3D game textures: create professional game art using Photoshop
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Amsterdam
Focal Press/Elsevier
©2009
|
Ausgabe: | 2nd ed |
Schlagworte: | |
Online-Zugang: | FAW01 URL des Erstveröffentlichers |
Beschreibung: | Includes index Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book concentrates soley on texturing, and provides an in-depth guide to game texturing with hundreds of high-quality examples. Game artists learn all they need to know on the topic, including basic artistic principles, tools and techniques, and specific step-by-step tutorials that explain how to create textures for myriad environments. New Coverage of the latest version of Photoshop, including adding multiple edge tiling; adding Photoshop Bridge coverage; an updated metal tutorial and adding coverage of urban exteriors. Included in the second edition is a new chapter and an advanced project, featureing a large outdoor urban area - war torn city. Great amount of work on detailed textures (overlays and advanced blending in PS) that utilize many shaders. This environment will look roughly like Battlefield 2 or more recently Call of Duty 4. The scene will include effects as well - smoke and bullet holes. Grass, trees, curtains, signs, and more. The DVD includes: demo versions of relevant software as well as resource images. * Learn everything you need to create stunning, professional textures from one easy to follow guide which features tutorials and over 500 high-quality images * Follow the step-by-step tutorials to learn how to create suitable images which you can add to your portfolio and WOW prospective employers * Companion CD includes sample textures, Photoshop actions and brushes, and electronic versions of images you saw in the book - all the tools you need in one place! * Hit the ground running or get a leg up on the competition with the tips, tricks, and real world examples featured in this comprehensive guide |
Beschreibung: | xvi, 403 pages |
ISBN: | 9780240811482 0240811488 9780080884394 0080884393 9780240818429 0240818423 |
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500 | |a New Coverage of the latest version of Photoshop, including adding multiple edge tiling; adding Photoshop Bridge coverage; an updated metal tutorial and adding coverage of urban exteriors. Included in the second edition is a new chapter and an advanced project, featureing a large outdoor urban area - war torn city. Great amount of work on detailed textures (overlays and advanced blending in PS) that utilize many shaders. This environment will look roughly like Battlefield 2 or more recently Call of Duty 4. The scene will include effects as well - smoke and bullet holes. Grass, trees, curtains, signs, and more. The DVD includes: demo versions of relevant software as well as resource images. | ||
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Datensatz im Suchindex
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any_adam_object | |
author | Ahearn, Luke |
author_facet | Ahearn, Luke |
author_role | aut |
author_sort | Ahearn, Luke |
author_variant | l a la |
building | Verbundindex |
bvnumber | BV044385754 |
collection | ZDB-33-ESD ZDB-33-EBS |
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dewey-full | 794.8/16693 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/16693 |
dewey-search | 794.8/16693 |
dewey-sort | 3794.8 516693 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | 2nd ed |
format | Electronic eBook |
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spelling | Ahearn, Luke Verfasser aut 3D game textures create professional game art using Photoshop Luke Ahearn 2nd ed Amsterdam Focal Press/Elsevier ©2009 xvi, 403 pages txt rdacontent c rdamedia cr rdacarrier Includes index Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book concentrates soley on texturing, and provides an in-depth guide to game texturing with hundreds of high-quality examples. Game artists learn all they need to know on the topic, including basic artistic principles, tools and techniques, and specific step-by-step tutorials that explain how to create textures for myriad environments. New Coverage of the latest version of Photoshop, including adding multiple edge tiling; adding Photoshop Bridge coverage; an updated metal tutorial and adding coverage of urban exteriors. Included in the second edition is a new chapter and an advanced project, featureing a large outdoor urban area - war torn city. Great amount of work on detailed textures (overlays and advanced blending in PS) that utilize many shaders. This environment will look roughly like Battlefield 2 or more recently Call of Duty 4. The scene will include effects as well - smoke and bullet holes. Grass, trees, curtains, signs, and more. The DVD includes: demo versions of relevant software as well as resource images. * Learn everything you need to create stunning, professional textures from one easy to follow guide which features tutorials and over 500 high-quality images * Follow the step-by-step tutorials to learn how to create suitable images which you can add to your portfolio and WOW prospective employers * Companion CD includes sample textures, Photoshop actions and brushes, and electronic versions of images you saw in the book - all the tools you need in one place! * Hit the ground running or get a leg up on the competition with the tips, tricks, and real world examples featured in this comprehensive guide Adobe Photoshop Adobe Photoshop fast COMPUTERS / Programming / Games bisacsh Computer games / Programming fast Computer graphics fast Computergraphik swd Computerspiel swd Computer games --Programming Computer graphics Computer games Programming Textur-Mapping (DE-588)4619137-9 gnd rswk-swf Computergrafik (DE-588)4010450-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Adobe Photoshop (DE-588)4307276-8 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Textur-Mapping (DE-588)4619137-9 s Adobe Photoshop (DE-588)4307276-8 s 1\p DE-604 Computergrafik (DE-588)4010450-3 s 2\p DE-604 http://www.sciencedirect.com/science/book/9780240811482 Verlag URL des Erstveröffentlichers Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Ahearn, Luke 3D game textures create professional game art using Photoshop Adobe Photoshop Adobe Photoshop fast COMPUTERS / Programming / Games bisacsh Computer games / Programming fast Computer graphics fast Computergraphik swd Computerspiel swd Computer games --Programming Computer graphics Computer games Programming Textur-Mapping (DE-588)4619137-9 gnd Computergrafik (DE-588)4010450-3 gnd Computerspiel (DE-588)4010457-6 gnd Adobe Photoshop (DE-588)4307276-8 gnd |
subject_GND | (DE-588)4619137-9 (DE-588)4010450-3 (DE-588)4010457-6 (DE-588)4307276-8 |
title | 3D game textures create professional game art using Photoshop |
title_auth | 3D game textures create professional game art using Photoshop |
title_exact_search | 3D game textures create professional game art using Photoshop |
title_full | 3D game textures create professional game art using Photoshop Luke Ahearn |
title_fullStr | 3D game textures create professional game art using Photoshop Luke Ahearn |
title_full_unstemmed | 3D game textures create professional game art using Photoshop Luke Ahearn |
title_short | 3D game textures |
title_sort | 3d game textures create professional game art using photoshop |
title_sub | create professional game art using Photoshop |
topic | Adobe Photoshop Adobe Photoshop fast COMPUTERS / Programming / Games bisacsh Computer games / Programming fast Computer graphics fast Computergraphik swd Computerspiel swd Computer games --Programming Computer graphics Computer games Programming Textur-Mapping (DE-588)4619137-9 gnd Computergrafik (DE-588)4010450-3 gnd Computerspiel (DE-588)4010457-6 gnd Adobe Photoshop (DE-588)4307276-8 gnd |
topic_facet | Adobe Photoshop COMPUTERS / Programming / Games Computer games / Programming Computer graphics Computergraphik Computerspiel Computer games --Programming Computer games Programming Textur-Mapping Computergrafik |
url | http://www.sciencedirect.com/science/book/9780240811482 |
work_keys_str_mv | AT ahearnluke 3dgametexturescreateprofessionalgameartusingphotoshop |