A mind at play: how Claude Shannon invented the information age
Chronicles the life and times of the lesser-known Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era, influencing the work of such collaborators and rivals as Alan Turing, John von Neumann and Vannevar Bush
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
New York ; London ; Toronto ; Sydney ; New Delhi
Simon & Schuster paperbacks
July 2018
|
Ausgabe: | First Simon & Schuster trade paperback edition |
Schlagworte: | |
Zusammenfassung: | Chronicles the life and times of the lesser-known Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era, influencing the work of such collaborators and rivals as Alan Turing, John von Neumann and Vannevar Bush "The life and times of one of the foremost intellects of the twentieth century: Claude Shannon--the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed a fleet of customized unicycles and a flamethrowing trumpet, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called 'the Magna Carta of the Information Age.' His discoveries would lead contemporaries to compare him to Albert Einstein and Isaac Newton. His work anticipated by decades the world we'd be living in today--and gave mathematicians and engineers the tools to bring that world to pass. In this elegantly written, exhaustively researched biography, Jimmy Soni and Rob Goodman reveal Claude Shannon's full story for the first time. It's the story of a small-town Michigan boy whose career stretched from the era of room-sized computers powered by gears and string to the age of Apple. It's the story of the origins of our digital world in the tunnels of MIT and the 'idea factory' of Bell Labs, in the 'scientists' war' with Nazi Germany, and in the work of Shannon's collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it's the story of Shannon's life as an often reclusive, always playful genius. With access to Shannon's family and friends, A Mind at Play brings this singular innovator and creative genius to life."--Jacket |
Beschreibung: | xv, 366 Seiten 24 cm |
ISBN: | 9781476766683 1476766681 9781476766690 147676669X |
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505 | 8 | |a Gaylord -- Ann Arbor -- The room-sized brain -- MIT -- A decidedly unconventional type of youngster -- Cold Spring Harbor -- The labs -- Princeton -- Fire control -- A six-day workweek -- The unspeakable system -- Turing -- Manhattan -- The utter dark -- From intelligence to information -- The bomb -- Building a bandwagon -- Mathematical intentions, honorable and otherwise -- Wiener -- A transformative year -- TMI -- "We urgently need the assistance of Dr. Claude E. Shannon" -- The man-machines -- The game of kings -- Constructive dissatisfaction -- Professor Shannon -- Inside information -- A gadgeteer's paradise -- Peculiar motions -- Kyoto -- The illness -- Aftershocks | |
520 | 3 | |a Chronicles the life and times of the lesser-known Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era, influencing the work of such collaborators and rivals as Alan Turing, John von Neumann and Vannevar Bush | |
520 | 3 | |a "The life and times of one of the foremost intellects of the twentieth century: Claude Shannon--the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed a fleet of customized unicycles and a flamethrowing trumpet, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called 'the Magna Carta of the Information Age.' His discoveries would lead contemporaries to compare him to Albert Einstein and Isaac Newton. His work anticipated by decades the world we'd be living in today--and gave mathematicians and engineers the tools to bring that world to pass. In this elegantly written, exhaustively researched biography, Jimmy Soni and Rob Goodman reveal Claude Shannon's full story for the first time. It's the story of a small-town Michigan boy whose career stretched from the era of room-sized computers powered by gears and string to the age of Apple. It's the story of the origins of our digital world in the tunnels of MIT and the 'idea factory' of Bell Labs, in the 'scientists' war' with Nazi Germany, and in the work of Shannon's collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it's the story of Shannon's life as an often reclusive, always playful genius. With access to Shannon's family and friends, A Mind at Play brings this singular innovator and creative genius to life."--Jacket | |
