Hollywood gamers: digital convergence in the film and video game industries
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Bloomington
Indiana University Press
2010
|
Schlagworte: | |
Beschreibung: | x, 174 p |
ISBN: | 9780253355249 9780253222312 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV044843706 | ||
003 | DE-604 | ||
005 | 20180305 | ||
007 | cr|uuu---uuuuu | ||
008 | 180305s2010 |||| o||u| ||||||eng d | ||
020 | |a 9780253355249 |c cl : alk. paper |9 978-0-253-35524-9 | ||
020 | |a 9780253222312 |c pb : alk. paper |9 978-0-253-22231-2 | ||
035 | |a (ZDB-38-ESG)ebr10415909 | ||
035 | |a (OCoLC)668395684 | ||
035 | |a (DE-599)BVBBV044843706 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
082 | 0 | |a 338.4/77948 |2 22 | |
084 | |a AP 59783 |0 (DE-625)7794:743 |2 rvk | ||
100 | 1 | |a Brookey, Robert Alan |d 1959- |e Verfasser |4 aut | |
245 | 1 | 0 | |a Hollywood gamers |b digital convergence in the film and video game industries |c Robert Alan Brookey |
264 | 1 | |a Bloomington |b Indiana University Press |c 2010 | |
300 | |a x, 174 p | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
505 | 8 | |a Includes bibliographical references and index | |
650 | 4 | |a Motion pictures and video games | |
650 | 4 | |a Motion picture industry |x Technological innovations | |
650 | 4 | |a Video games industry |x Technological innovations | |
650 | 4 | |a Convergence (Telecommunication) | |
650 | 0 | 7 | |a Digitaltechnik |0 (DE-588)4012303-0 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Video |0 (DE-588)4078895-7 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Film |0 (DE-588)4017102-4 |2 gnd |9 rswk-swf |
651 | 7 | |a USA |0 (DE-588)4078704-7 |2 gnd |9 rswk-swf | |
689 | 0 | 0 | |a USA |0 (DE-588)4078704-7 |D g |
689 | 0 | 1 | |a Film |0 (DE-588)4017102-4 |D s |
689 | 0 | 2 | |a Video |0 (DE-588)4078895-7 |D s |
689 | 0 | 3 | |a Digitaltechnik |0 (DE-588)4012303-0 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Hardcover |z 978-0-253-35524-9 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Paperback |z 978-0-253-22231-2 |
912 | |a ZDB-38-ESG | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030238569 | ||
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
_version_ | 1804178354044141568 |
---|---|
any_adam_object | |
author | Brookey, Robert Alan 1959- |
author_facet | Brookey, Robert Alan 1959- |
author_role | aut |
author_sort | Brookey, Robert Alan 1959- |
author_variant | r a b ra rab |
building | Verbundindex |
bvnumber | BV044843706 |
classification_rvk | AP 59783 |
collection | ZDB-38-ESG |
contents | Includes bibliographical references and index |
ctrlnum | (ZDB-38-ESG)ebr10415909 (OCoLC)668395684 (DE-599)BVBBV044843706 |
dewey-full | 338.4/77948 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 338 - Production |
dewey-raw | 338.4/77948 |
dewey-search | 338.4/77948 |
dewey-sort | 3338.4 577948 |
dewey-tens | 330 - Economics |
discipline | Allgemeines Wirtschaftswissenschaften |
format | Electronic eBook |
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geographic | USA (DE-588)4078704-7 gnd |
geographic_facet | USA |
id | DE-604.BV044843706 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:02:38Z |
institution | BVB |
isbn | 9780253355249 9780253222312 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030238569 |
oclc_num | 668395684 |
open_access_boolean | |
physical | x, 174 p |
psigel | ZDB-38-ESG |
publishDate | 2010 |
publishDateSearch | 2010 |
publishDateSort | 2010 |
publisher | Indiana University Press |
record_format | marc |
spelling | Brookey, Robert Alan 1959- Verfasser aut Hollywood gamers digital convergence in the film and video game industries Robert Alan Brookey Bloomington Indiana University Press 2010 x, 174 p txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references and index Motion pictures and video games Motion picture industry Technological innovations Video games industry Technological innovations Convergence (Telecommunication) Digitaltechnik (DE-588)4012303-0 gnd rswk-swf Video (DE-588)4078895-7 gnd rswk-swf Film (DE-588)4017102-4 gnd rswk-swf USA (DE-588)4078704-7 gnd rswk-swf USA (DE-588)4078704-7 g Film (DE-588)4017102-4 s Video (DE-588)4078895-7 s Digitaltechnik (DE-588)4012303-0 s 1\p DE-604 Erscheint auch als Druck-Ausgabe, Hardcover 978-0-253-35524-9 Erscheint auch als Druck-Ausgabe, Paperback 978-0-253-22231-2 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Brookey, Robert Alan 1959- Hollywood gamers digital convergence in the film and video game industries Includes bibliographical references and index Motion pictures and video games Motion picture industry Technological innovations Video games industry Technological innovations Convergence (Telecommunication) Digitaltechnik (DE-588)4012303-0 gnd Video (DE-588)4078895-7 gnd Film (DE-588)4017102-4 gnd |
subject_GND | (DE-588)4012303-0 (DE-588)4078895-7 (DE-588)4017102-4 (DE-588)4078704-7 |
title | Hollywood gamers digital convergence in the film and video game industries |
title_auth | Hollywood gamers digital convergence in the film and video game industries |
title_exact_search | Hollywood gamers digital convergence in the film and video game industries |
title_full | Hollywood gamers digital convergence in the film and video game industries Robert Alan Brookey |
title_fullStr | Hollywood gamers digital convergence in the film and video game industries Robert Alan Brookey |
title_full_unstemmed | Hollywood gamers digital convergence in the film and video game industries Robert Alan Brookey |
title_short | Hollywood gamers |
title_sort | hollywood gamers digital convergence in the film and video game industries |
title_sub | digital convergence in the film and video game industries |
topic | Motion pictures and video games Motion picture industry Technological innovations Video games industry Technological innovations Convergence (Telecommunication) Digitaltechnik (DE-588)4012303-0 gnd Video (DE-588)4078895-7 gnd Film (DE-588)4017102-4 gnd |
topic_facet | Motion pictures and video games Motion picture industry Technological innovations Video games industry Technological innovations Convergence (Telecommunication) Digitaltechnik Video Film USA |
work_keys_str_mv | AT brookeyrobertalan hollywoodgamersdigitalconvergenceinthefilmandvideogameindustries |