The business of gamification: a critical analysis
Gespeichert in:
Weitere Verfasser: | , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York ; London
Routledge
2017
|
Schriftenreihe: | Routledge advances in management and business studies
65 |
Schlagworte: | |
Online-Zugang: | UBG01 Volltext |
Beschreibung: | Description based on print version record |
Beschreibung: | 1 online resource (xxi, 229 pages) |
ISBN: | 9781317581444 9781315740867 |
DOI: | 10.4324/9781315740867 |
Internformat
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Datensatz im Suchindex
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any_adam_object | |
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dewey-tens | 330 - Economics |
discipline | Wirtschaftswissenschaften |
doi_str_mv | 10.4324/9781315740867 |
format | Electronic eBook |
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genre_facet | Aufsatzsammlung |
id | DE-604.BV044016307 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:41:16Z |
institution | BVB |
isbn | 9781317581444 9781315740867 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029423918 |
oclc_num | 971028316 |
open_access_boolean | |
owner | DE-473 DE-BY-UBG |
owner_facet | DE-473 DE-BY-UBG |
physical | 1 online resource (xxi, 229 pages) |
psigel | ZDB-38-EBR ZDB-7-TFC ZDB-30-PQE ZDB-7-TFC UBG_PDA_TFC_Kauf16 |
publishDate | 2017 |
publishDateSearch | 2017 |
publishDateSort | 2017 |
publisher | Routledge |
record_format | marc |
series | Routledge advances in management and business studies |
series2 | Routledge advances in management and business studies |
spelling | The business of gamification a critical analysis edited by Mikolaj Dymek and Peter Zackariasson New York ; London Routledge 2017 © 2017 1 online resource (xxi, 229 pages) txt rdacontent c rdamedia cr rdacarrier Routledge advances in management and business studies 65 Description based on print version record Unternehmen Video games industry Video games Marketing Business enterprises Technological innovations (DE-588)4143413-4 Aufsatzsammlung gnd-content Dymek, Mikolaj (DE-588)1145077080 edt Zackariasson, Peter 1972- (DE-588)1027787509 edt Erscheint auch als Druckausgabe, Hardcover 978-1-138-82416-4 Erscheint auch als Druck-Ausgabe Business of gamification : a critical analysis Routledge advances in management and business studies 65 (DE-604)BV043210063 65 https://doi.org/10.4324/9781315740867 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | The business of gamification a critical analysis Routledge advances in management and business studies Unternehmen Video games industry Video games Marketing Business enterprises Technological innovations |
subject_GND | (DE-588)4143413-4 |
title | The business of gamification a critical analysis |
title_auth | The business of gamification a critical analysis |
title_exact_search | The business of gamification a critical analysis |
title_full | The business of gamification a critical analysis edited by Mikolaj Dymek and Peter Zackariasson |
title_fullStr | The business of gamification a critical analysis edited by Mikolaj Dymek and Peter Zackariasson |
title_full_unstemmed | The business of gamification a critical analysis edited by Mikolaj Dymek and Peter Zackariasson |
title_short | The business of gamification |
title_sort | the business of gamification a critical analysis |
title_sub | a critical analysis |
topic | Unternehmen Video games industry Video games Marketing Business enterprises Technological innovations |
topic_facet | Unternehmen Video games industry Video games Marketing Business enterprises Technological innovations Aufsatzsammlung |
url | https://doi.org/10.4324/9781315740867 |
volume_link | (DE-604)BV043210063 |
work_keys_str_mv | AT dymekmikolaj thebusinessofgamificationacriticalanalysis AT zackariassonpeter thebusinessofgamificationacriticalanalysis |