The state of play: law, games, and virtual worlds
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
New York
New York University Press
c2006
|
Schriftenreihe: | Ex machina
|
Schlagworte: | |
Beschreibung: | viii, 304 p |
ISBN: | 081479971X 0814799728 9780814799710 9780814799727 |
Internformat
MARC
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020 | |a 9780814799727 |c pbk. : alk. paper |9 978-0-8147-9972-7 | ||
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245 | 1 | 0 | |a The state of play |b law, games, and virtual worlds |c edited by Jack M. Balkin and Beth Simone Noveck |
264 | 1 | |a New York |b New York University Press |c c2006 | |
300 | |a viii, 304 p | ||
336 | |b txt |2 rdacontent | ||
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490 | 0 | |a Ex machina | |
505 | 8 | |a Includes bibliographical references (p. 289-290) and index | |
505 | 8 | |a Introduction / Jack M. Balkin and Beth Simone Noveck -- Virtual worlds : a primer / F. Gregory Lastowka and Dan Hunter -- Virtual worldliness / Richard A. Bartle -- Declaring the rights of players / Raph Koster -- The right to play / Edward Castronova -- Law and liberty in virtual worlds / Jack M. Balkin -- Virtual crime / F. Gregory Lastowka and Dan Hunter -- Owned! Intellectual property in the age of eBayers, gold farmers, and other enemies of the virtual state / Julian Dibbell -- Virtual power politics / James Grimmelmann -- Escaping the gilded cage : user-created content and building the metaverse / Cory Ondrejka -- There is no spoon / Yochai Benkler -- Who killed Miss Norway? / Tracy Spaight -- Who's in charge of who I am? : identity and law online / Susan P. Crawford -- Privacy and data collection in virtual worlds / Tal Zarsky -- Virtual worlds, real rules : using virtual worlds to test legal rules / Caroline Bradley and A. Michael Froomkin -- The new visual literacy : how the screen affects the law / David R. Johnson -- Democracy-- the video game : virtual worlds and the future of collective action / Beth Simone Noveck | |
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700 | 1 | |a Noveck, Beth Simone |e Sonstige |4 oth | |
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Datensatz im Suchindex
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---|---|
any_adam_object | |
building | Verbundindex |
bvnumber | BV044836886 |
classification_rvk | AP 15963 |
collection | ZDB-38-ESG |
contents | Includes bibliographical references (p. 289-290) and index Introduction / Jack M. Balkin and Beth Simone Noveck -- Virtual worlds : a primer / F. Gregory Lastowka and Dan Hunter -- Virtual worldliness / Richard A. Bartle -- Declaring the rights of players / Raph Koster -- The right to play / Edward Castronova -- Law and liberty in virtual worlds / Jack M. Balkin -- Virtual crime / F. Gregory Lastowka and Dan Hunter -- Owned! Intellectual property in the age of eBayers, gold farmers, and other enemies of the virtual state / Julian Dibbell -- Virtual power politics / James Grimmelmann -- Escaping the gilded cage : user-created content and building the metaverse / Cory Ondrejka -- There is no spoon / Yochai Benkler -- Who killed Miss Norway? / Tracy Spaight -- Who's in charge of who I am? : identity and law online / Susan P. Crawford -- Privacy and data collection in virtual worlds / Tal Zarsky -- Virtual worlds, real rules : using virtual worlds to test legal rules / Caroline Bradley and A. Michael Froomkin -- The new visual literacy : how the screen affects the law / David R. Johnson -- Democracy-- the video game : virtual worlds and the future of collective action / Beth Simone Noveck |
ctrlnum | (ZDB-38-ESG)ebr10176208 (OCoLC)568076665 (DE-599)BVBBV044836886 |
dewey-full | 343.09/944 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 343 - Military, tax, trade & industrial law |
dewey-raw | 343.09/944 |
dewey-search | 343.09/944 |
dewey-sort | 3343.09 3944 |
dewey-tens | 340 - Law |
discipline | Rechtswissenschaft Allgemeines |
format | Electronic eBook |
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isbn | 081479971X 0814799728 9780814799710 9780814799727 |
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series2 | Ex machina |
