Eye tracking methodology: theory and practice
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Cham, Switzerland
Springer
[2017]
|
Ausgabe: | Third edition |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | xl, 366 Seiten Illustrationen, Diagramme |
ISBN: | 9783319578811 |
Internformat
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Datensatz im Suchindex
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adam_text |
Contents Part I Introduction to the Human Visual System (HVS) 1 Visual Attention. 1.1 Visual Attention: A Historical Review. 1.1.1 Von Helmholtz’s “Where”. 1.1.2 James’ “What”. . 1.1.3 Gibson’s “How”. 1.1.4 Broadbent’s “Selective Filter”. 1.1.5 Deutsch and Deutsch’s “Importance Weightings”. 1.1.6 Yarbus and Noton and Stark’s “Scanpaths”. 1.1.7 Posner’s “Spotlight”. 1.1.8 Treisman’s “Glue”. 1.1.9 Kosslyn’s “Window”. 1.2 Visual Attention and Eye Movements. 1.3 Summary and Further Reading. 3 4 4 5 5 6 6 7 10 10 11 11 13 2 Neurological Substrate of the HVS. 2.1 The Eye. 2.2 The Retina. 2.2.1 The Outer Layer. 2.2.2 The Inner Nuclear Layer. 2.2.3 The
Ganglion Layer. 2.3 The Optic Tract and M/P Visual Channels. 2.4 The Occipital Cortex and Beyond. 2.4.1 Motion-Sensitive Single-Cell Physiology. 2.5 Summary and Further Reading. 15 18 18 21 21 22 23 24 25 26 xvii
xviii 3 4 Contents Visual Psychophysics. 3.1 Spatial Vision. 3.2 Temporal Vision. 3.2.1 Perception of Motion in the Visual Periphery. 3.2.2 Sensitivity to Direction of Motion in the Visual Periphery. . 35 3.3 Color Vision. :. 3.4 Implications for Attentional Design of Visual Displays. 3.5 Summary and Further Reading. 29 29 33 35 Taxonomy and Models of Eye Movements. 4.1 The Extraocular Muscles and the Oculomotor Plant. 4.2 Saccades. . . '. 4.3 Smooth Pursuits. 4.4 Fixations (Microsaccades, Drift, and Tremor). 4.5 Nystagmus. 4.6 Implications for Eye Movement Analysis. 4.7 Summary and Further Reading. 39 39 40 43 44 45 45 45 Part II 36 37 38 Eye Tracking Systems 5 Eye Tracking
Techniques. 5.1 Electro-OculoGraphy (EOG). 5.2 Scleral Contact Lens/Search Coil. 5.3 Photo-OculoGraphy (POG) or Video-OculoGraphy (VOG) . 5.4 Video-Based Combined Pupil/Corneal Reflection. 5.5 Classifying Eye Trackers in “Mocap” Terminology. 5.6 Summary and Further Reading. 49 50 51 52 52 56 57 6 Head-Mounted System Hardware Installation. 6.1 Integration Issues and Requirements. 6.2 System Installation. 6.3 Lessons Learned from the Installation at Clemson. 6.4 Summary and Further Reading. 59 59 62 64 65 7 Head-Mounted System Software Development. 7.1 Mapping Eye Tracker Screen Coordinates. 7.1.1 Mapping Screen Coordinates to the 3D Viewing Frustum. 68 7.1.2 Mapping Screen Coordinates to the 2D Image. 7.1.3 Measuring Eye Tracker Screen CoordinateExtents. . 7.2 Mapping Flock of Birds Tracker Coordinates. 7.2.1 Obtaining the Transformed View Vector. 7.2.2 Obtaining the Transformed up
Vector. 7.2.3 Transforming an Arbitrary Vector. 67 68 69 70 72 74 74 75
XIX Contents 7.3 3D Gaze Point Calculation. 7.3.1 Parametric Ray Representation of Gaze Direction. Virtual Gaze Intersection Point Coordinates. 7.4.1 Ray/Plane Intersection. 7.4.2 Point-in-Polygon Problem. Data Representation and Storage. Summary and Further Reading. 76 78 79 79 81 82 83 8 Head-Mounted System Calibration . . 8.1 Software Implementation. 8.2 Ancillary Calibration Procedures. 8.2.1 Internal 2D Calibration. 8.2.2 Internal 3D Calibration. 8.3 Summary and Further Reading. 85 87 90 90 94 96 9 Table-Mounted System Hardware Installation. 9.1 Integration Issues and Requirements. 9.2 System Installation. 9.3 Lessons Learned from the Installation at Clemson. 9.4 Summary and Further Reading. 97 98 100 101 102 10 Table-Mounted System Software
Development. 10.1 Linux Tobii Client Application Program Interface. 10.1.1 Tet_Init. 10.1.2 Tet_Connect, Tet_Disconnect. 10.1.3 Tet_Start, Tet_Stop. 10.1.4 Tet_CalibClear, Tet_CalibLoad FromFile, Tet_CalibSaveToFile, Tet_CalibAddPoint, Tet_CalibRemove Points, Tet_CalibGetResult, Tet_CalibCalculateAndSet. 108 10.1.5 Tet_SynchronizeTime, Tet_Perf . 110 10.1.6 Tet_GetSerialNumber, Tet_GetLastError, Tet_GetLastError AsText. Ill 10.1.7 Tet_CallbackFunction. 10.2 A Simple OpenGL/GLUT GUI Example. 10.3 Caveats. 10.4 Summary and Further Reading. 105 106 107 107 108 Table-Mounted System Calibration. 11.1 Software Implementation. 11.2 Summary and Further Reading. 121 122 130 7.4 7.5 7.6 11 112 112 116 118
