Introduction to game AI:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston, Mass.
Course Technology PTR, a part of Cengage Learning
2011
|
Schlagworte: | |
Beschreibung: | xiii, 385 p |
ISBN: | 1598639986 9781598639988 1435455975 9781435455979 |
Internformat
MARC
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020 | |a 1598639986 |9 1-59863-998-6 | ||
020 | |a 9781598639988 |9 978-1-59863-998-8 | ||
020 | |a 1435455975 |c eISBN |9 1-4354-5597-5 | ||
020 | |a 9781435455979 |c Online |9 978-1-4354-5597-9 | ||
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100 | 1 | |a Kirby, Neil |e Verfasser |4 aut | |
245 | 1 | 0 | |a Introduction to game AI |c Neil Kirby |
264 | 1 | |a Boston, Mass. |b Course Technology PTR, a part of Cengage Learning |c 2011 | |
300 | |a xiii, 385 p | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
505 | 8 | |a Includes bibliographical references and index | |
650 | 4 | |a Artificial intelligence | |
650 | 4 | |a Video games | |
912 | |a ZDB-38-ESG | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030238186 |
Datensatz im Suchindex
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any_adam_object | |
author | Kirby, Neil |
author_facet | Kirby, Neil |
author_role | aut |
author_sort | Kirby, Neil |
author_variant | n k nk |
building | Verbundindex |
bvnumber | BV044843323 |
collection | ZDB-38-ESG |
contents | Includes bibliographical references and index |
ctrlnum | (ZDB-38-ESG)ebr10397735 (OCoLC)650279500 (DE-599)BVBBV044843323 |
format | Electronic eBook |
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id | DE-604.BV044843323 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:02:37Z |
institution | BVB |
isbn | 1598639986 9781598639988 1435455975 9781435455979 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030238186 |
oclc_num | 650279500 |
open_access_boolean | |
physical | xiii, 385 p |
psigel | ZDB-38-ESG |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Course Technology PTR, a part of Cengage Learning |
record_format | marc |
spelling | Kirby, Neil Verfasser aut Introduction to game AI Neil Kirby Boston, Mass. Course Technology PTR, a part of Cengage Learning 2011 xiii, 385 p txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references and index Artificial intelligence Video games |
spellingShingle | Kirby, Neil Introduction to game AI Includes bibliographical references and index Artificial intelligence Video games |
title | Introduction to game AI |
title_auth | Introduction to game AI |
title_exact_search | Introduction to game AI |
title_full | Introduction to game AI Neil Kirby |
title_fullStr | Introduction to game AI Neil Kirby |
title_full_unstemmed | Introduction to game AI Neil Kirby |
title_short | Introduction to game AI |
title_sort | introduction to game ai |
topic | Artificial intelligence Video games |
topic_facet | Artificial intelligence Video games |
work_keys_str_mv | AT kirbyneil introductiontogameai |