Emotion notions: modeling personality in game character AI
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston, MA
Course Technology, PTR/CRM
2008
|
Ausgabe: | 1st ed |
Schlagworte: | |
Beschreibung: | Includes index |
Beschreibung: | xii, 605 p |
ISBN: | 1598635271 9781598635270 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
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008 | 180305s2008 |||| o||u| ||||||eng d | ||
020 | |a 1598635271 |c alk. paper |9 1-59863-527-1 | ||
020 | |a 9781598635270 |9 978-1-59863-527-0 | ||
035 | |a (ZDB-38-ESG)ebr10340897 | ||
035 | |a (OCoLC)646839426 | ||
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040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
100 | 1 | |a Vick, Erik Henry |e Verfasser |4 aut | |
245 | 1 | 0 | |a Emotion notions |b modeling personality in game character AI |c Erik Henry Vick |
250 | |a 1st ed | ||
264 | 1 | |a Boston, MA |b Course Technology, PTR/CRM |c 2008 | |
300 | |a xii, 605 p | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Emotions |x Computer simulation | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Programmierung |0 (DE-588)4076370-5 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Programmierung |0 (DE-588)4076370-5 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
912 | |a ZDB-38-ESG | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030236700 | ||
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
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any_adam_object | |
author | Vick, Erik Henry |
author_facet | Vick, Erik Henry |
author_role | aut |
author_sort | Vick, Erik Henry |
author_variant | e h v eh ehv |
building | Verbundindex |
bvnumber | BV044841837 |
collection | ZDB-38-ESG |
ctrlnum | (ZDB-38-ESG)ebr10340897 (OCoLC)646839426 (DE-599)BVBBV044841837 |
edition | 1st ed |
format | Electronic eBook |
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id | DE-604.BV044841837 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:02:35Z |
institution | BVB |
isbn | 1598635271 9781598635270 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030236700 |
oclc_num | 646839426 |
open_access_boolean | |
physical | xii, 605 p |
psigel | ZDB-38-ESG |
publishDate | 2008 |
publishDateSearch | 2008 |
publishDateSort | 2008 |
publisher | Course Technology, PTR/CRM |
record_format | marc |
spelling | Vick, Erik Henry Verfasser aut Emotion notions modeling personality in game character AI Erik Henry Vick 1st ed Boston, MA Course Technology, PTR/CRM 2008 xii, 605 p txt rdacontent c rdamedia cr rdacarrier Includes index Computer games Programming Emotions Computer simulation Computerspiel (DE-588)4010457-6 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Programmierung (DE-588)4076370-5 s 1\p DE-604 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Vick, Erik Henry Emotion notions modeling personality in game character AI Computer games Programming Emotions Computer simulation Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4076370-5 |
title | Emotion notions modeling personality in game character AI |
title_auth | Emotion notions modeling personality in game character AI |
title_exact_search | Emotion notions modeling personality in game character AI |
title_full | Emotion notions modeling personality in game character AI Erik Henry Vick |
title_fullStr | Emotion notions modeling personality in game character AI Erik Henry Vick |
title_full_unstemmed | Emotion notions modeling personality in game character AI Erik Henry Vick |
title_short | Emotion notions |
title_sort | emotion notions modeling personality in game character ai |
title_sub | modeling personality in game character AI |
topic | Computer games Programming Emotions Computer simulation Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd |
topic_facet | Computer games Programming Emotions Computer simulation Computerspiel Programmierung |
work_keys_str_mv | AT vickerikhenry emotionnotionsmodelingpersonalityingamecharacterai |