3D automotive modeling: an insider's guide to 3D car modeling and design for games and film
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston
Focal Press
2010
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Schlagworte: | |
Online-Zugang: | FAW01 URL des Erstveröffentlichers |
Beschreibung: | Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series |
ISBN: | 9780240814285 0240814282 9780240814292 0240814290 |
Internformat
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Datensatz im Suchindex
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any_adam_object | |
author | Gahan, Andrew |
author_facet | Gahan, Andrew |
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dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/93 |
dewey-search | 006.6/93 |
dewey-sort | 16.6 293 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | DE-604.BV044387391 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:51:33Z |
institution | BVB |
isbn | 9780240814285 0240814282 9780240814292 0240814290 |
language | English |
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spelling | Gahan, Andrew Verfasser aut 3D automotive modeling an insider's guide to 3D car modeling and design for games and film Andrew Gahan Boston Focal Press 2010 txt rdacontent c rdamedia cr rdacarrier Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series Computer graphics Automobiles / Design and construction / Data processing Three-dimensional imaging Computer games / Design Computer animation COMPUTERS / Image Processing bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh Automobiles / Design and construction / Data processing fast Computer animation fast Computer games / Design fast Computer graphics fast Three-dimensional imaging fast Computer graphics local Automobiles / Design and construction / Data processing local Three-dimensional imaging local Computer games / Design local Computer animation local Datenverarbeitung Automobiles Design and construction Data processing Computer games Design http://www.sciencedirect.com/science/book/9780240814285 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Gahan, Andrew 3D automotive modeling an insider's guide to 3D car modeling and design for games and film Computer graphics Automobiles / Design and construction / Data processing Three-dimensional imaging Computer games / Design Computer animation COMPUTERS / Image Processing bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh Automobiles / Design and construction / Data processing fast Computer animation fast Computer games / Design fast Computer graphics fast Three-dimensional imaging fast Computer graphics local Automobiles / Design and construction / Data processing local Three-dimensional imaging local Computer games / Design local Computer animation local Datenverarbeitung Automobiles Design and construction Data processing Computer games Design |
title | 3D automotive modeling an insider's guide to 3D car modeling and design for games and film |
title_auth | 3D automotive modeling an insider's guide to 3D car modeling and design for games and film |
title_exact_search | 3D automotive modeling an insider's guide to 3D car modeling and design for games and film |
title_full | 3D automotive modeling an insider's guide to 3D car modeling and design for games and film Andrew Gahan |
title_fullStr | 3D automotive modeling an insider's guide to 3D car modeling and design for games and film Andrew Gahan |
title_full_unstemmed | 3D automotive modeling an insider's guide to 3D car modeling and design for games and film Andrew Gahan |
title_short | 3D automotive modeling |
title_sort | 3d automotive modeling an insider s guide to 3d car modeling and design for games and film |
title_sub | an insider's guide to 3D car modeling and design for games and film |
topic | Computer graphics Automobiles / Design and construction / Data processing Three-dimensional imaging Computer games / Design Computer animation COMPUTERS / Image Processing bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh Automobiles / Design and construction / Data processing fast Computer animation fast Computer games / Design fast Computer graphics fast Three-dimensional imaging fast Computer graphics local Automobiles / Design and construction / Data processing local Three-dimensional imaging local Computer games / Design local Computer animation local Datenverarbeitung Automobiles Design and construction Data processing Computer games Design |
topic_facet | Computer graphics Automobiles / Design and construction / Data processing Three-dimensional imaging Computer games / Design Computer animation COMPUTERS / Image Processing PHOTOGRAPHY / Techniques / Digital TECHNOLOGY & ENGINEERING / Imaging Systems COMPUTERS / Digital Media / Graphics Applications Datenverarbeitung Automobiles Design and construction Data processing Computer games Design |
url | http://www.sciencedirect.com/science/book/9780240814285 |
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