Game art complete: all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
Amsterdam
Elsevier/Focal Press
©2009
|
Schlagworte: | |
Online-Zugang: | FAW01 Volltext |
Beschreibung: | Includes index A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference. --The four cornerstone software packages for game art development all explained in one book - Photoshop, Maya, Max and Zbrush. --Easy to follow steps with theory, explanations, and exercises. --"The best of" Focal Press for game art - top selling authors share their lessons, tips, tricks, and tutorials |
Beschreibung: | xi, 611 pages |
ISBN: | 9780240811475 024081147X 9780080880143 0080880142 |
Internformat
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Datensatz im Suchindex
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any_adam_object | |
building | Verbundindex |
bvnumber | BV044385664 |
collection | ZDB-33-ESD ZDB-33-EBS |
ctrlnum | (ZDB-33-ESD)ocn499056206 (OCoLC)499056206 (DE-599)BVBBV044385664 |
dewey-full | 794.8/1536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1536 |
dewey-search | 794.8/1536 |
dewey-sort | 3794.8 41536 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-07-10T07:51:29Z |
institution | BVB |
isbn | 9780240811475 024081147X 9780080880143 0080880142 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029787885 |
oclc_num | 499056206 |
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owner_facet | DE-1046 |
physical | xi, 611 pages |
psigel | ZDB-33-ESD ZDB-33-EBS ZDB-33-ESD FAW_PDA_ESD |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | Elsevier/Focal Press |
record_format | marc |
spelling | Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques edited by Andrew Gahan Amsterdam Elsevier/Focal Press ©2009 xi, 611 pages txt rdacontent c rdamedia cr rdacarrier Includes index A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference. --The four cornerstone software packages for game art development all explained in one book - Photoshop, Maya, Max and Zbrush. --Easy to follow steps with theory, explanations, and exercises. --"The best of" Focal Press for game art - top selling authors share their lessons, tips, tricks, and tutorials GAMES / Video & Electronic bisacsh Computer animation fast Computer games / Design fast Computer graphics fast Computer games Design Computer animation Computer graphics Gahan, Andrew Sonstige oth http://www.sciencedirect.com/science/book/9780240811475 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques GAMES / Video & Electronic bisacsh Computer animation fast Computer games / Design fast Computer graphics fast Computer games Design Computer animation Computer graphics |
title | Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques |
title_auth | Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques |
title_exact_search | Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques |
title_full | Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques edited by Andrew Gahan |
title_fullStr | Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques edited by Andrew Gahan |
title_full_unstemmed | Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques edited by Andrew Gahan |
title_short | Game art complete |
title_sort | game art complete all in one learn maya 3ds max zbrush and photoshop winning techniques |
title_sub | all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques |
topic | GAMES / Video & Electronic bisacsh Computer animation fast Computer games / Design fast Computer graphics fast Computer games Design Computer animation Computer graphics |
topic_facet | GAMES / Video & Electronic Computer animation Computer games / Design Computer graphics Computer games Design |
url | http://www.sciencedirect.com/science/book/9780240811475 |
work_keys_str_mv | AT gahanandrew gameartcompleteallinonelearnmaya3dsmaxzbrushandphotoshopwinningtechniques |