Emotions and affect in human factors and human-computer interaction:
Gespeichert in:
Weitere Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
London
Academic Press
[2017]
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Enthält Literaturangaben |
Beschreibung: | xix, 604 Seiten Illustrationen, Diagramme 24 cm |
ISBN: | 9780128018514 |
Internformat
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Contents
List of Contributors ♦ « ♦
Xlll
Preface XV
Acknowledgments xix
_I_
FOUNDATIONS OF AFFECTIVE SCIENCES
1. Emotions and Affect in Human Factors and
Human-Computer Interaction: Taxonomy,
Theories, Approaches, and Methods
MYOUNGHOON JEON
Introduction 3
Definition and Taxonomy 4
Mechanisms and Theories 5
Approaches to Affective Sciences in HF/HCI 10
Methodologies 17
Issues and Future Works 19
Conclusions 20
References 21
2. Neural Mechanisms of Emotions and Affect
JACOB ADAY, WILL RIZER, JOSHUA M. CARLSON
Introduction 27
Techniques Used in the Study of Affective Neuroscience 31
Emotional Appraisal and Recognition 38
Emotional Reactivity: Immediate and Long-term Functions 47
Emotional Feelings and Their Functions 57
Emotion Regulation 63
Individual Differences 66
Brief Overview of Other Emotions 70
Conclusions 73
References 74
V
vi
CONTENTS
3. Mood Effects on Cognition: Affective Influences
on the Content and Process of Information Processing
and Behavior
JOSEPH P. FORGAS
Introduction 89
Background 90
Theories of Affect Congruence 92
Emphasis on Memory: The Associative Network Theory 92
Misattribution: The Affect-as-Information Theory 93
Toward an Integration: The Affect Infusion Model 94
Evidence for Mood Congruence in Thinking and Behavior 95
The Assimilation/Accommodation Model 103
Mood Effect on Memory Performance 104
Mood Effects on Judgmental Accuracy 107
Mood Effects on Skepticism and the Detection of Deception 108
Mood Effects on Stereotyping 110
Mood Effects on Interpersonal Strategies 112
Summary and Conclusions 115
References 117
4* Cross-Cultural Similarities and Differences
in Affective Processing and Expression
JAMES A. RUSSELL
Developing a New Conceptual Framework 124
Subjective Conscious Experience 126
Information Processing 131
Facial Expression 133
Conclusions 137
References 138
Further Reading 141
5. On the Moral Implications and Restrictions
Surrounding Affective Computing
ANTHONY F. BEAVERS, JUSTIN P. SLATTERY
Prologue: A Bit of Dialogue from Interstellar (2014) 143
A Brief History of a Probably False Dichotomy, Oversimplified 143
Three Issues in Support of Affective Computing 146
Potential Affective Abuse Involving Computing Machinery 157
Conclusion: The Standard Ethical Limits Apply 159
References 160
CONTENTS
• #
Vil
_n_
FRAMEWORKS OF AFFECTIVE SCIENCES
IN HUMAN FACTORS AND
HUMAN-COMPUTER INTERACTION
6. Design and Emotional Experience
BRUCE HANINGTON
Introduction 165
The Evolution of Emotion in Design and Human-Computer Interaction 167
Theoretical Perspectives on Emotion in Design
and Human-Computer Interaction 171
Emerging Methods in Design and Emotion 177
References 181
Further Reading 183
7. From Ergonomics to Hedonomics: Trends
in Human Factors and Technology—The Role
of Hedonomics Revisited
TAL ORON-G1LAD, PETER A. HANCOCK
From Ergonomics to Hedonomics: Trends in Human Factors
and Technology 185
The Current Millennium 186
From Hedonomic Fulfillment to Collective Goals 190
Conclusions 190
References 191
Further Reading 193
8* An Approach Through Kansei Science
TOSHIMASA YAMANAKA
From kansei to Kansei Engineering 195
What is Kansei? 198
fëF Represents 4L՝ Mind+ IÎ Five Mouths 198
Kansei Function 199
Sharing Awareness = Kansei Communication 200
Kansei in Design and Brain Science 202
A Sample Study Using SD Evaluation and Brain Imaging 203
Discussion and Conclusions 209
References 210
Further Reading 210
CONTENTS
» · ·
Vlll
9. Affective Computing: Historical Foundations,
Current Applications, and Future Trends
SHAUNDRA B. DAILY, MELVA T. JAMES, DAVID CHERRY, JOHN J. PORTER, III,
SHELBY S. DARNELL, JOSEPH ISAAC, TANIA ROY
Affective Computing History 213
Affect Sensing 215
Affect Generation 217
Applications 220
Ethical Considerations 223
Future Directions 226
References 226
Further Reading 231
_III_
METHODOLOGIES: INTRODUCTION
AND EVALUATION OF TECHNIQUES
10* Affect/Emotion Induction Methods
SEYEDEH MARYAM FAKHRHOSSEINI, MYOUNGHOON JEON
Introduction 235
Emotion Induction Methods 236
References 250
Further Reading 253
IT Affect Measurement: A Roadmap Through Approaches,
Technologies, and Data Analysis
JAVIER GONZALEZ'S AN CHEZ, MUSTAFA BAYDOGAN, MARIA ELENA
CHAVEZ-ECHEAGARAY, ROBERT K. ATKINSON, WINSLOW BURLESON
Affect, Emotions, and Measurement 256
Gathering Data: Approaches and Technologies 258