XX Contents 12 Using an Open Source Application ProgramInterface. 12.1 API Implementation and XML Format. 12.2 Client/Server Communication. 12.3 Server Configuration. 12.4 API Extensions. 12.5 Interactive Client Example Using Python. 12.5.1 Using Gazepoint’s Built-in Calibration. 12.5.2 Using Gazepoint’s Custom Calibration Capabilities. . . 12.6 Summary and Further Reading. 131 131 132 133 134 135 136 137 140 13 Eye Movement Analysis. 13.1 Signal Denoising. 13.2 Dwell-Time Fixation Detection. 13.3 Velocity-Based Saccade Detection. 13.4 Eye Movement Analysis in Three Dimensions. 13.4.1 Parameter Estimation. 13.4.2 Fixation Grouping. 13.4.3 Eye Movement Data Mirroring. 13.5 Summary and Further Reading. 141 143 143
145 148 152 157 157 158 14 Advanced Eye Movement Analysis. 14.1 Signal Denoising. 14.2 Velocity-Based Saccade Detection. 14.3 Microsaccade Detection. 14.4 Validation: Computing Accuracy, Precision, and Refitting. 14.5 Binocular Eye Movement Analysis:Vergence. 14.6 Ambient/Focal Eye Movement Analysis. 14.7 Transition Entropy Analysis. 14.8 Spatial Distribution Analysis. 14.9 Summary and Further Reading. 159 159 161 162 163 166 169 172 174 174 15 The Gaze Analytics Pipeline. 15.1 Gaze Analytics in Five Easy Steps. 15.1.1 Step 0: Data Collection. 15.1.2 Step 1 (dirs): Directory Creation. 15.1.3 Step 2 (raw): Extract Raw Gaze Data. 15.1.4 Step 3 (graph or process): Graphor Process Raw Data. 15.1.5 Step 4 (collate): Collate Data Prior to Statistical
Analysis. 184 15.1.6 Step 5 (stats): Perform Statistical Analyses. 15.2 Gaze Analytics: A Worked Example. 15.2.1 Scanpath Visualization. 15.2.2 Traditional Eye Movement Metrics. 15.2.3 Advanced Eye Movement Analysis. 15.3 Summary and Further Reading. 175 176 177 178 178 180 184 185 186 187 187 191
XXI Contents 16 Eye Movement Synthesis. 16.1 Procedural Simulation of Eye Movements. 16.1.1 Modeling Saccades. 16.1.2 Modeling Fixations. 16.2 Adding Synthetic Eye Tracking Noise. 16.3 Summary and Further Reading. Part III 17 193 193 194 195 197 197 Eye Tracking Methodology Experimental Design. 17.1 Formulating a Hypothesis. 17.2 Forms of Inquiry. 17.2.1 ExperimentsVersus Observational Studies. 17.2.2 Laboratory Versus Field Research. 17.2.3 Idiographic Versus Nomothetic Research. 17.2.4 Sample Population Versus Single-Case Experiment Versus Case Study. 205 17.2.5 Within-Subjects Versus Between-Subjects. 17.2.6 Example Designs. 17.3 Measurement and Analysis. 17.4 Summary and Further Reading. 201 201 203 203 204 204 206 207 210 213
18 Suggested Empirical Guidelines. 215 18.1 Evaluation Plan. 216 18.1.1 Data Collection. 217 18.1.2 System Identification. 219 18.1.3 Constraints. 219 18.1.4 User Selection. 220 18.1.5 Evaluation Locale. 220 18.1.6 Task Selection. 221 18.2 Practical Advice. 222 18.3 Considering Dynamic Stimulus. 223 18.4 Summary and Further Reading. 223 19 Case Studies. 19.1 Head-Mounted VR Diagnostics: Visual Inspection. 19.1.1 Case Study Notes. 19.2 Head-Mounted VR Diagnostics: 3D Maze Navigation. 19.2.1 Case Study Notes. 19.3 Desktop VR Diagnostics: Driving Simulator. 19.3.1 Case Study
Notes. 19.4 Desktop Diagnostics: Usability. 19.4.1 Case Study Notes. 19.5 Desktop Interaction: Gaze-Contingent Fisheye Lens. 19.5.1 Case Study Notes. 19.6 Summary and Further Reading. -. . . 225 226 227 227 228 229 230 230 239 241 244 244
xxii Part IV Contents Eye Tracking Applications 20 Diversity and Types of Eye TrackingApplications. 20.1 Summary and Further Reading. 247 248 21 Neuroscience and Psychology. 249 21.1 Neurophysiological Investigation of Illusory Contours . 250 21.2 Attentional Neuroscience. 250 21.3 Eye Movements and Brain Imaging. 253 21.4 Reading. 254 21.5 Scene Perception. 258 21.5.1 Perception of Art. 261 21.5.2 Perception of Film. 264 21.6 Visual Search. 264 21.6.1 Computational Models of Visual Search. 269 21.7 Natural Tasks. 274 21.8 Eye Movements in Other Information Processing Tasks. 277 21.9 Summary and Further Reading. 279 22 Industrial Engineering and Human Factors. 22.1
