Becoming a video game artist: from portfolio design to landing the job
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton ; London ; New York
CRC Press Taylor & Francis Group
[2017]
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | xxviii, 219 pages Illustrationen |
ISBN: | 9781138824935 |
Internformat
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Datensatz im Suchindex
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adam_text | BECOMING A VIDEO GAME ARTIST
/ PEARL, JOHNYYEAUTHOR
: 2017
TABLE OF CONTENTS / INHALTSVERZEICHNIS
GENERAL CONCEPTS AND SKILLS
INTRODUCTION TO BEING AN ANIMATOR
INTRODUCTION TO BEING A CHARACTER ARTIST
INTRODUCTION TO BEING A CONCEPT ARTIST
INTRODUCTION TO BEING AN ENVIRONMENT ARTIST
INTRODUCTION TO BEING TECHNICAL ARTIST
INTRODUCTION TO BEING A USER INTERFACE ARTIST
INTRODUCTION TO BEING A VISUAL EFFECTS ARTIST
GENERAL PORTFOLIO THEORY AND APPLICATION
CRAFTING AN ANIMATION PORTFOLIO
CRAFTING A CHARACTER ART PORTFOLIO
CRAFTING AN CONCEPT ART PORTFOLIO
CRAFTING AN ENVIRONMENTAL ART PORTFOLIO
CRAFTING A TECHNICAL ART PORTFOLIO
CRAFTING A USER INTERFACE ARTIST PORTFOLIO
CRAFTING A VISUAL EFFECTS ART PORTFOLIO
APPLICATION AND INTERVIEWING
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author | Pearl, John |
author_facet | Pearl, John |
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dewey-hundreds | 700 - The arts |
dewey-ones | 776 - Computer art (Digital art) |
dewey-raw | 776 |
dewey-search | 776 |
dewey-sort | 3776 |
dewey-tens | 770 - Photography, computer art, cinematography |
discipline | Kunstgeschichte Informatik |
format | Book |
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illustrated | Illustrated |
indexdate | 2024-07-10T07:39:25Z |
institution | BVB |
isbn | 9781138824935 |
language | English |
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publishDate | 2017 |
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spelling | Pearl, John Verfasser aut Becoming a video game artist from portfolio design to landing the job John Pearl Boca Raton ; London ; New York CRC Press Taylor & Francis Group [2017] xxviii, 219 pages Illustrationen txt rdacontent n rdamedia nc rdacarrier Computer art Vocational guidance Art portfolios Video games industry Vocational guidance Entwicklung (DE-588)4113450-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Entwicklung (DE-588)4113450-3 s DE-604 LoC Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029355216&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Pearl, John Becoming a video game artist from portfolio design to landing the job Computer art Vocational guidance Art portfolios Video games industry Vocational guidance Entwicklung (DE-588)4113450-3 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4113450-3 (DE-588)4010457-6 |
title | Becoming a video game artist from portfolio design to landing the job |
title_auth | Becoming a video game artist from portfolio design to landing the job |
title_exact_search | Becoming a video game artist from portfolio design to landing the job |
title_full | Becoming a video game artist from portfolio design to landing the job John Pearl |
title_fullStr | Becoming a video game artist from portfolio design to landing the job John Pearl |
title_full_unstemmed | Becoming a video game artist from portfolio design to landing the job John Pearl |
title_short | Becoming a video game artist |
title_sort | becoming a video game artist from portfolio design to landing the job |
title_sub | from portfolio design to landing the job |
topic | Computer art Vocational guidance Art portfolios Video games industry Vocational guidance Entwicklung (DE-588)4113450-3 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Computer art Vocational guidance Art portfolios Video games industry Vocational guidance Entwicklung Computerspiel |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029355216&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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