600 | 1 | 7 | |a Shannon, Claude Elwood |d 1916-2001 |0 (DE-588)119110792 |2 gnd |9 rswk-swf |
650 | 4 | |a Geschichte | |
651 | 4 | |a USA | |
653 | 1 | |a Shannon, Claude Elwood / 1916-2001 | |
653 | 1 | |a Shannon, Claude Elwood / 1916-2001 | |
653 | 0 | |a Mathematicians / United States / Biography | |
653 | 0 | |a Electrical engineers / United States / Biography | |
653 | 0 | |a Information theory | |
653 | 0 | |a Electrical engineers | |
653 | 0 | |a Information theory | |
653 | 0 | |a Mathematicians | |
653 | 2 | |a United States | |
653 | 0 | |a BIOGRAPHY & AUTOBIOGRAPHY / Science & Technology | |
653 | 0 | |a COMPUTERS / Information Theory | |
653 | 0 | |a TECHNOLOGY & ENGINEERING / History | |
653 | 0 | |a BIOGRAPHY & AUTOBIOGRAPHY / Science & Technology | |
653 | 0 | |a TECHNOLOGY & ENGINEERING / History | |
653 | 0 | |a COMPUTERS / Information Theory | |
653 | 6 | |a Biographies | |
653 | 6 | |a Biography | |
653 | 6 | |a Biographies | |
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689 | 0 | 0 | |a Shannon, Claude Elwood |d 1916-2001 |0 (DE-588)119110792 |D p |
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700 | 1 | |a Goodman, Rob |d ca. 20./21. Jh. |e Verfasser |0 (DE-588)1139015818 |4 aut | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-4767-6670-6 |
999 | |a oai:aleph.bib-bvb.de:BVB01-029878379 | ||
942 | 1 | 1 | |c 609 |e 22/bsb |f 0904 |
Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Soni, Jimmy Goodman, Rob ca. 20./21. Jh |
author_GND | (DE-588)1139014986 (DE-588)1139015818 |
author_facet | Soni, Jimmy Goodman, Rob ca. 20./21. Jh |
author_role | aut aut |
author_sort | Soni, Jimmy |
author_variant | j s js r g rg |
building | Verbundindex |
bvnumber | BV044478123 |
classification_rvk | ZN 2052 |
contents | Gaylord -- Ann Arbor -- The room-sized brain -- MIT -- A decidedly unconventional type of youngster -- Cold Spring Harbor -- The labs -- Princeton -- Fire control -- A six-day workweek -- The unspeakable system -- Turing -- Manhattan -- The utter dark -- From intelligence to information -- The bomb -- Building a bandwagon -- Mathematical intentions, honorable and otherwise -- Wiener -- A transformative year -- TMI -- "We urgently need the assistance of Dr. Claude E. Shannon" -- The man-machines -- The game of kings -- Constructive dissatisfaction -- Professor Shannon -- Inside information -- A gadgeteer's paradise -- Peculiar motions -- Kyoto -- The illness -- Aftershocks |
ctrlnum | (OCoLC)1001565061 (DE-599)BVBBV044478123 |
discipline | Elektrotechnik / Elektronik / Nachrichtentechnik |
edition | First Simon & Schuster trade paperback edition |
format | Book |
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genre_facet | Biografie |
geographic | USA |
geographic_facet | USA |
id | DE-604.BV044478123 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:54:03Z |
institution | BVB |
isbn | 9781476766683 1476766681 9781476766690 147676669X |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029878379 |
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physical | xv, 366 Seiten 24 cm |
publishDate | 2018 |
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publisher | Simon & Schuster paperbacks |
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spelling | Soni, Jimmy Verfasser (DE-588)1139014986 aut A mind at play how Claude Shannon invented the information age Jimmy Soni and Rob Goodman First Simon & Schuster trade paperback edition New York ; London ; Toronto ; Sydney ; New Delhi Simon & Schuster paperbacks July 2018 xv, 366 Seiten 24 cm txt rdacontent n rdamedia nc rdacarrier Gaylord -- Ann Arbor -- The room-sized brain -- MIT -- A decidedly unconventional type of youngster -- Cold Spring Harbor -- The labs -- Princeton -- Fire control -- A six-day workweek -- The unspeakable system -- Turing -- Manhattan -- The utter dark -- From intelligence to information -- The bomb -- Building a bandwagon -- Mathematical intentions, honorable and otherwise -- Wiener -- A transformative year -- TMI -- "We urgently need the