Virtual character design: for games and interactive media

The book begins with a focus on virtual character presentation, underpinned by a discussion of biological, artistic, and sociological principles. Next it looks at the performance of virtual characters, encompassing the psychology of emotion and personality, narrative and game design theories, animat...

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Bibliographic Details
Main Author: Sloan, Robin J. S. (Author)
Format: Book
Language:English
Published: Boca Raton CRC Press Taylor & Francis Group [2015]
Subjects:
Online Access:Inhaltsverzeichnis
Summary:The book begins with a focus on virtual character presentation, underpinned by a discussion of biological, artistic, and sociological principles. Next it looks at the performance of virtual characters, encompassing the psychology of emotion and personality, narrative and game design theories, animation, and acting. The book concludes with a series of applied virtual character design examples. These examples examine the aesthetics of player characters, the design and performance of the wider cast of game characters, and the performance of characters within complex, hyperreal worlds
Item Description:Includes bibliographical references and index
Physical Description:xxiii, 232 pages illustrations, charts 23 cm
ISBN:1466598190
9781466598195

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