Video game spaces: image, play, and structure in 3D game worlds
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Cambridge, Mass.
MIT Press
[2008]
|
Schlagworte: | |
Online-Zugang: | KUBA2 |
Beschreibung: | 1 Online-Ressource (viii, 305 Seiten) |
ISBN: | 9780262255110 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
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003 | DE-604 | ||
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035 | |a (ZDB-30-PAD)EBC3338970 | ||
035 | |a (ZDB-89-EBL)EBL3338970 | ||
035 | |a (OCoLC)743199124 | ||
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084 | |a AP 15963 |0 (DE-625)6963: |2 rvk | ||
084 | |a SU 500 |0 (DE-625)143695: |2 rvk | ||
100 | 1 | |a Nitsche, Michael |d 1968- |e Verfasser |0 (DE-588)139706259 |4 aut | |
245 | 1 | 0 | |a Video game spaces |b image, play, and structure in 3D game worlds |c Michael Nitsche |
264 | 1 | |a Cambridge, Mass. |b MIT Press |c [2008] | |
300 | |a 1 Online-Ressource (viii, 305 Seiten) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
505 | 8 | |a Includes bibliographical references and index | |
650 | 4 | |a Video games | |
650 | 4 | |a Three-dimensional display systems | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |z 978-0-262-14101-7 |
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Nitsche, Michael 1968- |
author_GND | (DE-588)139706259 |
author_facet | Nitsche, Michael 1968- |
author_role | aut |
author_sort | Nitsche, Michael 1968- |
author_variant | m n mn |
building | Verbundindex |
bvnumber | BV044105355 |
classification_rvk | AP 15963 SU 500 |
collection | ebook ZDB-30-PAD |
contents | Includes bibliographical references and index |
ctrlnum | (ZDB-30-PAD)EBC3338970 (ZDB-89-EBL)EBL3338970 (OCoLC)743199124 (DE-599)BVBBV044105355 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport Informatik |
format | Electronic eBook |
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id | DE-604.BV044105355 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:43:48Z |
institution | BVB |
isbn | 9780262255110 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029512200 |
oclc_num | 743199124 |
open_access_boolean | |
owner | DE-255 |
owner_facet | DE-255 |
physical | 1 Online-Ressource (viii, 305 Seiten) |
psigel | ebook ZDB-30-PAD KUBA2-EK-vlebooks ebook BZI |
publishDate | 2008 |
publishDateSearch | 2008 |
publishDateSort | 2008 |
publisher | MIT Press |
record_format | marc |
spelling | Nitsche, Michael 1968- Verfasser (DE-588)139706259 aut Video game spaces image, play, and structure in 3D game worlds Michael Nitsche Cambridge, Mass. MIT Press [2008] 1 Online-Ressource (viii, 305 Seiten) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references and index Video games Three-dimensional display systems Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s DE-604 Erscheint auch als 978-0-262-14101-7 |
spellingShingle | Nitsche, Michael 1968- Video game spaces image, play, and structure in 3D game worlds Includes bibliographical references and index Video games Three-dimensional display systems Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4010457-6 |
title | Video game spaces image, play, and structure in 3D game worlds |
title_auth | Video game spaces image, play, and structure in 3D game worlds |
title_exact_search | Video game spaces image, play, and structure in 3D game worlds |
title_full | Video game spaces image, play, and structure in 3D game worlds Michael Nitsche |
title_fullStr | Video game spaces image, play, and structure in 3D game worlds Michael Nitsche |
title_full_unstemmed | Video game spaces image, play, and structure in 3D game worlds Michael Nitsche |
title_short | Video game spaces |
title_sort | video game spaces image play and structure in 3d game worlds |
title_sub | image, play, and structure in 3D game worlds |
topic | Video games Three-dimensional display systems Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Video games Three-dimensional display systems Computerspiel |
work_keys_str_mv | AT nitschemichael videogamespacesimageplayandstructurein3dgameworlds |