Character animation in 3D: use traditional drawing techniques to produce stunning CGI animation
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Oxford
Focal
2004
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Schriftenreihe: | Focal Press visual effects and animation series
|
Schlagworte: | |
Online-Zugang: | FAW01 Volltext |
Beschreibung: | Includes index Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages. Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will! The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook. www.characteranimationin3d.com, provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more! * Improve your 3D animation by understanding the key 2D skills * Inspiring coverage for all that is needed to produce original, humorous and exciting animation * Free CD-ROM with short movies relating to each chapter plus the computer models so you can create as you follow the book's tutorials |
Beschreibung: | xiv, 245 pages |
ISBN: | 1417558547 9781417558544 9780240516653 0240516656 |
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500 | |a Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages. Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will! The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook. www.characteranimationin3d.com, provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more! * Improve your 3D animation by understanding the key 2D skills * Inspiring coverage for all that is needed to produce original, humorous and exciting animation * Free CD-ROM with short movies relating to each chapter plus the computer models so you can create as you follow the book's tutorials | ||
650 | 7 | |a PHOTOGRAPHY / Techniques / Cinematography & Videography |2 bisacsh | |
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Datensatz im Suchindex
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any_adam_object | |
author | Roberts, Steve |
author_facet | Roberts, Steve |
author_role | aut |
author_sort | Roberts, Steve |
author_variant | s r sr |
building | Verbundindex |
bvnumber | BV044383649 |
collection | ZDB-33-ESD |
ctrlnum | (ZDB-33-ESD)ocm57061295 (OCoLC)57061295 (DE-599)BVBBV044383649 |
dewey-full | 778.5347 |
dewey-hundreds | 700 - The arts |
dewey-ones | 778 - Specific fields & kinds of photography |
dewey-raw | 778.5347 |
dewey-search | 778.5347 |
dewey-sort | 3778.5347 |
dewey-tens | 770 - Photography, computer art, cinematography |
discipline | Kunstgeschichte |
format | Electronic eBook |
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id | DE-604.BV044383649 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:51:26Z |
institution | BVB |
isbn | 1417558547 9781417558544 9780240516653 0240516656 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029785869 |
oclc_num | 57061295 |
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owner | DE-1046 |
owner_facet | DE-1046 |
physical | xiv, 245 pages |
psigel | ZDB-33-ESD ZDB-33-ESD FAW_PDA_ESD |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | Focal |
record_format | marc |
series2 | Focal Press visual effects and animation series |
spelling | Roberts, Steve Verfasser aut Character animation in 3D use traditional drawing techniques to produce stunning CGI animation Steve Roberts Oxford Focal 2004 xiv, 245 pages txt rdacontent c rdamedia cr rdacarrier Focal Press visual effects and animation series Includes index Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages. Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will! The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook. www.characteranimationin3d.com, provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more! * Improve your 3D animation by understanding the key 2D skills * Inspiring coverage for all that is needed to produce original, humorous and exciting animation * Free CD-ROM with short movies relating to each chapter plus the computer models so you can create as you follow the book's tutorials PHOTOGRAPHY / Techniques / Cinematography & Videography bisacsh ART / Film & Video bisacsh Animation (Cinematography) fast Animation (Cinematography) http://www.sciencedirect.com/science/book/9780240516653 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Roberts, Steve Character animation in 3D use traditional drawing techniques to produce stunning CGI animation PHOTOGRAPHY / Techniques / Cinematography & Videography bisacsh ART / Film & Video bisacsh Animation (Cinematography) fast Animation (Cinematography) |
title | Character animation in 3D use traditional drawing techniques to produce stunning CGI animation |
title_auth | Character animation in 3D use traditional drawing techniques to produce stunning CGI animation |
title_exact_search | Character animation in 3D use traditional drawing techniques to produce stunning CGI animation |
title_full | Character animation in 3D use traditional drawing techniques to produce stunning CGI animation Steve Roberts |
title_fullStr | Character animation in 3D use traditional drawing techniques to produce stunning CGI animation Steve Roberts |
title_full_unstemmed | Character animation in 3D use traditional drawing techniques to produce stunning CGI animation Steve Roberts |
title_short | Character animation in 3D |
title_sort | character animation in 3d use traditional drawing techniques to produce stunning cgi animation |
title_sub | use traditional drawing techniques to produce stunning CGI animation |
topic | PHOTOGRAPHY / Techniques / Cinematography & Videography bisacsh ART / Film & Video bisacsh Animation (Cinematography) fast Animation (Cinematography) |
topic_facet | PHOTOGRAPHY / Techniques / Cinematography & Videography ART / Film & Video Animation (Cinematography) |
url | http://www.sciencedirect.com/science/book/9780240516653 |
work_keys_str_mv | AT robertssteve characteranimationin3dusetraditionaldrawingtechniquestoproducestunningcgianimation |