Game programming with Python:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hingham, Mass.
Charles River Media
c2004
|
Ausgabe: | 1st ed |
Schriftenreihe: | Game development series (Charles River Media (Firm))
|
Schlagworte: | |
Beschreibung: | xviii, 470 p. |
ISBN: | 1584502584 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV044832072 | ||
003 | DE-604 | ||
005 | 20180305 | ||
007 | cr|uuu---uuuuu | ||
008 | 180305s2004 |||| o||u| ||||||eng d | ||
020 | |a 1584502584 |c pbk. : alk. paper |9 1-58450-258-4 | ||
035 | |a (ZDB-38-ESG)ebr10061228 | ||
035 | |a (OCoLC)704506077 | ||
035 | |a (DE-599)BVBBV044832072 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
082 | 0 | |a 794.8/15262 |2 22 | |
100 | 1 | |a Riley, Sean |e Verfasser |4 aut | |
245 | 1 | 0 | |a Game programming with Python |c Sean Riley |
250 | |a 1st ed | ||
264 | 1 | |a Hingham, Mass. |b Charles River Media |c c2004 | |
300 | |a xviii, 470 p. | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Game development series (Charles River Media (Firm)) | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Python (Computer program language) | |
912 | |a ZDB-38-ESG | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-030226933 |
Datensatz im Suchindex
_version_ | 1804178333627318272 |
---|---|
any_adam_object | |
author | Riley, Sean |
author_facet | Riley, Sean |
author_role | aut |
author_sort | Riley, Sean |
author_variant | s r sr |
building | Verbundindex |
bvnumber | BV044832072 |
collection | ZDB-38-ESG |
ctrlnum | (ZDB-38-ESG)ebr10061228 (OCoLC)704506077 (DE-599)BVBBV044832072 |
dewey-full | 794.8/15262 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/15262 |
dewey-search | 794.8/15262 |
dewey-sort | 3794.8 515262 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | 1st ed |
format | Electronic eBook |
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id | DE-604.BV044832072 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:02:18Z |
institution | BVB |
isbn | 1584502584 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030226933 |
oclc_num | 704506077 |
open_access_boolean | |
physical | xviii, 470 p. |
psigel | ZDB-38-ESG |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | Charles River Media |
record_format | marc |
series2 | Game development series (Charles River Media (Firm)) |
spelling | Riley, Sean Verfasser aut Game programming with Python Sean Riley 1st ed Hingham, Mass. Charles River Media c2004 xviii, 470 p. txt rdacontent c rdamedia cr rdacarrier Game development series (Charles River Media (Firm)) Computer games Programming Python (Computer program language) |
spellingShingle | Riley, Sean Game programming with Python Computer games Programming Python (Computer program language) |
title | Game programming with Python |
title_auth | Game programming with Python |
title_exact_search | Game programming with Python |
title_full | Game programming with Python Sean Riley |
title_fullStr | Game programming with Python Sean Riley |
title_full_unstemmed | Game programming with Python Sean Riley |
title_short | Game programming with Python |
title_sort | game programming with python |
topic | Computer games Programming Python (Computer program language) |
topic_facet | Computer games Programming Python (Computer program language) |
work_keys_str_mv | AT rileysean gameprogrammingwithpython |