Serious games and virtual worlds in education, professional development, and healthcare:
"This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our environment" - Provided by publisher
Gespeichert in:
Weitere Verfasser: | , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey PA
Information Science Reference
[2013]
|
Schriftenreihe: | Premier reference source
|
Schlagworte: | |
Online-Zugang: | DE-188 DE-706 DE-1049 DE-898 DE-1050 DE-83 Volltext |
Zusammenfassung: | "This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our environment" - Provided by publisher |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | 1 Online-Ressource (xvi, das heißt xix, 361 Seiten) Illustrationen, Diagramme |
ISBN: | 9781466636743 9781466636750 |
Internformat
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245 | 1 | 0 | |a Serious games and virtual worlds in education, professional development, and healthcare |c Klaus Bredl (Department of Media and Educational Technology at Augsburg University, Germany), Wolfgang Bösche (University of Education Karlsruhe, Germany) |
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Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author2 | Bredl, Klaus 1969- Bösche, Wolfgang |
author2_role | edt edt |
author2_variant | k b kb w b wb |
author_GND | (DE-588)1016116543 (DE-588)120454173 |
author_facet | Bredl, Klaus 1969- Bösche, Wolfgang |
building | Verbundindex |
bvnumber | BV044489338 |
callnumber-first | L - Education |
callnumber-label | LB1044 |
callnumber-raw | LB1044.87 |
callnumber-search | LB1044.87 |
callnumber-sort | LB 41044.87 |
callnumber-subject | LB - Theory and Practice of Education |
classification_rvk | AP 15963 DP 1960 DP 2600 ST 324 |
collection | ZDB-98-IGB ZDB-1-IGE |
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dewey-full | 371.33/44678 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 371 - Schools and their activities; special education |
dewey-raw | 371.33/44678 |
dewey-search | 371.33/44678 |
dewey-sort | 3371.33 544678 |
dewey-tens | 370 - Education |
discipline | Allgemeines Pädagogik Informatik |
format | Electronic eBook |
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genre_facet | Aufsatzsammlung |
id | DE-604.BV044489338 |
illustrated | Not Illustrated |
indexdate | 2024-08-23T01:07:39Z |
institution | BVB |
isbn | 9781466636743 9781466636750 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029889328 |
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physical | 1 Online-Ressource (xvi, das heißt xix, 361 Seiten) Illustrationen, Diagramme |
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spelling | Serious games and virtual worlds in education, professional development, and healthcare Klaus Bredl (Department of Media and Educational Technology at Augsburg University, Germany), Wolfgang Bösche (University of Education Karlsruhe, Germany) Hershey PA Information Science Reference [2013] © 2013 1 Online-Ressource (xvi, das heißt xix, 361 Seiten) Illustrationen, Diagramme txt rdacontent c rdamedia cr rdacarrier Premier reference source Includes bibliographical references and index "This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our environment" - Provided by publisher Virtual reality in education Shared virtual environments Computer games Design Career development Computer simulation Medical care Computer simulation Lernspiel (DE-588)4074167-9 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf E-Learning (DE-588)4727098-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content E-Learning (DE-588)4727098-6 s Lernspiel (DE-588)4074167-9 s Computerspiel (DE-588)4010457-6 s Virtuelle Realität (DE-588)4399931-1 s DE-604 Bredl, Klaus 1969- (DE-588)1016116543 edt Bösche, Wolfgang (DE-588)120454173 edt Erscheint auch als Druck-Ausgabe 978-1-4666-3673-6 Erscheint auch als Druck-Ausgabe 1-4666-3673-4 http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-3673-6 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Serious games and virtual worlds in education, professional development, and healthcare Virtual reality in education Shared virtual environments Computer games Design Career development Computer simulation Medical care Computer simulation Lernspiel (DE-588)4074167-9 gnd Computerspiel (DE-588)4010457-6 gnd Virtuelle Realität (DE-588)4399931-1 gnd E-Learning (DE-588)4727098-6 gnd |
subject_GND | (DE-588)4074167-9 (DE-588)4010457-6 (DE-588)4399931-1 (DE-588)4727098-6 (DE-588)4143413-4 |
title | Serious games and virtual worlds in education, professional development, and healthcare |
title_auth | Serious games and virtual worlds in education, professional development, and healthcare |
title_exact_search | Serious games and virtual worlds in education, professional development, and healthcare |
title_full | Serious games and virtual worlds in education, professional development, and healthcare Klaus Bredl (Department of Media and Educational Technology at Augsburg University, Germany), Wolfgang Bösche (University of Education Karlsruhe, Germany) |
title_fullStr | Serious games and virtual worlds in education, professional development, and healthcare Klaus Bredl (Department of Media and Educational Technology at Augsburg University, Germany), Wolfgang Bösche (University of Education Karlsruhe, Germany) |
title_full_unstemmed | Serious games and virtual worlds in education, professional development, and healthcare Klaus Bredl (Department of Media and Educational Technology at Augsburg University, Germany), Wolfgang Bösche (University of Education Karlsruhe, Germany) |
title_short | Serious games and virtual worlds in education, professional development, and healthcare |
title_sort | serious games and virtual worlds in education professional development and healthcare |
topic | Virtual reality in education Shared virtual environments Computer games Design Career development Computer simulation Medical care Computer simulation Lernspiel (DE-588)4074167-9 gnd Computerspiel (DE-588)4010457-6 gnd Virtuelle Realität (DE-588)4399931-1 gnd E-Learning (DE-588)4727098-6 gnd |
topic_facet | Virtual reality in education Shared virtual environments Computer games Design Career development Computer simulation Medical care Computer simulation Lernspiel Computerspiel Virtuelle Realität E-Learning Aufsatzsammlung |
url | http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-3673-6 |
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