Beginning game art in 3DS Max 8:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston, MA
Thomson Course Technology
c2006
|
Schlagworte: | |
Beschreibung: | Includes index |
Beschreibung: | xii, 353 p. |
ISBN: | 1592009085 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV044836230 | ||
003 | DE-604 | ||
005 | 20180305 | ||
007 | cr|uuu---uuuuu | ||
008 | 180305s2006 |||| o||u| ||||||eng d | ||
020 | |a 1592009085 |9 1-59200-908-5 | ||
035 | |a (ZDB-38-ESG)ebr10160994 | ||
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040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
082 | 0 | |a 794.8/1536 |2 22 | |
100 | 1 | |a Pardew, Les |e Verfasser |4 aut | |
245 | 1 | 0 | |a Beginning game art in 3DS Max 8 |c Les Pardew |
264 | 1 | |a Boston, MA |b Thomson Course Technology |c c2006 | |
300 | |a xii, 353 p. | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
630 | 0 | 4 | |a 3ds max (Computer file) |
650 | 4 | |a Computer animation | |
650 | 4 | |a Computer art | |
650 | 4 | |a Computer games |x Design | |
650 | 4 | |a Computer graphics | |
650 | 4 | |a Video games |x Design | |
912 | |a ZDB-38-ESG | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030231093 |
Datensatz im Suchindex
_version_ | 1804178340929601536 |
---|---|
any_adam_object | |
author | Pardew, Les |
author_facet | Pardew, Les |
author_role | aut |
author_sort | Pardew, Les |
author_variant | l p lp |
building | Verbundindex |
bvnumber | BV044836230 |
collection | ZDB-38-ESG |
ctrlnum | (ZDB-38-ESG)ebr10160994 (OCoLC)560279048 (DE-599)BVBBV044836230 |
dewey-full | 794.8/1536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1536 |
dewey-search | 794.8/1536 |
dewey-sort | 3794.8 41536 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | DE-604.BV044836230 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:02:25Z |
institution | BVB |
isbn | 1592009085 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030231093 |
oclc_num | 560279048 |
open_access_boolean | |
physical | xii, 353 p. |
psigel | ZDB-38-ESG |
publishDate | 2006 |
publishDateSearch | 2006 |
publishDateSort | 2006 |
publisher | Thomson Course Technology |
record_format | marc |
spelling | Pardew, Les Verfasser aut Beginning game art in 3DS Max 8 Les Pardew Boston, MA Thomson Course Technology c2006 xii, 353 p. txt rdacontent c rdamedia cr rdacarrier Includes index 3ds max (Computer file) Computer animation Computer art Computer games Design Computer graphics Video games Design |
spellingShingle | Pardew, Les Beginning game art in 3DS Max 8 3ds max (Computer file) Computer animation Computer art Computer games Design Computer graphics Video games Design |
title | Beginning game art in 3DS Max 8 |
title_auth | Beginning game art in 3DS Max 8 |
title_exact_search | Beginning game art in 3DS Max 8 |
title_full | Beginning game art in 3DS Max 8 Les Pardew |
title_fullStr | Beginning game art in 3DS Max 8 Les Pardew |
title_full_unstemmed | Beginning game art in 3DS Max 8 Les Pardew |
title_short | Beginning game art in 3DS Max 8 |
title_sort | beginning game art in 3ds max 8 |
topic | 3ds max (Computer file) Computer animation Computer art Computer games Design Computer graphics Video games Design |
topic_facet | 3ds max (Computer file) Computer animation Computer art Computer games Design Computer graphics Video games Design |
work_keys_str_mv | AT pardewles beginninggameartin3dsmax8 |