Aviation. 22.2 Driving. 22.3 Visual Inspection. 22.4 Summary and Further Reading. 281 281 284 290 299 23 Marketing/Advertising. 23.1 Copy Testing . 23.2 Print Advertising. 23.3 Ad Placement. 23.4 Television Enhancements. 23.5 WebPages. 23.6 Product Label Design. 23.7 Summary and Further Reading. 301 303 304 307 309 310 313 314 24 Computer Science. 24.1 Human-Computer Interaction and Collaborative Systems. 24.1.1 Classic Eye-Based Interaction. 24.1.2 Cognitive Modeling. 24.1.3 Universal Accessibility. 24.1.4
Indirect Eye-Based Interaction. 24.1.5 Attentive User Interfaces (AUIs). 24.1.6 Usability. 24.1.7 Collaborative Systems. 24.2 Gaze-Contingent Displays. 24.2.1 Screen-Based Displays. . 24.2.2 Model-Based Graphical Displays. 24.3 Summary and Further Reading. 315 315 316 317 319 320 322 322 324 324 326 331 338
Contents xxiii Conclusion. 341 References. 343 Index. 359 25 |
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author | Duchowski, Andrew T. 1966- |
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spelling | Duchowski, Andrew T. 1966- Verfasser (DE-588)1073211096 aut Eye tracking methodology theory and practice Andrew T. Duchowski Third edition Cham, Switzerland Springer [2017] © 2017 xl, 366 Seiten Illustrationen, Diagramme txt rdacontent n rdamedia nc rdacarrier Augenfolgebewegung (DE-588)4301487-2 gnd rswk-swf Visuelle Wahrnehmung (DE-588)4078921-4 gnd rswk-swf Visuelles System (DE-588)4134101-6 gnd rswk-swf Visuelle Aufmerksamkeit (DE-588)4329020-6 gnd rswk-swf Bildverarbeitung (DE-588)4006684-8 gnd rswk-swf Mensch-Maschine-Kommunikation (DE-588)4125909-9 gnd rswk-swf Augenfolgebewegung (DE-588)4301487-2 s Mensch-Maschine-Kommunikation (DE-588)4125909-9 s Visuelles System (DE-588)4134101-6 s DE-604 Bildverarbeitung (DE-588)4006684-8 s Visuelle Aufmerksamkeit (DE-588)4329020-6 s Visuelle Wahrnehmung (DE-588)4078921-4 s Erscheint auch als Online-Ausgabe 978-3-319-57883-5 Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029859486&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029859486&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Duchowski, Andrew T. 1966- Eye tracking methodology theory and practice Augenfolgebewegung (DE-588)4301487-2 gnd Visuelle Wahrnehmung (DE-588)4078921-4 gnd Visuelles System (DE-588)4134101-6 gnd Visuelle Aufmerksamkeit (DE-588)4329020-6 gnd Bildverarbeitung (DE-588)4006684-8 gnd Mensch-Maschine-Kommunikation (DE-588)4125909-9 gnd |
subject_GND | (DE-588)4301487-2 (DE-588)4078921-4 (DE-588)4134101-6 (DE-588)4329020-6 (DE-588)4006684-8 (DE-588)4125909-9 |
title | Eye tracking methodology theory and practice |
title_auth | Eye tracking methodology theory and practice |
title_exact_search | Eye tracking methodology theory and practice |
title_full | Eye tracking methodology theory and practice Andrew T. Duchowski |
title_fullStr | Eye tracking methodology theory and practice Andrew T. Duchowski |
title_full_unstemmed | Eye tracking methodology theory and practice Andrew T. Duchowski |
title_short | Eye tracking methodology |
title_sort | eye tracking methodology theory and practice |
title_sub | theory and practice |
topic | Augenfolgebewegung (DE-588)4301487-2 gnd Visuelle Wahrnehmung (DE-588)4078921-4 gnd Visuelles System (DE-588)4134101-6 gnd Visuelle Aufmerksamkeit (DE-588)4329020-6 gnd Bildverarbeitung (DE-588)4006684-8 gnd Mensch-Maschine-Kommunikation (DE-588)4125909-9 gnd |
topic_facet | Augenfolgebewegung Visuelle Wahrnehmung Visuelles System Visuelle Aufmerksamkeit Bildverarbeitung Mensch-Maschine-Kommunikation |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029859486&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029859486&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT duchowskiandrewt eyetrackingmethodologytheoryandpractice |