assistance of Dr. Claude E. Shannon" -- The man-machines -- The game of kings -- Constructive dissatisfaction -- Professor Shannon -- Inside information -- A gadgeteer's paradise -- Peculiar motions -- Kyoto -- The illness -- Aftershocks Chronicles the life and times of the lesser-known Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era, influencing the work of such collaborators and rivals as Alan Turing, John von Neumann and Vannevar Bush "The life and times of one of the foremost intellects of the twentieth century: Claude Shannon--the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed a fleet of customized unicycles and a flamethrowing trumpet, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called 'the Magna Carta of the Information Age.' His discoveries would lead contemporaries to compare him to Albert Einstein and Isaac Newton. His work anticipated by decades the world we'd be living in today--and gave mathematicians and engineers the tools to bring that world to pass. In this elegantly written, exhaustively researched biography, Jimmy Soni and Rob Goodman reveal Claude Shannon's full story for the first time. It's the story of a small-town Michigan boy whose career stretched from the era of room-sized computers powered by gears and string to the age of Apple. It's the story of the origins of our digital world in the tunnels of MIT and the 'idea factory' of Bell Labs, in the 'scientists' war' with Nazi Germany, and in the work of Shannon's collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it's the story of Shannon's life as an often reclusive, always playful genius. With access to Shannon's family and friends, A Mind at Play brings this singular innovator and creative genius to life."--Jacket Shannon, Claude Elwood 1916-2001 (DE-588)119110792 gnd rswk-swf Geschichte USA Shannon, Claude Elwood / 1916-2001 Mathematicians / United States / Biography Electrical engineers / United States / Biography Information theory Electrical engineers Mathematicians United States BIOGRAPHY & AUTOBIOGRAPHY / Science & Technology COMPUTERS / Information Theory TECHNOLOGY & ENGINEERING / History Biographies Biography (DE-588)4006804-3 Biografie gnd-content Shannon, Claude Elwood 1916-2001 (DE-588)119110792 p DE-604 Goodman, Rob ca. 20./21. Jh. Verfasser (DE-588)1139015818 aut Erscheint auch als Online-Ausgabe 978-1-4767-6670-6 |
spellingShingle | Soni, Jimmy Goodman, Rob ca. 20./21. Jh A mind at play how Claude Shannon invented the information age Gaylord -- Ann Arbor -- The room-sized brain -- MIT -- A decidedly unconventional type of youngster -- Cold Spring Harbor -- The labs -- Princeton -- Fire control -- A six-day workweek -- The unspeakable system -- Turing -- Manhattan -- The utter dark -- From intelligence to information -- The bomb -- Building a bandwagon -- Mathematical intentions, honorable and otherwise -- Wiener -- A transformative year -- TMI -- "We urgently need the assistance of Dr. Claude E. Shannon" -- The man-machines -- The game of kings -- Constructive dissatisfaction -- Professor Shannon -- Inside information -- A gadgeteer's paradise -- Peculiar motions -- Kyoto -- The illness -- Aftershocks Shannon, Claude Elwood 1916-2001 (DE-588)119110792 gnd Geschichte |
subject_GND | (DE-588)119110792 (DE-588)4006804-3 |
title | A mind at play how Claude Shannon invented the information age |
title_auth | A mind at play how Claude Shannon invented the information age |
title_exact_search | A mind at play how Claude Shannon invented the information age |
title_full | A mind at play how Claude Shannon invented the information age Jimmy Soni and Rob Goodman |
title_fullStr | A mind at play how Claude Shannon invented the information age Jimmy Soni and Rob Goodman |
title_full_unstemmed | A mind at play how Claude Shannon invented the information age Jimmy Soni and Rob Goodman |
title_short | A mind at play |
title_sort | a mind at play how claude shannon invented the information age |
title_sub | how Claude Shannon invented the information age |
topic | Shannon, Claude Elwood 1916-2001 (DE-588)119110792 gnd Geschichte |
topic_facet | Shannon, Claude Elwood 1916-2001 Geschichte USA Biografie |
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