Professional WebGL programming: developing 3D graphics for the web
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Chichester, U.K.
John Wiley & Sons
2012
|
Schlagworte: | |
Beschreibung: | Includes index |
Beschreibung: | xxv, 333 p. |
ISBN: | 9781119968863 9781119940586 |
Internformat
MARC
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007 | cr|uuu---uuuuu | ||
008 | 180305s2012 |||| o||u| ||||||eng d | ||
020 | |a 9781119968863 |9 978-1-119-96886-3 | ||
020 | |a 9781119940586 |c Online |9 978-1-119-94058-6 | ||
035 | |a (ZDB-38-ESG)ebr10575601 | ||
035 | |a (OCoLC)802056660 | ||
035 | |a (DE-599)BVBBV044848243 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
100 | 1 | |a Anyuru, Andreas |e Verfasser |4 aut | |
245 | 1 | 0 | |a Professional WebGL programming |b developing 3D graphics for the web |c Andreas Anyuru |
264 | 1 | |a Chichester, U.K. |b John Wiley & Sons |c 2012 | |
300 | |a xxv, 333 p. | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
650 | 4 | |a Computer graphics |x Computer programs | |
650 | 4 | |a JavaScript (Computer program language) | |
650 | 4 | |a Three-dimensional display systems | |
912 | |a ZDB-38-ESG | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030243104 |
Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Anyuru, Andreas |
author_facet | Anyuru, Andreas |
author_role | aut |
author_sort | Anyuru, Andreas |
author_variant | a a aa |
building | Verbundindex |
bvnumber | BV044848243 |
collection | ZDB-38-ESG |
ctrlnum | (ZDB-38-ESG)ebr10575601 (OCoLC)802056660 (DE-599)BVBBV044848243 |
format | Electronic eBook |
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id | DE-604.BV044848243 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:02:46Z |
institution | BVB |
isbn | 9781119968863 9781119940586 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030243104 |
oclc_num | 802056660 |
open_access_boolean | |
physical | xxv, 333 p. |
psigel | ZDB-38-ESG |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | John Wiley & Sons |
record_format | marc |
spelling | Anyuru, Andreas Verfasser aut Professional WebGL programming developing 3D graphics for the web Andreas Anyuru Chichester, U.K. John Wiley & Sons 2012 xxv, 333 p. txt rdacontent c rdamedia cr rdacarrier Includes index Computer graphics Computer programs JavaScript (Computer program language) Three-dimensional display systems |
spellingShingle | Anyuru, Andreas Professional WebGL programming developing 3D graphics for the web Computer graphics Computer programs JavaScript (Computer program language) Three-dimensional display systems |
title | Professional WebGL programming developing 3D graphics for the web |
title_auth | Professional WebGL programming developing 3D graphics for the web |
title_exact_search | Professional WebGL programming developing 3D graphics for the web |
title_full | Professional WebGL programming developing 3D graphics for the web Andreas Anyuru |
title_fullStr | Professional WebGL programming developing 3D graphics for the web Andreas Anyuru |
title_full_unstemmed | Professional WebGL programming developing 3D graphics for the web Andreas Anyuru |
title_short | Professional WebGL programming |
title_sort | professional webgl programming developing 3d graphics for the web |
title_sub | developing 3D graphics for the web |
topic | Computer graphics Computer programs JavaScript (Computer program language) Three-dimensional display systems |
topic_facet | Computer graphics Computer programs JavaScript (Computer program language) Three-dimensional display systems |
work_keys_str_mv | AT anyuruandreas professionalwebglprogrammingdeveloping3dgraphicsfortheweb |