Game programming tricks of the trade:
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
Cincinnati, Ohio
Premier Press
c2002
|
Schriftenreihe: | Premier Press game development series
|
Schlagworte: | |
Beschreibung: | Includes index |
Beschreibung: | xxv, 1016 p. |
ISBN: | 1931841691 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
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001 | BV044832251 | ||
003 | DE-604 | ||
005 | 20180305 | ||
007 | cr|uuu---uuuuu | ||
008 | 180305s2002 |||| o||u| ||||||eng d | ||
020 | |a 1931841691 |c pbk. |9 1-931841-69-1 | ||
035 | |a (ZDB-38-ESG)ebr10064353 | ||
035 | |a (OCoLC)56415982 | ||
035 | |a (DE-599)BVBBV044832251 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
082 | 0 | |a 794.8/15265 |2 22 | |
245 | 1 | 0 | |a Game programming tricks of the trade |c Lorenzo D. Phillips, editor |
264 | 1 | |a Cincinnati, Ohio |b Premier Press |c c2002 | |
300 | |a xxv, 1016 p. | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Premier Press game development series | |
500 | |a Includes index | ||
650 | 4 | |a Computer games |x Programming | |
700 | 1 | |a Phillips, Lorenzo D. |e Sonstige |4 oth | |
912 | |a ZDB-38-ESG | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030227113 |
Datensatz im Suchindex
_version_ | 1804178333921968128 |
---|---|
any_adam_object | |
building | Verbundindex |
bvnumber | BV044832251 |
collection | ZDB-38-ESG |
ctrlnum | (ZDB-38-ESG)ebr10064353 (OCoLC)56415982 (DE-599)BVBBV044832251 |
dewey-full | 794.8/15265 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/15265 |
dewey-search | 794.8/15265 |
dewey-sort | 3794.8 515265 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | DE-604.BV044832251 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:02:19Z |
institution | BVB |
isbn | 1931841691 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030227113 |
oclc_num | 56415982 |
open_access_boolean | |
physical | xxv, 1016 p. |
psigel | ZDB-38-ESG |
publishDate | 2002 |
publishDateSearch | 2002 |
publishDateSort | 2002 |
publisher | Premier Press |
record_format | marc |
series2 | Premier Press game development series |
spelling | Game programming tricks of the trade Lorenzo D. Phillips, editor Cincinnati, Ohio Premier Press c2002 xxv, 1016 p. txt rdacontent c rdamedia cr rdacarrier Premier Press game development series Includes index Computer games Programming Phillips, Lorenzo D. Sonstige oth |
spellingShingle | Game programming tricks of the trade Computer games Programming |
title | Game programming tricks of the trade |
title_auth | Game programming tricks of the trade |
title_exact_search | Game programming tricks of the trade |
title_full | Game programming tricks of the trade Lorenzo D. Phillips, editor |
title_fullStr | Game programming tricks of the trade Lorenzo D. Phillips, editor |
title_full_unstemmed | Game programming tricks of the trade Lorenzo D. Phillips, editor |
title_short | Game programming tricks of the trade |
title_sort | game programming tricks of the trade |
topic | Computer games Programming |
topic_facet | Computer games Programming |
work_keys_str_mv | AT phillipslorenzod gameprogrammingtricksofthetrade |