Griffith, C. (2011). Real-world Flash game development: How to follow best practices and keep your sanity (2nd ed.). Elsevier Science.
Chicago Style (17th ed.) CitationGriffith, Christopher. Real-world Flash Game Development: How to Follow Best Practices and Keep Your Sanity. 2nd ed. Burlington: Elsevier Science, 2011.
MLA (9th ed.) CitationGriffith, Christopher. Real-world Flash Game Development: How to Follow Best Practices and Keep Your Sanity. 2nd ed. Elsevier Science, 2011.
Warning: These citations may not always be 100% accurate.