Game theory in wireless and communication networks: theory, models, and applications
This unified treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks. Future networks will rely on autonomous and distributed architectures to improve the efficiency and flexibility of mobile application...
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1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Cambridge
Cambridge University Press
2012
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Schlagworte: | |
Online-Zugang: | BSB01 FHN01 Volltext |
Zusammenfassung: | This unified treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks. Future networks will rely on autonomous and distributed architectures to improve the efficiency and flexibility of mobile applications, and game theory provides the ideal framework for designing efficient and robust distributed algorithms. This book enables readers to develop a solid understanding of game theory, its applications and its use as an effective tool for addressing wireless communication and networking problems. The key results and tools of game theory are covered, as are various real-world technologies including 3G networks, wireless LANs, sensor networks, dynamic spectrum access and cognitive networks. The book also covers a wide range of techniques for modeling, designing and analysing communication networks using game theory, as well as state-of-the-art distributed design techniques. This is an ideal resource for communications engineers, researchers, and graduate and undergraduate students |
Beschreibung: | Title from publisher's bibliographic system (viewed on 05 Oct 2015) |
Beschreibung: | 1 online resource (xviii, 535 pages) |
ISBN: | 9780511895043 |
DOI: | 10.1017/CBO9780511895043 |
Internformat
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100 | 1 | |a Han, Zhu |d 1974- |e Verfasser |4 aut | |
245 | 1 | 0 | |a Game theory in wireless and communication networks |b theory, models, and applications |c Zhu Han [and others] |
246 | 1 | 3 | |a Game Theory in Wireless & Communication Networks |
264 | 1 | |a Cambridge |b Cambridge University Press |c 2012 | |
300 | |a 1 online resource (xviii, 535 pages) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
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500 | |a Title from publisher's bibliographic system (viewed on 05 Oct 2015) | ||
505 | 8 | |a Machine generated contents note: 1. Introduction; 2. Wireless networks: an introduction; Part I. Fundamentals of Game Theory: 3. Noncooperative games; 4. Bayesian games; 5. Differential games; 6. Evolutionary games; 7. Cooperative games; 8. Auction theory and mechanism design; Part II. Applications of Game Theory in Communications and Networking: 9. Cellular and broadband wireless access networks; 10. Wireless local area networks; 11. Multihop networks; 12. Cooperative transmission networks; 13. Cognitive radio networks; 14. Internet networks | |
520 | |a This unified treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks. Future networks will rely on autonomous and distributed architectures to improve the efficiency and flexibility of mobile applications, and game theory provides the ideal framework for designing efficient and robust distributed algorithms. This book enables readers to develop a solid understanding of game theory, its applications and its use as an effective tool for addressing wireless communication and networking problems. The key results and tools of game theory are covered, as are various real-world technologies including 3G networks, wireless LANs, sensor networks, dynamic spectrum access and cognitive networks. The book also covers a wide range of techniques for modeling, designing and analysing communication networks using game theory, as well as state-of-the-art distributed design techniques. This is an ideal resource for communications engineers, researchers, and graduate and undergraduate students | ||
650 | 4 | |a Wireless communication systems | |
650 | 4 | |a Mobile communication systems | |
650 | 4 | |a Computer networks | |
650 | 4 | |a Telecommunication systems | |
650 | 4 | |a Game theory | |
776 | 0 | 8 | |i Erscheint auch als |n Druckausgabe |z 978-0-521-19696-3 |
856 | 4 | 0 | |u https://doi.org/10.1017/CBO9780511895043 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
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966 | e | |u https://doi.org/10.1017/CBO9780511895043 |l FHN01 |p ZDB-20-CBO |q FHN_PDA_CBO |x Verlag |3 Volltext |
Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Han, Zhu 1974- |
author_facet | Han, Zhu 1974- |
author_role | aut |
author_sort | Han, Zhu 1974- |
author_variant | z h zh |
building | Verbundindex |
bvnumber | BV043943868 |
classification_rvk | ZN 6560 |
collection | ZDB-20-CBO |
contents | Machine generated contents note: 1. Introduction; 2. Wireless networks: an introduction; Part I. Fundamentals of Game Theory: 3. Noncooperative games; 4. Bayesian games; 5. Differential games; 6. Evolutionary games; 7. Cooperative games; 8. Auction theory and mechanism design; Part II. Applications of Game Theory in Communications and Networking: 9. Cellular and broadband wireless access networks; 10. Wireless local area networks; 11. Multihop networks; 12. Cooperative transmission networks; 13. Cognitive radio networks; 14. Internet networks |
