Clash of Realities 2015/16: on the art, technology and theory of digital games : proceedings of the 6th and 7th conference
Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the internatio
Gespeichert in:
Körperschaften: | , |
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Format: | Elektronisch Tagungsbericht E-Book |
Sprache: | English |
Veröffentlicht: |
Bielefeld
transcript-Verlag
[2017]
|
Schriftenreihe: | Studies of digital media culture
5 |
Schlagworte: | |
Online-Zugang: | DE-Aug4 DE-M347 DE-859 DE-860 DE-863 DE-862 DE-473 DE-706 DE-29 DE-739 DE-1046 DE-B1533 DE-1043 DE-858 Volltext |
Zusammenfassung: | Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the internatio |
Beschreibung: | Description based on online resource; title from PDF title page (publisher's Web site, viewed 19. Juni 2018) |
Beschreibung: | 1 Online-Ressource (639 Seiten) |
ISBN: | 9783839440315 |
DOI: | 10.14361/9783839440315 |
Internformat
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author_corporate | Clash of Realities (Veranstaltung) Köln Clash of Realities (Veranstaltung) |
author_corporate_role | aut aut |
author_facet | Clash of Realities (Veranstaltung) Köln Clash of Realities (Veranstaltung) |
author_sort | Clash of Realities (Veranstaltung) Köln |
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dewey-ones | 300 - Social sciences |
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discipline | Allgemeines Soziologie |
doi_str_mv | 10.14361/9783839440315 |
format | Electronic Conference Proceeding eBook |
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genre | (DE-588)1071861417 Konferenzschrift 2015 2016 Köln gnd-content |
genre_facet | Konferenzschrift 2015 2016 Köln |
id | DE-604.BV044674753 |
illustrated | Not Illustrated |
indexdate | 2025-01-17T04:06:43Z |
institution | BVB |
institution_GND | (DE-588)1141709384 (DE-588)1141710404 |
isbn | 9783839440315 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030072054 |
oclc_num | 1015207004 |
open_access_boolean | |
owner | DE-860 DE-Aug4 DE-859 DE-473 DE-BY-UBG DE-739 DE-29 DE-863 DE-BY-FWS DE-862 DE-BY-FWS DE-11 DE-M347 DE-706 DE-1046 DE-B1533 DE-1043 DE-858 |
owner_facet | DE-860 DE-Aug4 DE-859 DE-473 DE-BY-UBG DE-739 DE-29 DE-863 DE-BY-FWS DE-862 DE-BY-FWS DE-11 DE-M347 DE-706 DE-1046 DE-B1533 DE-1043 DE-858 |
physical | 1 Online-Ressource (639 Seiten) |
psigel | ZDB-125-TMW ZDB-23-DGG ZDB-23-DSW ZDB-125-TGE ZDB-41-SEL ZDB-23-DSW17 ZDB-23-DGG FHA_PDA_DGG ZDB-23-DSW ZDB-23-DSW17 ZDB-23-DGG FKE_PDA_DGG ZDB-23-DGG FLA_PDA_DGG ZDB-23-DGG UBG_PDA_DGG ZDB-23-DGG UPA_PDA_DGG ZDB-23-DGG FAW_PDA_DGG ZDB-125-TGE ASH_PDA_TGE ZDB-23-DGG FAB_PDA_DGG ZDB-23-DGG FCO_PDA_DGG |
publishDate | 2017 |
publishDateSearch | 2017 |
publishDateSort | 2017 |
publisher | transcript-Verlag |
record_format | marc |
series | Studies of digital media culture |
series2 | Studies of digital media culture |
spellingShingle | Clash of Realities 2015/16 on the art, technology and theory of digital games : proceedings of the 6th and 7th conference Studies of digital media culture Art Audiovisuality Cologne Game Lab Computer Games Design,Art,Media,Film,Audiovisuality,Technology,Digital Culture,Digital Games,Electronic Arts,Cologne Game Lab,Media Studies,Internet,Computer Games,Digital Media,Media Aesthetics,Popular Culture Design Digital Culture Digital Games Digital Media Electronic Arts Film Internet Media Aesthetics Media Studies Media Popular Culture Technology Computerspiel (DE-588)4010457-6 gnd Medienpädagogik (DE-588)4074659-8 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4074659-8 (DE-588)1071861417 |
title | Clash of Realities 2015/16 on the art, technology and theory of digital games : proceedings of the 6th and 7th conference |
title_auth | Clash of Realities 2015/16 on the art, technology and theory of digital games : proceedings of the 6th and 7th conference |
title_exact_search | Clash of Realities 2015/16 on the art, technology and theory of digital games : proceedings of the 6th and 7th conference |
title_full | Clash of Realities 2015/16 on the art, technology and theory of digital games : proceedings of the 6th and 7th conference Clash of Realities (ed.) |
title_fullStr | Clash of Realities 2015/16 on the art, technology and theory of digital games : proceedings of the 6th and 7th conference Clash of Realities (ed.) |
title_full_unstemmed | Clash of Realities 2015/16 on the art, technology and theory of digital games : proceedings of the 6th and 7th conference Clash of Realities (ed.) |
title_short | Clash of Realities 2015/16 |
title_sort | clash of realities 2015 16 on the art technology and theory of digital games proceedings of the 6th and 7th conference |
title_sub | on the art, technology and theory of digital games : proceedings of the 6th and 7th conference |
topic | Art Audiovisuality Cologne Game Lab Computer Games Design,Art,Media,Film,Audiovisuality,Technology,Digital Culture,Digital Games,Electronic Arts,Cologne Game Lab,Media Studies,Internet,Computer Games,Digital Media,Media Aesthetics,Popular Culture Design Digital Culture Digital Games Digital Media Electronic Arts Film Internet Media Aesthetics Media Studies Media Popular Culture Technology Computerspiel (DE-588)4010457-6 gnd Medienpädagogik (DE-588)4074659-8 gnd |
topic_facet | Art Audiovisuality Cologne Game Lab Computer Games Design,Art,Media,Film,Audiovisuality,Technology,Digital Culture,Digital Games,Electronic Arts,Cologne Game Lab,Media Studies,Internet,Computer Games,Digital Media,Media Aesthetics,Popular Culture Design Digital Culture Digital Games Digital Media Electronic Arts Film Internet Media Aesthetics Media Studies Media Popular Culture Technology Computerspiel Medienpädagogik Konferenzschrift 2015 2016 Köln |
url | https://doi.org/10.14361/9783839440315 |
volume_link | (DE-604)BV044787109 |
work_keys_str_mv | AT clashofrealitiesveranstaltungkoln clashofrealities201516onthearttechnologyandtheoryofdigitalgamesproceedingsofthe6thand7thconference |