Gamers-- in the library?!: the why, what, and how of videogame tournaments for all ages
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Chicago
American Library Association
2007
|
Schlagworte: | |
Beschreibung: | Includes bibliographical references (p. 167-169) and index |
Beschreibung: | ix, 178 p. |
ISBN: | 9780838909447 0838909442 |
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100 | 1 | |a Neiburger, Eli |e Verfasser |4 aut | |
245 | 1 | 0 | |a Gamers-- in the library?! |b the why, what, and how of videogame tournaments for all ages |c Eli Neiburger |
264 | 1 | |a Chicago |b American Library Association |c 2007 | |
300 | |a ix, 178 p. | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes bibliographical references (p. 167-169) and index | ||
505 | 0 | |a This is a library, not an arcade, and other entirely artificial distinctions -- The gaming world, and how it can be appropriately appropriated into the library world -- Software, hardware, and other ware -- Planning your events, or, getting geeky with it -- How to promote your events, or, infecting the growth medium -- Setting it up, or, more about cables than you ever wanted to know -- Running a tournament, or why the thirty-third player always shows up right after you make the bracket -- Now what, or, how to leverage the interesting smell you've discovered -- Links, resources, and even a book or two | |
650 | 4 | |a Video games | |
650 | 4 | |a Computer games | |
650 | 4 | |a Libraries and teenagers |z United States | |
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912 | |a ZDB-30-PAD | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-029588658 |
Datensatz im Suchindex
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any_adam_object | |
author | Neiburger, Eli |
author_facet | Neiburger, Eli |
author_role | aut |
author_sort | Neiburger, Eli |
author_variant | e n en |
building | Verbundindex |
bvnumber | BV044181813 |
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contents | This is a library, not an arcade, and other entirely artificial distinctions -- The gaming world, and how it can be appropriately appropriated into the library world -- Software, hardware, and other ware -- Planning your events, or, getting geeky with it -- How to promote your events, or, infecting the growth medium -- Setting it up, or, more about cables than you ever wanted to know -- Running a tournament, or why the thirty-third player always shows up right after you make the bracket -- Now what, or, how to leverage the interesting smell you've discovered -- Links, resources, and even a book or two |
ctrlnum | (ZDB-30-PAD)EBC3001617 (ZDB-89-EBL)EBL3001617 (OCoLC)923563840 (DE-599)BVBBV044181813 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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isbn | 9780838909447 0838909442 |
language | English |
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publishDate | 2007 |
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publisher | American Library Association |
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spelling | Neiburger, Eli Verfasser aut Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages Eli Neiburger Chicago American Library Association 2007 ix, 178 p. txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references (p. 167-169) and index This is a library, not an arcade, and other entirely artificial distinctions -- The gaming world, and how it can be appropriately appropriated into the library world -- Software, hardware, and other ware -- Planning your events, or, getting geeky with it -- How to promote your events, or, infecting the growth medium -- Setting it up, or, more about cables than you ever wanted to know -- Running a tournament, or why the thirty-third player always shows up right after you make the bracket -- Now what, or, how to leverage the interesting smell you've discovered -- Links, resources, and even a book or two Video games Computer games Libraries and teenagers United States USA Erscheint auch als Druck-Ausgabe, Paperback 978-0-8389-0944-7 Erscheint auch als Druck-Ausgabe, Paperback 0-8389-0944-2 |
spellingShingle | Neiburger, Eli Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages This is a library, not an arcade, and other entirely artificial distinctions -- The gaming world, and how it can be appropriately appropriated into the library world -- Software, hardware, and other ware -- Planning your events, or, getting geeky with it -- How to promote your events, or, infecting the growth medium -- Setting it up, or, more about cables than you ever wanted to know -- Running a tournament, or why the thirty-third player always shows up right after you make the bracket -- Now what, or, how to leverage the interesting smell you've discovered -- Links, resources, and even a book or two Video games Computer games Libraries and teenagers United States |
title | Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages |
title_auth | Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages |
title_exact_search | Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages |
title_full | Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages Eli Neiburger |
title_fullStr | Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages Eli Neiburger |
title_full_unstemmed | Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages Eli Neiburger |
title_short | Gamers-- in the library?! |
title_sort | gamers in the library the why what and how of videogame tournaments for all ages |
title_sub | the why, what, and how of videogame tournaments for all ages |
topic | Video games Computer games Libraries and teenagers United States |
topic_facet | Video games Computer games Libraries and teenagers United States USA |
work_keys_str_mv | AT neiburgereli gamersinthelibrarythewhywhatandhowofvideogametournamentsforallages |