ctrlnum | (ZDB-20-CBO)CR9780511895043 (OCoLC)851076469 (DE-599)BVBBV043943868 |
dewey-full | 621.38401/5193 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 621 - Applied physics |
dewey-raw | 621.38401/5193 |
dewey-search | 621.38401/5193 |
dewey-sort | 3621.38401 45193 |
dewey-tens | 620 - Engineering and allied operations |
discipline | Elektrotechnik / Elektronik / Nachrichtentechnik |
doi_str_mv | 10.1017/CBO9780511895043 |
format | Electronic eBook |
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id | DE-604.BV043943868 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:39:20Z |
institution | BVB |
isbn | 9780511895043 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029352839 |
oclc_num | 851076469 |
open_access_boolean | |
owner | DE-12 DE-92 |
owner_facet | DE-12 DE-92 |
physical | 1 online resource (xviii, 535 pages) |
psigel | ZDB-20-CBO ZDB-20-CBO BSB_PDA_CBO ZDB-20-CBO FHN_PDA_CBO |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Cambridge University Press |
record_format | marc |
spelling | Han, Zhu 1974- Verfasser aut Game theory in wireless and communication networks theory, models, and applications Zhu Han [and others] Game Theory in Wireless & Communication Networks Cambridge Cambridge University Press 2012 1 online resource (xviii, 535 pages) txt rdacontent c rdamedia cr rdacarrier Title from publisher's bibliographic system (viewed on 05 Oct 2015) Machine generated contents note: 1. Introduction; 2. Wireless networks: an introduction; Part I. Fundamentals of Game Theory: 3. Noncooperative games; 4. Bayesian games; 5. Differential games; 6. Evolutionary games; 7. Cooperative games; 8. Auction theory and mechanism design; Part II. Applications of Game Theory in Communications and Networking: 9. Cellular and broadband wireless access networks; 10. Wireless local area networks; 11. Multihop networks; 12. Cooperative transmission networks; 13. Cognitive radio networks; 14. Internet networks This unified treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks. Future networks will rely on autonomous and distributed architectures to improve the efficiency and flexibility of mobile applications, and game theory provides the ideal framework for designing efficient and robust distributed algorithms. This book enables readers to develop a solid understanding of game theory, its applications and its use as an effective tool for addressing wireless communication and networking problems. The key results and tools of game theory are covered, as are various real-world technologies including 3G networks, wireless LANs, sensor networks, dynamic spectrum access and cognitive networks. The book also covers a wide range of techniques for modeling, designing and analysing communication networks using game theory, as well as state-of-the-art distributed design techniques. This is an ideal resource for communications engineers, researchers, and graduate and undergraduate students Wireless communication systems Mobile communication systems Computer networks Telecommunication systems Game theory Erscheint auch als Druckausgabe 978-0-521-19696-3 https://doi.org/10.1017/CBO9780511895043 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Han, Zhu 1974- Game theory in wireless and communication networks theory, models, and applications Machine generated contents note: 1. Introduction; 2. Wireless networks: an introduction; Part I. Fundamentals of Game Theory: 3. Noncooperative games; 4. Bayesian games; 5. Differential games; 6. Evolutionary games; 7. Cooperative games; 8. Auction theory and mechanism design; Part II. Applications of Game Theory in Communications and Networking: 9. Cellular and broadband wireless access networks; 10. Wireless local area networks; 11. Multihop networks; 12. Cooperative transmission networks; 13. Cognitive radio networks; 14. Internet networks Wireless communication systems Mobile communication systems Computer networks Telecommunication systems Game theory |
title | Game theory in wireless and communication networks theory, models, and applications |
title_alt | Game Theory in Wireless & Communication Networks |
title_auth | Game theory in wireless and communication networks theory, models, and applications |
title_exact_search | Game theory in wireless and communication networks theory, models, and applications |
title_full | Game theory in wireless and communication networks theory, models, and applications Zhu Han [and others] |
title_fullStr | Game theory in wireless and communication networks theory, models, and applications Zhu Han [and others] |
title_full_unstemmed | Game theory in wireless and communication networks theory, models, and applications Zhu Han [and others] |
title_short | Game theory in wireless and communication networks |
title_sort | game theory in wireless and communication networks theory models and applications |
title_sub | theory, models, and applications |
topic | Wireless communication systems Mobile communication systems Computer networks Telecommunication systems Game theory |
topic_facet | Wireless communication systems Mobile communication systems Computer networks Telecommunication systems Game theory |
url | https://doi.org/10.1017/CBO9780511895043 |
work_keys_str_mv | AT hanzhu gametheoryinwirelessandcommunicationnetworkstheorymodelsandapplications AT hanzhu gametheoryinwirelesscommunicationnetworks |