Autodesk 3ds max 2013 bible:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Indianapolis, Ind.
John Wiley & Sons, Inc.
c2012
|
Ausgabe: | 1st ed |
Schlagworte: | |
Online-Zugang: | DE-255 |
Beschreibung: | Includes index |
Beschreibung: | xli, 796 p. |
ISBN: | 9781118483343 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
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003 | DE-604 | ||
007 | cr|uuu---uuuuu | ||
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020 | |a 9781118483343 |c Online |9 978-1-118-48334-3 | ||
035 | |a (ZDB-30-PAD)EBC836623 | ||
035 | |a (ZDB-89-EBL)EBL836623 | ||
035 | |a (OCoLC)811407560 | ||
035 | |a (DE-599)BVBBV044160992 | ||
040 | |a DE-604 |b ger |e aacr | ||
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082 | 0 | |a 006.693 |2 23 | |
100 | 1 | |a Murdock, Kelly |e Verfasser |4 aut | |
245 | 1 | 0 | |a Autodesk 3ds max 2013 bible |c Kelly L. Murdock |
250 | |a 1st ed | ||
264 | 1 | |a Indianapolis, Ind. |b John Wiley & Sons, Inc. |c c2012 | |
300 | |a xli, 796 p. | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
505 | 0 | |a pt. 1. Getting started with Autodesk 3ds max 2013 -- pt. 2. Manipulating objects -- pt. 3. Modeling 3D assets -- pt. 4. Applying materials and textures -- pt. 5. Working with cameras, lighting, and rendering -- pt. 6. Animating objects and scenes -- pt. 7. Working with characters -- pt. 8. Dynamic animation | |
630 | 0 | 4 | |a 3ds max (Computer file) |
650 | 0 | 7 | |a Anwendungssoftware |0 (DE-588)4120906-0 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a MAX 3ds |0 (DE-588)7635840-9 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a MAX 3ds |0 (DE-588)7635840-9 |D s |
689 | 0 | 1 | |a Anwendungssoftware |0 (DE-588)4120906-0 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Paperback |z 978-1-118-32832-3 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Paperback |z 1-118-32832-9 |
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk | |
912 | |a ZDB-30-PAD | ||
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Datensatz im Suchindex
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---|---|
adam_text | |
any_adam_object | |
author | Murdock, Kelly |
author_facet | Murdock, Kelly |
author_role | aut |
author_sort | Murdock, Kelly |
author_variant | k m km |
building | Verbundindex |
bvnumber | BV044160992 |
collection | ZDB-30-PAD |
contents | pt. 1. Getting started with Autodesk 3ds max 2013 -- pt. 2. Manipulating objects -- pt. 3. Modeling 3D assets -- pt. 4. Applying materials and textures -- pt. 5. Working with cameras, lighting, and rendering -- pt. 6. Animating objects and scenes -- pt. 7. Working with characters -- pt. 8. Dynamic animation |
ctrlnum | (ZDB-30-PAD)EBC836623 (ZDB-89-EBL)EBL836623 (OCoLC)811407560 (DE-599)BVBBV044160992 |
dewey-full | 006.693 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.693 |
dewey-search | 006.693 |
dewey-sort | 16.693 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
edition | 1st ed |
format | Electronic eBook |
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id | DE-604.BV044160992 |
illustrated | Not Illustrated |
indexdate | 2024-09-04T00:19:50Z |
institution | BVB |
isbn | 9781118483343 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029567837 |
oclc_num | 811407560 |
open_access_boolean | |
owner | DE-255 |
owner_facet | DE-255 |
physical | xli, 796 p. |
psigel | ZDB-30-PAD KUBA2-ZDB-30-PAD-2024 ZDB-30-PAD BZI |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | John Wiley & Sons, Inc. |
record_format | marc |
spelling | Murdock, Kelly Verfasser aut Autodesk 3ds max 2013 bible Kelly L. Murdock 1st ed Indianapolis, Ind. John Wiley & Sons, Inc. c2012 xli, 796 p. txt rdacontent c rdamedia cr rdacarrier Includes index pt. 1. Getting started with Autodesk 3ds max 2013 -- pt. 2. Manipulating objects -- pt. 3. Modeling 3D assets -- pt. 4. Applying materials and textures -- pt. 5. Working with cameras, lighting, and rendering -- pt. 6. Animating objects and scenes -- pt. 7. Working with characters -- pt. 8. Dynamic animation 3ds max (Computer file) Anwendungssoftware (DE-588)4120906-0 gnd rswk-swf MAX 3ds (DE-588)7635840-9 gnd rswk-swf MAX 3ds (DE-588)7635840-9 s Anwendungssoftware (DE-588)4120906-0 s 1\p DE-604 Erscheint auch als Druck-Ausgabe, Paperback 978-1-118-32832-3 Erscheint auch als Druck-Ausgabe, Paperback 1-118-32832-9 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Murdock, Kelly Autodesk 3ds max 2013 bible pt. 1. Getting started with Autodesk 3ds max 2013 -- pt. 2. Manipulating objects -- pt. 3. Modeling 3D assets -- pt. 4. Applying materials and textures -- pt. 5. Working with cameras, lighting, and rendering -- pt. 6. Animating objects and scenes -- pt. 7. Working with characters -- pt. 8. Dynamic animation 3ds max (Computer file) Anwendungssoftware (DE-588)4120906-0 gnd MAX 3ds (DE-588)7635840-9 gnd |
subject_GND | (DE-588)4120906-0 (DE-588)7635840-9 |
title | Autodesk 3ds max 2013 bible |
title_auth | Autodesk 3ds max 2013 bible |
title_exact_search | Autodesk 3ds max 2013 bible |
title_full | Autodesk 3ds max 2013 bible Kelly L. Murdock |
title_fullStr | Autodesk 3ds max 2013 bible Kelly L. Murdock |
title_full_unstemmed | Autodesk 3ds max 2013 bible Kelly L. Murdock |
title_short | Autodesk 3ds max 2013 bible |
title_sort | autodesk 3ds max 2013 bible |
topic | 3ds max (Computer file) Anwendungssoftware (DE-588)4120906-0 gnd MAX 3ds (DE-588)7635840-9 gnd |
topic_facet | 3ds max (Computer file) Anwendungssoftware MAX 3ds |
work_keys_str_mv | AT murdockkelly autodesk3dsmax2013bible |