spelling | The state of play law, games, and virtual worlds edited by Jack M. Balkin and Beth Simone Noveck New York New York University Press c2006 viii, 304 p txt rdacontent c rdamedia cr rdacarrier Ex machina Includes bibliographical references (p. 289-290) and index Introduction / Jack M. Balkin and Beth Simone Noveck -- Virtual worlds : a primer / F. Gregory Lastowka and Dan Hunter -- Virtual worldliness / Richard A. Bartle -- Declaring the rights of players / Raph Koster -- The right to play / Edward Castronova -- Law and liberty in virtual worlds / Jack M. Balkin -- Virtual crime / F. Gregory Lastowka and Dan Hunter -- Owned! Intellectual property in the age of eBayers, gold farmers, and other enemies of the virtual state / Julian Dibbell -- Virtual power politics / James Grimmelmann -- Escaping the gilded cage : user-created content and building the metaverse / Cory Ondrejka -- There is no spoon / Yochai Benkler -- Who killed Miss Norway? / Tracy Spaight -- Who's in charge of who I am? : identity and law online / Susan P. Crawford -- Privacy and data collection in virtual worlds / Tal Zarsky -- Virtual worlds, real rules : using virtual worlds to test legal rules / Caroline Bradley and A. Michael Froomkin -- The new visual literacy : how the screen affects the law / David R. Johnson -- Democracy-- the video game : virtual worlds and the future of collective action / Beth Simone Noveck Computer games Law and legislation Virtual reality Recht (DE-588)4048737-4 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content 2\p (DE-588)1071861417 Konferenzschrift gnd-content Computerspiel (DE-588)4010457-6 s Recht (DE-588)4048737-4 s 3\p DE-604 Balkin, J. M. Sonstige oth Noveck, Beth Simone Sonstige oth Erscheint auch als Druck-Ausgabe, Hardcover 0-8147-9971-X Erscheint auch als Druck-Ausgabe, Paperback 0-8147-9972-8 Erscheint auch als Druck-Ausgabe, Hardcover 978-0-8147-9971-0 Erscheint auch als Druck-Ausgabe, Paperback 978-0-8147-9972-7 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 3\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | The state of play law, games, and virtual worlds Includes bibliographical references (p. 289-290) and index Introduction / Jack M. Balkin and Beth Simone Noveck -- Virtual worlds : a primer / F. Gregory Lastowka and Dan Hunter -- Virtual worldliness / Richard A. Bartle -- Declaring the rights of players / Raph Koster -- The right to play / Edward Castronova -- Law and liberty in virtual worlds / Jack M. Balkin -- Virtual crime / F. Gregory Lastowka and Dan Hunter -- Owned! Intellectual property in the age of eBayers, gold farmers, and other enemies of the virtual state / Julian Dibbell -- Virtual power politics / James Grimmelmann -- Escaping the gilded cage : user-created content and building the metaverse / Cory Ondrejka -- There is no spoon / Yochai Benkler -- Who killed Miss Norway? / Tracy Spaight -- Who's in charge of who I am? : identity and law online / Susan P. Crawford -- Privacy and data collection in virtual worlds / Tal Zarsky -- Virtual worlds, real rules : using virtual worlds to test legal rules / Caroline Bradley and A. Michael Froomkin -- The new visual literacy : how the screen affects the law / David R. Johnson -- Democracy-- the video game : virtual worlds and the future of collective action / Beth Simone Noveck Computer games Law and legislation Virtual reality Recht (DE-588)4048737-4 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4048737-4 (DE-588)4010457-6 (DE-588)4143413-4 (DE-588)1071861417 |
title | The state of play law, games, and virtual worlds |
title_auth | The state of play law, games, and virtual worlds |
title_exact_search | The state of play law, games, and virtual worlds |
title_full | The state of play law, games, and virtual worlds edited by Jack M. Balkin and Beth Simone Noveck |
title_fullStr | The state of play law, games, and virtual worlds edited by Jack M. Balkin and Beth Simone Noveck |
title_full_unstemmed | The state of play law, games, and virtual worlds edited by Jack M. Balkin and Beth Simone Noveck |
title_short | The state of play |
title_sort | the state of play law games and virtual worlds |
title_sub | law, games, and virtual worlds |
topic | Computer games Law and legislation Virtual reality Recht (DE-588)4048737-4 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Computer games Law and legislation Virtual reality Recht Computerspiel Aufsatzsammlung Konferenzschrift |
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