Creating adventure games for teens:
Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: Darby, Jason 1972- (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Boston Course Technology ©2013
Schlagworte:
Online-Zugang:FAW01
FAW02
Beschreibung:"Course Technology PTR.". - Includes index
Chapter 1. Adventure games through time -- chapter 2. Introduction to Multimedia Fusion 2 and SAM -- chapter 3. Choose your own path -- chapter 4. Adventure game objects -- chapter 5. Dungeon of text -- chapter 6. Text adventures in depth -- chapter 7. Graphic text adventures -- chapter 8. Wild West -- chapter 9. Editors -- chapter 10. Creating an editor -- chapter 11. Point-and-click adventures -- chapter 12. Sherlock Bones Underworld Detective -- chapter 13. Hidden object games -- chapter 14. Lost and found -- chapter 15. Graphic adventure games -- chapter 16. Story adventure maker -- chapter 17. Compiling games -- chapter 18. Help and support
This book shows how to make text and graphic adventures, point and click graphic adventures games and the hugely popular hidden object adventure games. Whether you're an experienced programmer or are just getting started, this book will teach you all you need to know about adventure games
Beschreibung:xii, 349 pages
ISBN:9781133728030
1133728030
9781305380745
1305380746
9781133728023
1133728022

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