Autodesk 3ds Max 2010: foundation for games
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston, Mass.
Focal Press
©2009
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Schlagworte: | |
Online-Zugang: | FAW01 URL des Erstveröffentlichers |
Beschreibung: | "Autodesk official training guide." Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios |
Beschreibung: | 345 pages |
ISBN: | 9780240811949 0240811941 9780080957067 0080957064 |
Internformat
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500 | |a "Autodesk official training guide." | ||
500 | |a Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios | ||
630 | 0 | 4 | |a 3ds max (Computer file) |
650 | 7 | |a 3ds max (Computer file) |2 fast | |
650 | 4 | |a Computer science | |
650 | 7 | |a COMPUTERS / General |2 bisacsh | |
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700 | 1 | |a Livingston, Andy |e Sonstige |4 oth | |
710 | 2 | |a Autodesk, Inc |e Sonstige |4 oth | |
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Datensatz im Suchindex
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any_adam_object | |
author | Ott, Donald |
author_facet | Ott, Donald |
author_role | aut |
author_sort | Ott, Donald |
author_variant | d o do |
building | Verbundindex |
bvnumber | BV044385711 |
collection | ZDB-33-ESD ZDB-33-EBS |
ctrlnum | (ZDB-33-ESD)ocn500570942 (OCoLC)500570942 (DE-599)BVBBV044385711 |
dewey-full | 006.6/96 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/96 |
dewey-search | 006.6/96 |
dewey-sort | 16.6 296 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-07-10T07:51:29Z |
institution | BVB |
isbn | 9780240811949 0240811941 9780080957067 0080957064 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029787932 |
oclc_num | 500570942 |
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owner | DE-1046 |
owner_facet | DE-1046 |
physical | 345 pages |
psigel | ZDB-33-ESD ZDB-33-EBS ZDB-33-ESD FAW_PDA_ESD |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | Focal Press |
record_format | marc |
spelling | Ott, Donald Verfasser aut Autodesk 3ds Max 2010 foundation for games [primary authors, Donald Ott, Tyler Wanlass, Andy Livingston] Boston, Mass. Focal Press ©2009 345 pages txt rdacontent c rdamedia cr rdacarrier "Autodesk official training guide." Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios 3ds max (Computer file) 3ds max (Computer file) fast Computer science COMPUTERS / General bisacsh Computer animation fast Informatik Computer animation Wanlass, Tyler Sonstige oth Livingston, Andy Sonstige oth Autodesk, Inc Sonstige oth http://www.sciencedirect.com/science/book/9780240811949 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Ott, Donald Autodesk 3ds Max 2010 foundation for games 3ds max (Computer file) 3ds max (Computer file) fast Computer science COMPUTERS / General bisacsh Computer animation fast Informatik Computer animation |
title | Autodesk 3ds Max 2010 foundation for games |
title_auth | Autodesk 3ds Max 2010 foundation for games |
title_exact_search | Autodesk 3ds Max 2010 foundation for games |
title_full | Autodesk 3ds Max 2010 foundation for games [primary authors, Donald Ott, Tyler Wanlass, Andy Livingston] |
title_fullStr | Autodesk 3ds Max 2010 foundation for games [primary authors, Donald Ott, Tyler Wanlass, Andy Livingston] |
title_full_unstemmed | Autodesk 3ds Max 2010 foundation for games [primary authors, Donald Ott, Tyler Wanlass, Andy Livingston] |
title_short | Autodesk 3ds Max 2010 |
title_sort | autodesk 3ds max 2010 foundation for games |
title_sub | foundation for games |
topic | 3ds max (Computer file) 3ds max (Computer file) fast Computer science COMPUTERS / General bisacsh Computer animation fast Informatik Computer animation |
topic_facet | 3ds max (Computer file) Computer science COMPUTERS / General Computer animation Informatik |
url | http://www.sciencedirect.com/science/book/9780240811949 |
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