Poly-modeling with 3ds Max: thinking outside of the box
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Amsterdam
Focal Press/Elsevier
©2009
|
Schlagworte: | |
Online-Zugang: | FAW01 Volltext |
Beschreibung: | Includes index "Poly-modeling is a modeling technique used in 3d modeling. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his trade. As Production Modeler for GuerillaFx, one of today's hottest studios, Daniele has high-profile clients that include Coke Zero, MTV, Old Navy, Nike, Target, and HP. Todd Daniele brings this real-world experience to the book. Daniele teaches the technical aspects of poly-modeling, while showing how to ultimately create content in a dynamic, efficient manner." "Those interested in this book will be computer graphic (CG) artists including 3D modelers, animators, game designers, web artists, 3D visualization specialists. Audience level: Intermediate to Advanced."--Jacket |
Beschreibung: | vii, 269 pages |
ISBN: | 9780080928203 008092820X 9780240810928 0240810929 |
Internformat
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300 | |a vii, 269 pages | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
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500 | |a Includes index | ||
500 | |a "Poly-modeling is a modeling technique used in 3d modeling. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his trade. As Production Modeler for GuerillaFx, one of today's hottest studios, Daniele has high-profile clients that include Coke Zero, MTV, Old Navy, Nike, Target, and HP. Todd Daniele brings this real-world experience to the book. Daniele teaches the technical aspects of poly-modeling, while showing how to ultimately create content in a dynamic, efficient manner." "Those interested in this book will be computer graphic (CG) artists including 3D modelers, animators, game designers, web artists, 3D visualization specialists. Audience level: Intermediate to Advanced."--Jacket | ||
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Daniele, Todd |
author_facet | Daniele, Todd |
author_role | aut |
author_sort | Daniele, Todd |
author_variant | t d td |
building | Verbundindex |
bvnumber | BV044385060 |
collection | ZDB-33-ESD ZDB-33-EBS |
ctrlnum | (ZDB-33-ESD)ocn316221094 (OCoLC)316221094 (DE-599)BVBBV044385060 |
dewey-full | 006.6/96 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/96 |
dewey-search | 006.6/96 |
dewey-sort | 16.6 296 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | DE-604.BV044385060 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:51:28Z |
institution | BVB |
isbn | 9780080928203 008092820X 9780240810928 0240810929 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029787281 |
oclc_num | 316221094 |
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owner_facet | DE-1046 |
physical | vii, 269 pages |
psigel | ZDB-33-ESD ZDB-33-EBS ZDB-33-ESD FAW_PDA_ESD |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | Focal Press/Elsevier |
record_format | marc |
spelling | Daniele, Todd Verfasser aut Poly-modeling with 3ds Max thinking outside of the box Todd Daniele Amsterdam Focal Press/Elsevier ©2009 vii, 269 pages txt rdacontent c rdamedia cr rdacarrier Includes index "Poly-modeling is a modeling technique used in 3d modeling. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his trade. As Production Modeler for GuerillaFx, one of today's hottest studios, Daniele has high-profile clients that include Coke Zero, MTV, Old Navy, Nike, Target, and HP. Todd Daniele brings this real-world experience to the book. Daniele teaches the technical aspects of poly-modeling, while showing how to ultimately create content in a dynamic, efficient manner." "Those interested in this book will be computer graphic (CG) artists including 3D modelers, animators, game designers, web artists, 3D visualization specialists. Audience level: Intermediate to Advanced."--Jacket 3ds max (Computer file) 3ds max (Computer file) blmlsh 3ds max (Computer file) fast 3ds max (Computer file) blmsh Computer animation Computer graphics COMPUTERS / Digital Media / Video & Animation bisacsh Computer animation blmlsh Computer graphics blmlsh Computer animation fast Computer graphics fast Computer animation local Computer graphics local http://www.sciencedirect.com/science/book/9780240810928 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Daniele, Todd Poly-modeling with 3ds Max thinking outside of the box 3ds max (Computer file) 3ds max (Computer file) blmlsh 3ds max (Computer file) fast 3ds max (Computer file) blmsh Computer animation Computer graphics COMPUTERS / Digital Media / Video & Animation bisacsh Computer animation blmlsh Computer graphics blmlsh Computer animation fast Computer graphics fast Computer animation local Computer graphics local |
title | Poly-modeling with 3ds Max thinking outside of the box |
title_auth | Poly-modeling with 3ds Max thinking outside of the box |
title_exact_search | Poly-modeling with 3ds Max thinking outside of the box |
title_full | Poly-modeling with 3ds Max thinking outside of the box Todd Daniele |
title_fullStr | Poly-modeling with 3ds Max thinking outside of the box Todd Daniele |
title_full_unstemmed | Poly-modeling with 3ds Max thinking outside of the box Todd Daniele |
title_short | Poly-modeling with 3ds Max |
title_sort | poly modeling with 3ds max thinking outside of the box |
title_sub | thinking outside of the box |
topic | 3ds max (Computer file) 3ds max (Computer file) blmlsh 3ds max (Computer file) fast 3ds max (Computer file) blmsh Computer animation Computer graphics COMPUTERS / Digital Media / Video & Animation bisacsh Computer animation blmlsh Computer graphics blmlsh Computer animation fast Computer graphics fast Computer animation local Computer graphics local |
topic_facet | 3ds max (Computer file) Computer animation Computer graphics COMPUTERS / Digital Media / Video & Animation |
url | http://www.sciencedirect.com/science/book/9780240810928 |
work_keys_str_mv | AT danieletodd polymodelingwith3dsmaxthinkingoutsideofthebox |