Physics modeling for game programmers:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston, MA
Course Technology PTR
2004
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Schlagworte: | |
Beschreibung: | xxv, 513 p. |
ISBN: | 1592000932 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
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035 | |a (ZDB-38-ESG)ebr10065752 | ||
035 | |a (OCoLC)70724949 | ||
035 | |a (DE-599)BVBBV044832300 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
082 | 0 | |a 794.8/1526 |2 22 | |
100 | 1 | |a Conger, David |e Verfasser |4 aut | |
245 | 1 | 0 | |a Physics modeling for game programmers |c David Conger |
264 | 1 | |a Boston, MA |b Course Technology PTR |c 2004 | |
300 | |a xxv, 513 p. | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Physics |x Data processing | |
912 | |a ZDB-38-ESG | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030227163 |
Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Conger, David |
author_facet | Conger, David |
author_role | aut |
author_sort | Conger, David |
author_variant | d c dc |
building | Verbundindex |
bvnumber | BV044832300 |
collection | ZDB-38-ESG |
ctrlnum | (ZDB-38-ESG)ebr10065752 (OCoLC)70724949 (DE-599)BVBBV044832300 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | DE-604.BV044832300 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:02:19Z |
institution | BVB |
isbn | 1592000932 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030227163 |
oclc_num | 70724949 |
open_access_boolean | |
physical | xxv, 513 p. |
psigel | ZDB-38-ESG |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | Course Technology PTR |
record_format | marc |
spelling | Conger, David Verfasser aut Physics modeling for game programmers David Conger Boston, MA Course Technology PTR 2004 xxv, 513 p. txt rdacontent c rdamedia cr rdacarrier Computer games Programming Physics Data processing |
spellingShingle | Conger, David Physics modeling for game programmers Computer games Programming Physics Data processing |
title | Physics modeling for game programmers |
title_auth | Physics modeling for game programmers |
title_exact_search | Physics modeling for game programmers |
title_full | Physics modeling for game programmers David Conger |
title_fullStr | Physics modeling for game programmers David Conger |
title_full_unstemmed | Physics modeling for game programmers David Conger |
title_short | Physics modeling for game programmers |
title_sort | physics modeling for game programmers |
topic | Computer games Programming Physics Data processing |
topic_facet | Computer games Programming Physics Data processing |
work_keys_str_mv | AT congerdavid physicsmodelingforgameprogrammers |