Virtual ascendance: video games and the remaking of reality
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Lanham, Maryland
Rowman & Littlefield Publishers, Inc.
[2013]
|
Schlagworte: | |
Beschreibung: | Description based on print version record |
Beschreibung: | 1 online resource (235 pages) |
ISBN: | 9781442216969 |
Internformat
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650 | 4 | |a Video games | |
650 | 4 | |a Video games |x Social aspects | |
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Datensatz im Suchindex
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any_adam_object | |
author | Griffiths, Devin C. |
author_facet | Griffiths, Devin C. |
author_role | aut |
author_sort | Griffiths, Devin C. |
author_variant | d c g dc dcg |
building | Verbundindex |
bvnumber | BV044964538 |
collection | ZDB-30-PAD |
ctrlnum | (ZDB-30-PQE)EBC1409990 (ZDB-89-EBL)EBL1409990 (ZDB-38-EBR)ebr10768749 (OCoLC)859155044 (DE-599)BVBBV044964538 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
era | Geschichte gnd |
era_facet | Geschichte |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-07-10T08:05:58Z |
institution | BVB |
isbn | 9781442216969 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030357052 |
oclc_num | 859155044 |
open_access_boolean | |
physical | 1 online resource (235 pages) |
psigel | ZDB-30-PAD |
publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | Rowman & Littlefield Publishers, Inc. |
record_format | marc |
spelling | Griffiths, Devin C. Verfasser aut Virtual ascendance video games and the remaking of reality Devin C. Griffiths Lanham, Maryland Rowman & Littlefield Publishers, Inc. [2013] © 2013 1 online resource (235 pages) txt rdacontent c rdamedia cr rdacarrier Description based on print version record Geschichte gnd rswk-swf Video games Video games Social aspects Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspielindustrie (DE-588)7564534-8 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Geschichte z 1\p DE-604 Computerspielindustrie (DE-588)7564534-8 s 2\p DE-604 Erscheint auch als Druck-Ausgabe Griffiths, Devin C. Virtual ascendance : video games and the remaking of reality Lanham, Maryland : Rowman & Littlefield Publishers, Inc., [2013] xv, 217 pages 9781442216945 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Griffiths, Devin C. Virtual ascendance video games and the remaking of reality Video games Video games Social aspects Computerspiel (DE-588)4010457-6 gnd Computerspielindustrie (DE-588)7564534-8 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)7564534-8 |
title | Virtual ascendance video games and the remaking of reality |
title_auth | Virtual ascendance video games and the remaking of reality |
title_exact_search | Virtual ascendance video games and the remaking of reality |
title_full | Virtual ascendance video games and the remaking of reality Devin C. Griffiths |
title_fullStr | Virtual ascendance video games and the remaking of reality Devin C. Griffiths |
title_full_unstemmed | Virtual ascendance video games and the remaking of reality Devin C. Griffiths |
title_short | Virtual ascendance |
title_sort | virtual ascendance video games and the remaking of reality |
title_sub | video games and the remaking of reality |
topic | Video games Video games Social aspects Computerspiel (DE-588)4010457-6 gnd Computerspielindustrie (DE-588)7564534-8 gnd |
topic_facet | Video games Video games Social aspects Computerspiel Computerspielindustrie |
work_keys_str_mv | AT griffithsdevinc virtualascendancevideogamesandtheremakingofreality |