Data Handling: Sampling, Filtering, and Integration 272
Data Analysis 279
Summary 284
References 287
12. The Role of Registration and Representation
in Facial Affect Analysis
EVANGELOS SARIYANIDI, HATICE GUNES, ANDREA CAVALLARO
Introduction 289
Spatial Analysis 291
CONTENTS ÎX
Spatiotemporal Analysis 299
Conclusions 307
References 307
13. On Computational Models of Emotion Regulation
and Their Applications Within HCI
TIBOR BOSSE
Introduction 311
Background 314
Computational Modeling 319
A Computational Model of Emotion Regulation 322
Simulation Results 327
Applications Within HCI 330
Conclusions 333
References 334
_IV_
APPLICATIONS: CASE STUDIES
AND APPLIED EXAMPLES
14. Evolution of Emotion Driven Design
OYA DEMIRBILEK
Background 341
How Emotional Experience Works 342
Emotion Driven Design 344
Look 346
Feel 347
Sound 347
Positive Emotions 348
Pleasure 349
Positive Emotion Triggers 849
Technological Advances and the Collection
of Emotional Data 351
Reading Human Emotions 352
Concluding Remarks 354
References 355
Further Reading 358
X
CONTENTS
15* Affective Human—Robot Interaction
JENAY M. BEER, KARINA R. LILES, XIAN WU, SUJAN PAKALA
Introduction 359
Affective HRI as a Field of Study 360
Humans as Social Entities 361
Robots as Social Entities 362
Application of Affective HRI 364
Conclusions 375
References 375
Further Reading 380
16* Computational Modeling of Cognition—Emotion Interactions:
Theoretical and Practical Relevance for Behavioral Healthcare
EVA HUDLICKA
Introduction 383
Background Information 385
State-of-the-art in Modeling Emotion-Cognition Interaction 400
Modeling Mechanisms of Psychopathology and Therapeutic Action 415
Potential of Model-enhanced Therapeutic Games 424
Summary and Conclusions 428
References 432
17* Emotions in Driving
MYOUNGHOON JEON
Introduction 437
Driving Behavior Models 438
Literature on Affect-related Driving Research 441
Empirical Research on State Affect and Interventions 450
Research Agenda and Future Works 458
Conclusions 466
References 466
_V_
EMERGING AREAS
18* Positive Technology, Computing, and Design:
Shaping a Future in Which Technology Promotes
Psychological Welh Being
ANDREA GAGGIOLI, GIUSEPPE RIVA, DORIAN PETERS, RAFAEL A. CALVO
Introduction 477
The Emergence of Positive Psychology as the New “Science of Happiness” 479
Perspectives on Happiness 4gQ
CONTENTS XI
Using Positive Psychology Principles in Technology Design:
The Emergence of Welhbeing Design 487
A Research Agenda 496
Conclusions 498
References 498
19. Subliminal Perception or “Can We Perceive and Be Influenced
by Stimuli That Do Not Reach Us on a Conscious Level?”
ANDREAS RIENER
Human Capacity for Information Processing 503
Terminology and Taxonomy 513
Review of Related Work 519
Exploratory Studies in the Automotive Domain 526
Conclusions 533
References 533
20. Physiological Computing and Intelligent Adaptation
STEPHEN H. FAIRCLOUGH
Introduction 539
Measurement and Classification 543
Intelligent Adaptation 550
Conclusions 555
References 555
21. Aesthetic Computing
PAUL A. FISHWICK
Overview 557
Context 558
Personal Experiences and Influences 559
Aesthetic Computing: Turning Computers Inside-Out 565
Why Aesthetic Computing? 566
History of the Aesthetic Computing Field 567
Toward Software as Embodied Experience 569
Art and Design as Creative Influences for Embodied Formal Languages 574
Embodied Computing Using Serious Gaming 576
Collaborative Roles, Usability, and Experience 576
Toward a Method of Aesthetic Computing 578
New Connections 579
Disciplinary and Technical Challenges 580
Summary: The Argument for Embodied Formal Language 581
Where to Learn More about Aesthetic Computing 582
References 583
Further Reading 587
Index 589 |
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title | Emotions and affect in human factors and human-computer interaction |
title_auth | Emotions and affect in human factors and human-computer interaction |
title_exact_search | Emotions and affect in human factors and human-computer interaction |
title_full | Emotions and affect in human factors and human-computer interaction edited by Myounghoon Jeon, Michigan Technical University, Houghton, MI, United States |
title_fullStr | Emotions and affect in human factors and human-computer interaction edited by Myounghoon Jeon, Michigan Technical University, Houghton, MI, United States |
title_full_unstemmed | Emotions and affect in human factors and human-computer interaction edited by Myounghoon Jeon, Michigan Technical University, Houghton, MI, United States |
title_short | Emotions and affect in human factors and human-computer interaction |
title_sort | emotions and affect in human factors and human computer interaction |
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