasser (DE-588)110615646 aut Games, game design, game studies an introduction Gundolf S. Freyermuth transcript Verlag 2015 1 Online-Ressource txt rdacontent c rdamedia cr rdacarrier Edition Medienwissenschaft 20 How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop?Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies Internet Media Game Studies Digital Media Game Design Media Aesthetics Media Studies Media Theory Computer Games History of Games Audio-visuality Medienästhetik (DE-588)7661649-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Design (DE-588)4011510-0 gnd rswk-swf 1\p (DE-588)4151278-9 Einführung gnd-content Computerspiel (DE-588)4010457-6 s Design (DE-588)4011510-0 s Medienästhetik (DE-588)7661649-6 s 2\p DE-604 Erscheint auch als Druck-Ausgabe 978-3-8376-2983-5 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Freyermuth, Gundolf S. 1955- Games, game design, game studies an introduction Internet Media Game Studies Digital Media Game Design Media Aesthetics Media Studies Media Theory Computer Games History of Games Audio-visuality Medienästhetik (DE-588)7661649-6 gnd Computerspiel (DE-588)4010457-6 gnd Design (DE-588)4011510-0 gnd |
subject_GND | (DE-588)7661649-6 (DE-588)4010457-6 (DE-588)4011510-0 (DE-588)4151278-9 |
title | Games, game design, game studies an introduction |
title_auth | Games, game design, game studies an introduction |
title_exact_search | Games, game design, game studies an introduction |
title_full | Games, game design, game studies an introduction Gundolf S. Freyermuth |
title_fullStr | Games, game design, game studies an introduction Gundolf S. Freyermuth |
title_full_unstemmed | Games, game design, game studies an introduction Gundolf S. Freyermuth |
title_short | Games, game design, game studies |
title_sort | games game design game studies an introduction |
title_sub | an introduction |
topic | Internet Media Game Studies Digital Media Game Design Media Aesthetics Media Studies Media Theory Computer Games History of Games Audio-visuality Medienästhetik (DE-588)7661649-6 gnd Computerspiel (DE-588)4010457-6 gnd Design (DE-588)4011510-0 gnd |
topic_facet | Internet Media Game Studies Digital Media Game Design Media Aesthetics Media Studies Media Theory Computer Games History of Games Audio-visuality Medienästhetik Computerspiel Design Einführung |
work_keys_str_mv | AT freyermuthgundolfs gamesgamedesigngamestudiesanintroduction |