Game sound technology and player interaction: concepts and developments
"This book researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology" - Provided by publisher
Gespeichert in:
Weitere Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey ; New York
Information Science Reference
[2011]
|
Schriftenreihe: | Premier reference source
|
Schlagworte: | |
Online-Zugang: | DE-706 DE-1049 DE-898 DE-1050 DE-83 Volltext |
Zusammenfassung: | "This book researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology" - Provided by publisher |
Beschreibung: | Includes bibliographical references (p. 422-467) and index |
Beschreibung: | 1 Online-Ressource (xx, 481 Seiten) Illustrationen, Diagramm |
ISBN: | 9781616928308 |
Internformat
MARC
LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
001 | BV044649791 | ||
003 | DE-604 | ||
007 | cr|uuu---uuuuu | ||
008 | 171124s2011 xx a||| o|||| 00||| eng d | ||
020 | |a 9781616928308 |9 978-1-61692-830-8 | ||
024 | 7 | |a 10.4018/978-1-61692-828-5 |2 doi | |
035 | |a (OCoLC)732295119 | ||
035 | |a (DE-599)BVBBV044649791 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-706 |a DE-1049 |a DE-898 |a DE-1050 |a DE-83 | ||
050 | 0 | |a QA76.76.C672 | |
082 | 0 | |a 794.8/1536 | |
084 | |a LR 57790 |0 (DE-625)109888:13528 |2 rvk | ||
245 | 1 | 0 | |a Game sound technology and player interaction |b concepts and developments |c Mark Grimshaw (University of Bolton, UK) |
264 | 1 | |a Hershey ; New York |b Information Science Reference |c [2011] | |
264 | 4 | |c © 2011 | |
300 | |a 1 Online-Ressource (xx, 481 Seiten) |b Illustrationen, Diagramm | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Premier reference source | |
500 | |a Includes bibliographical references (p. 422-467) and index | ||
520 | |a "This book researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology" - Provided by publisher | ||
650 | 4 | |a Computer games |x Design | |
650 | 4 | |a Sound |x Psychological aspects | |
650 | 4 | |a Sound |x Physiological effect | |
650 | 4 | |a Human-computer interaction | |
650 | 0 | 7 | |a Sound |g Multimedia |0 (DE-588)4485314-2 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Videospiel |0 (DE-588)4063465-6 |2 gnd |9 rswk-swf |
655 | 7 | |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
689 | 0 | 0 | |a Videospiel |0 (DE-588)4063465-6 |D s |
689 | 0 | 1 | |a Sound |g Multimedia |0 (DE-588)4485314-2 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Grimshaw, Mark |4 edt | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 978-1-61692-828-5 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 1-61692-828-X |
856 | 4 | 0 | |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61692-828-5 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
912 | |a ZDB-98-IGB | ||
912 | |a ZDB-1-IGE | ||
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-030047549 | |
966 | e | |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61692-828-5 |l DE-706 |p ZDB-98-IGB |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-61692-828-5 |l DE-1049 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-61692-828-5 |l DE-898 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-61692-828-5 |l DE-1050 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-61692-828-5 |l DE-83 |p ZDB-98-IGB |q TUB_EBS_IGB |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1824508901679169536 |
---|---|
adam_text | |
any_adam_object | |
author2 | Grimshaw, Mark |
author2_role | edt |
author2_variant | m g mg |
author_facet | Grimshaw, Mark |
building | Verbundindex |
bvnumber | BV044649791 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_rvk | LR 57790 |
collection | ZDB-98-IGB ZDB-1-IGE |
ctrlnum | (OCoLC)732295119 (DE-599)BVBBV044649791 |
dewey-full | 794.8/1536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1536 |
dewey-search | 794.8/1536 |
dewey-sort | 3794.8 41536 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Musikwissenschaft |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>00000nam a2200000zc 4500</leader><controlfield tag="001">BV044649791</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">171124s2011 xx a||| o|||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781616928308</subfield><subfield code="9">978-1-61692-830-8</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.4018/978-1-61692-828-5</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)732295119</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV044649791</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-706</subfield><subfield code="a">DE-1049</subfield><subfield code="a">DE-898</subfield><subfield code="a">DE-1050</subfield><subfield code="a">DE-83</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">QA76.76.C672</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8/1536</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">LR 57790</subfield><subfield code="0">(DE-625)109888:13528</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Game sound technology and player interaction</subfield><subfield code="b">concepts and developments</subfield><subfield code="c">Mark Grimshaw (University of Bolton, UK)</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Hershey ; New York</subfield><subfield code="b">Information Science Reference</subfield><subfield code="c">[2011]</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">© 2011</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (xx, 481 Seiten)</subfield><subfield code="b">Illustrationen, Diagramm</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Premier reference source</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references (p. 422-467) and index</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">"This book researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology" - Provided by publisher</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield><subfield code="x">Design</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Sound</subfield><subfield code="x">Psychological aspects</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Sound</subfield><subfield code="x">Physiological effect</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Human-computer interaction</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Sound</subfield><subfield code="g">Multimedia</subfield><subfield code="0">(DE-588)4485314-2</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-588)4063465-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="655" ind1=" " ind2="7"><subfield code="0">(DE-588)4143413-4</subfield><subfield code="a">Aufsatzsammlung</subfield><subfield code="2">gnd-content</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-588)4063465-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Sound</subfield><subfield code="g">Multimedia</subfield><subfield code="0">(DE-588)4485314-2</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Grimshaw, Mark</subfield><subfield code="4">edt</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">978-1-61692-828-5</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">1-61692-828-X</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61692-828-5</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Erstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-98-IGB</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-1-IGE</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-030047549</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61692-828-5</subfield><subfield code="l">DE-706</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-61692-828-5</subfield><subfield code="l">DE-1049</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-61692-828-5</subfield><subfield code="l">DE-898</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-61692-828-5</subfield><subfield code="l">DE-1050</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-61692-828-5</subfield><subfield code="l">DE-83</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">TUB_EBS_IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
genre | (DE-588)4143413-4 Aufsatzsammlung gnd-content |
genre_facet | Aufsatzsammlung |
id | DE-604.BV044649791 |
illustrated | Illustrated |
indexdate | 2025-02-19T17:47:59Z |
institution | BVB |
isbn | 9781616928308 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030047549 |
oclc_num | 732295119 |
open_access_boolean | |
owner | DE-706 DE-1049 DE-898 DE-BY-UBR DE-1050 DE-83 |
owner_facet | DE-706 DE-1049 DE-898 DE-BY-UBR DE-1050 DE-83 |
physical | 1 Online-Ressource (xx, 481 Seiten) Illustrationen, Diagramm |
psigel | ZDB-98-IGB ZDB-1-IGE ZDB-98-IGB TUB_EBS_IGB |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Information Science Reference |
record_format | marc |
series2 | Premier reference source |
spelling | Game sound technology and player interaction concepts and developments Mark Grimshaw (University of Bolton, UK) Hershey ; New York Information Science Reference [2011] © 2011 1 Online-Ressource (xx, 481 Seiten) Illustrationen, Diagramm txt rdacontent c rdamedia cr rdacarrier Premier reference source Includes bibliographical references (p. 422-467) and index "This book researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology" - Provided by publisher Computer games Design Sound Psychological aspects Sound Physiological effect Human-computer interaction Sound Multimedia (DE-588)4485314-2 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Videospiel (DE-588)4063465-6 s Sound Multimedia (DE-588)4485314-2 s DE-604 Grimshaw, Mark edt Erscheint auch als Druck-Ausgabe 978-1-61692-828-5 Erscheint auch als Druck-Ausgabe 1-61692-828-X http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61692-828-5 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Game sound technology and player interaction concepts and developments Computer games Design Sound Psychological aspects Sound Physiological effect Human-computer interaction Sound Multimedia (DE-588)4485314-2 gnd Videospiel (DE-588)4063465-6 gnd |
subject_GND | (DE-588)4485314-2 (DE-588)4063465-6 (DE-588)4143413-4 |
title | Game sound technology and player interaction concepts and developments |
title_auth | Game sound technology and player interaction concepts and developments |
title_exact_search | Game sound technology and player interaction concepts and developments |
title_full | Game sound technology and player interaction concepts and developments Mark Grimshaw (University of Bolton, UK) |
title_fullStr | Game sound technology and player interaction concepts and developments Mark Grimshaw (University of Bolton, UK) |
title_full_unstemmed | Game sound technology and player interaction concepts and developments Mark Grimshaw (University of Bolton, UK) |
title_short | Game sound technology and player interaction |
title_sort | game sound technology and player interaction concepts and developments |
title_sub | concepts and developments |
topic | Computer games Design Sound Psychological aspects Sound Physiological effect Human-computer interaction Sound Multimedia (DE-588)4485314-2 gnd Videospiel (DE-588)4063465-6 gnd |
topic_facet | Computer games Design Sound Psychological aspects Sound Physiological effect Human-computer interaction Sound Multimedia Videospiel Aufsatzsammlung |
url | http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61692-828-5 |
work_keys_str_mv | AT grimshawmark gamesoundtechnologyandplayerinteractionconceptsanddevelopments |