Serious play: literacy, learning, and digital games
Gespeichert in:
Weitere Verfasser: | , , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
New York ; London
Routledge
[2017]
|
Ausgabe: | First published |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes bibliographical references |
Beschreibung: | xvi, 234 Seiten Illustrationen |
ISBN: | 9781138689404 9781138689411 |
Internformat
MARC
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650 | 4 | |a Computers and literacy | |
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Datensatz im Suchindex
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adam_text | LITERACY, LEARNING, AND DIGITAL GAMES
/
: 2017
TABLE OF CONTENTS / INHALTSVERZEICHNIS
SERIOUS PLAY : LITERACY, LEARNING, AND DIGITAL GAMES / CATHERINE BEAVIS
A GAME ISN T A GAME WITHOUT INTERACTION : STUDENTS THOUGHTS ABOUT THE
USE OF DIGITAL GAMES IN SCHOOL / CATHERINE BEAVIS, ROBERTA THOMPSON, AND
SANDY MUSPRATT
IMPASSIONED LEARNING AND MINECRAFT / MICHAEL DEZUANNI AND JOANNE O MARA
NEGOTIATING PEDAGOGICAL TRANSFORMATION AND IDENTITY PERFORMANCE THROUGH
GAMEPLAY IN STATECRAFT X / ROBERTA THOMPSON, CATHERINE BEAVIS, AND JASON
ZAGAMI
CURATING THE CURRICULUM WITH DIGITAL GAMES / MICHAEL DEZUANNI AND JASON
ZAGAMI
THE NON-GAMER TEACHER, THE QUIZ & POP TEACHER, AND THE KINECT TEACHER /
SARAH PRESTRIDGE
NARRATIVES COME TO LIFE THROUGH CODING : DIGITAL GAME-MAKING AS LANGUAGE
AND LITERACY CURRICULUM / JOANNE O MARA
MINING THE CLI-FI WORLD : RENEGOTIATING THE CURRICULUM USING MINECRAFT /
JOANNE O MARA AND KYNAN ROBINSON
GAMES AS TEXT AND GAMES AS ACTION : ENGLISH, LITERACY AND DIGITAL GAMES
/ CATHERINE BEAVIS, SARAH PRESTRIDGE, AND JOANNE O MARA
MATERIAL AND DISCURSIVE LEARNING WITH MINECRAFT AND LEGO / MICHAEL
DEZUANNI
SERIOUS OUTCOMES FROM SERIOUS PLAY : TEACHERS BELIEFS ABOUT ASSESSMENT
OF GAMES BASED LEARNING IN SCHOOLS / LEONIE ROWAN AND CATHERINE BEAVIS
PLAYING, MAKING AND ANALYSING GAMES : CASES OF ASSESSMENT AND SERIOUS
PLAY / LEONIE ROWAN
QUESTS, ACHIEVEMENTS AND EXPERIENCE POINTS : OPPORTUNITIES TO LEVEL UP
THROUGH SCHOOL-BASED SERIOUS PLAY / LEONIE ROWAN AND SARAH PRESTRIDGE
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author2 | Beavis, Catherine Dezuanni, Michael O'Mara, Joanne |
author2_role | edt edt edt |
author2_variant | c b cb m d md j o jo |
author_GND | (DE-588)1162972513 |
author_facet | Beavis, Catherine Dezuanni, Michael O'Mara, Joanne |
building | Verbundindex |
bvnumber | BV044265377 |
callnumber-first | L - Education |
callnumber-label | LB1028 |
callnumber-raw | LB1028.75 |
callnumber-search | LB1028.75 |
callnumber-sort | LB 41028.75 |
callnumber-subject | LB - Theory and Practice of Education |
classification_rvk | DW 4000 |
ctrlnum | (OCoLC)991852625 (DE-599)BVBBV044265377 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Pädagogik |
edition | First published |
format | Book |
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indexdate | 2024-07-10T07:48:11Z |
institution | BVB |
isbn | 9781138689404 9781138689411 |
language | English |
lccn | 016043205 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029670162 |
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owner_facet | DE-19 DE-BY-UBM DE-20 DE-1049 DE-634 |
physical | xvi, 234 Seiten Illustrationen |
publishDate | 2017 |
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spelling | Serious play literacy, learning, and digital games edited by Catherine Beavis, Michael Dezuanni, and Joanne O'Mara First published New York ; London Routledge [2017] xvi, 234 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references Video games in education Educational games Computers and literacy Computerspiel (DE-588)4010457-6 gnd rswk-swf Serious game (DE-588)1046414801 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Serious game (DE-588)1046414801 s DE-604 Beavis, Catherine edt Dezuanni, Michael edt O'Mara, Joanne (DE-588)1162972513 edt Erscheint auch als Online-Ausgabe 978-1-315-53765-8 LoC Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029670162&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Serious play literacy, learning, and digital games Video games in education Educational games Computers and literacy Computerspiel (DE-588)4010457-6 gnd Serious game (DE-588)1046414801 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)1046414801 |
title | Serious play literacy, learning, and digital games |
title_auth | Serious play literacy, learning, and digital games |
title_exact_search | Serious play literacy, learning, and digital games |
title_full | Serious play literacy, learning, and digital games edited by Catherine Beavis, Michael Dezuanni, and Joanne O'Mara |
title_fullStr | Serious play literacy, learning, and digital games edited by Catherine Beavis, Michael Dezuanni, and Joanne O'Mara |
title_full_unstemmed | Serious play literacy, learning, and digital games edited by Catherine Beavis, Michael Dezuanni, and Joanne O'Mara |
title_short | Serious play |
title_sort | serious play literacy learning and digital games |
title_sub | literacy, learning, and digital games |
topic | Video games in education Educational games Computers and literacy Computerspiel (DE-588)4010457-6 gnd Serious game (DE-588)1046414801 gnd |
topic_facet | Video games in education Educational games Computers and literacy Computerspiel Serious game |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029670162&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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